Player Matchup

Ah Puch
Ah Puch
DeafiningOrgasms
Ah Puch
Level 89
God Stats
5W - 2L
1,807 SR
Queue Stats
86W - 81L
1,523 Elo+
Party 1
Thor
Thor
EngageBLKT
Thor
Level 88
God Stats
5W - 6L
1,385 SR
Queue Stats
237W - 221L
1,526 Elo+
Party 1
Izanami
Izanami
TylerTramp
Izanami
Level 129
God Stats
3W - 3L
1,725 SR
Queue Stats
147W - 138L
1,525 Elo+
Party 1
Maui
Maui
X_THUNDERX_1
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2
Surtr
Surtr
badbob2924
Surtr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2
Team Averages
Level 91
1,584 SR
1,514 Elo+

VS

Team Averages
Level 107
1,524 SR
1,497 Elo+
Janus
Janus
HaduknDookie
Janus
Level 106
God Stats
7W - 3L
1,574 SR
Queue Stats
43W - 53L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lanastalas15
Cu Chulainn
Level 129
God Stats
6W - 2L
1,741 SR
Queue Stats
193W - 169L
1,567 Elo+
Solo
Artemis
Artemis
MoodLighting
Artemis
Level 108
God Stats
3W - 4L
1,461 SR
Queue Stats
312W - 275L
1,527 Elo+
Solo
Ravana
Ravana
TTVxnips
Ravana
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 120L
1,460 Elo+
Solo
Terra
Terra
uf0g0dz
Terra
Level 84
God Stats
14W - 11L
1,345 SR
Queue Stats
554W - 530L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,820
521
13,245
11,882
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 5
7,241
483
6,039
14,947
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TylerTramp
Izanami
13
2 / 4 / 1
7,990
533
7,642
10,905
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 3
7,293
486
3,804
10,908
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
12
1 / 5 / 0
7,011
467
8,872
15,445
14,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,611
507
9,417
11,286
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Lanastalas15
Cu Chulainn
15
6 / 1 / 1
9,629
642
14,006
16,467
15,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MoodLighting
Artemis
14
5 / 3 / 2
8,653
577
8,884
10,748
4,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
TTVxnips
Ravana
15
6 / 1 / 3
9,089
606
8,552
11,073
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Terra
uf0g0dz
Terra
12
0 / 0 / 7
7,448
497
4,521
12,530
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
17
17
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
0
4
5
0.63
W
0
3
3
0.5
W
Cu Chulainn
Lanastalas15
Cu Chulainn
6
1
1
6.5
W
Artemis
MoodLighting
Artemis
5
3
2
2
W
Ravana
TTVxnips
Ravana
6
1
3
7.5
L
Izanami
TylerTramp
Izanami
2
4
1
0.63
L
2
1
3
3.5
L
Surtr
1
5
0
0.2
W
Terra
uf0g0dz
Terra
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
45,380
64,087
Taken
62,104
40,825
Mitigated
40,669
11,708
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,245
448
0
3,997
11,882
5,182
0
5,736
6,146
65,010
0
L
6,039
1,501
0
1,029
14,947
6,146
0
1,812
13,135
0
56,716
W
9,417
374
0
856
11,286
4,774
0
7,172
4,114
56,790
0
W
Cu Chulainn
Lanastalas15
Cu Chulainn
14,006
2,087
0
3,909
16,467
15,146
0
2,885
13,582
11,275
67,369
W
Artemis
MoodLighting
Artemis
8,884
5,567
0
4,048
10,748
4,168
1,103
1,513
9,235
0
59,958
W
Ravana
TTVxnips
Ravana
8,552
4,045
0
2,070
11,073
5,480
0
2,105
8,968
0
72,424
L
Izanami
TylerTramp
Izanami
7,642
5,800
0
2,145
10,905
4,136
900
610
10,295
0
76,818
L
3,804
1,182
77
2,531
10,908
10,968
0
4,470
6,438
19,226
0
L
Surtr
8,872
2,746
0
1,929
15,445
14,393
236
3,582
11,863
455
42,604
W
Terra
uf0g0dz
Terra
4,521
289
350
3,128
12,530
11,101
0
4,325
8,205
28,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
42,430
415
Minions Killed
472
0
Camps Cleared
0
1,408,836
Distance Traveled
1,485,602
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,820
521
106
7
0
287,070
0
L
Thor
7,241
483
80
5
0
309,976
0
W
Janus
7,611
507
101
7
0
288,360
0
W
Cu Chulainn
9,629
642
135
9
0
296,848
1
W
Artemis
8,653
577
85
6
0
245,696
5
W
Ravana
9,089
606
116
8
0
327,491
0
L
Izanami
7,990
533
139
9
0
262,070
0
L
Maui
7,293
486
28
2
0
296,466
5
L
Surtr
7,011
467
62
4
0
253,254
0
W
Terra
7,448
497
35
2
0
327,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role