Player Matchup

Serqet
Serqet
Dab0fRanch
Serqet
Level 122
God Stats
6W - 4L
1,720 SR
Queue Stats
148W - 159L
1,414 Elo+
Party 2
Chang'e
Chang'e
FreneticFrog
Chang'e
Level 88
God Stats
23W - 34L
1,436 SR
Queue Stats
34W - 46L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
KingGeminiZEE
Baron Samedi
Level 140
God Stats
8W - 5L
1,812 SR
Queue Stats
229W - 244L
1,444 Elo+
Party 2
Medusa
Medusa
Softworemonk
Medusa
Level 84
God Stats
0W - 1L
1,300 SR
Queue Stats
31W - 37L
1,429 Elo+
Party 2
Atlas
Atlas
jagle4
Atlas
Level 77
God Stats
2W - 1L
1,693 SR
Queue Stats
9W - 9L
1,404 Elo+
Solo
Team Averages
Level 102
1,592 SR
1,422 Elo+

VS

Team Averages
Level 96
1,490 SR
1,466 Elo+
Horus
Horus
Dexterdedog
Horus
Level 63
God Stats
2W - 0L
1,377 SR
Queue Stats
59W - 49L
1,385 Elo+
Solo
Thor
Thor
Rezullince
Thor
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
291W - 319L
1,506 Elo+
Party 1
Hades
Hades
Stumpie19
Hades
Level 113
God Stats
5W - 1L
1,607 SR
Queue Stats
56W - 43L
1,533 Elo+
Solo
He Bo
He Bo
TheZoshi
He Bo
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 106L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
gardell4
Cernunnos
Level 88
God Stats
52W - 43L
1,464 SR
Queue Stats
138W - 113L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dab0fRanch
Serqet
18
4 / 2 / 2
11,001
579
7,383
19,079
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
FreneticFrog
Chang'e
14
0 / 7 / 2
8,782
462
3,777
15,064
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KingGeminiZEE
Baron Samedi
15
3 / 8 / 4
9,774
514
9,920
14,703
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
3 / 4 / 2
8,891
468
8,446
12,562
6,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
jagle4
Atlas
13
1 / 5 / 4
9,022
475
7,501
17,764
16,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
9,224
485
3,643
17,262
15,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
9 / 3 / 7
10,915
574
10,861
15,601
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Stumpie19
Hades
17
7 / 0 / 3
11,093
584
14,058
10,504
6,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
TheZoshi
He Bo
15
5 / 3 / 10
10,639
560
15,317
11,728
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
gardell4
Cernunnos
17
3 / 3 / 7
10,351
545
11,754
12,675
5,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
26
26
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Serqet
Dab0fRanch
Serqet
4
2
2
2.5
W
2
2
6
2.5
L
Chang'e
FreneticFrog
Chang'e
0
7
2
0.14
L
Baron Samedi
KingGeminiZEE
Baron Samedi
3
8
4
0.63
W
9
3
7
4.17
L
Medusa
3
4
2
1
W
Hades
Stumpie19
Hades
7
0
3
8.5
W
He Bo
TheZoshi
He Bo
5
3
10
3.33
W
Cernunnos
gardell4
Cernunnos
3
3
7
2.17
L
Atlas
jagle4
Atlas
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
55,633
79,172
Taken
67,770
45,714
Mitigated
38,228
19,656
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Dab0fRanch
Serqet
7,383
1,262
0
7,722
19,079
9,507
0
6,068
13,011
0
99,696
W
3,643
1,954
2,924
5,267
17,262
15,138
74
3,650
13,612
0
26,000
L
Chang'e
FreneticFrog
Chang'e
3,777
539
0
3,782
15,064
5,939
0
8,674
6,390
56,577
0
L
Baron Samedi
KingGeminiZEE
Baron Samedi
9,920
1,492
124
1,787
14,703
7,168
335
6,311
8,392
67,240
0
W
10,861
3,530
0
1,065
15,601
6,165
276
4,755
10,583
0
78,495
L
Medusa
8,446
4,282
49
3,108
12,562
6,131
1,617
2,702
9,860
0
53,550
W
Hades
Stumpie19
Hades
14,058
1,060
515
7,524
10,504
6,542
2,488
4,095
6,243
87,263
0
W
He Bo
TheZoshi
He Bo
15,317
896
0
440
11,728
4,467
976
5,112
6,210
72,739
0
W
Cernunnos
gardell4
Cernunnos
11,754
5,974
316
4,478
12,675
5,916
1,600
4,217
7,552
0
99,014
L
Atlas
jagle4
Atlas
7,501
2,680
173
2,911
17,764
16,969
0
5,620
12,144
28,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,470
Gold Earned
52,222
473
Minions Killed
514
0
Camps Cleared
0
1,804,543
Distance Traveled
1,798,092
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,001
579
159
8
0
448,627
3
W
Horus
9,224
485
30
2
0
374,784
1
L
Chang'e
8,782
462
74
4
0
313,390
9
L
Baron Samedi
9,774
514
120
6
0
320,089
6
W
Thor
10,915
574
108
6
0
362,460
0
L
Medusa
8,891
468
83
4
0
317,834
5
W
Hades
11,093
584
134
7
0
375,330
4
W
He Bo
10,639
560
107
6
0
372,403
1
W
Cernunnos
10,351
545
135
7
0
313,115
2
L
Atlas
9,022
475
37
2
0
404,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role