Player Matchup

Ra
Ra
BBR Beast
Ra
Level 129
God Stats
6W - 8L
1,353 SR
Queue Stats
308W - 281L
1,602 Elo+
Party 1
Horus
Horus
HypeLex
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,577 Elo+
Party 2
Nemesis
Nemesis
Link1995
Nemesis
Level 118
God Stats
46W - 47L
1,445 SR
Queue Stats
86W - 90L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
TechnoSquare
Ix Chel
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,565 Elo+
Party 2
Anubis
Anubis
ThunderyFire90
Anubis
Level 125
God Stats
4W - 0L
1,551 SR
Queue Stats
6W - 0L
1,882 Elo+
Party 2
Team Averages
Level 126
1,470 SR
1,628 Elo+

VS

Team Averages
Level 109
1,445 SR
1,496 Elo+
Awilix
Awilix
BrisTheMuu
Awilix
Level 146
God Stats
2W - 3L
1,403 SR
Queue Stats
128W - 122L
1,569 Elo+
Party 3
Terra
Terra
KiwiBrad04
Terra
Level 109
God Stats
6W - 8L
1,400 SR
Queue Stats
609W - 574L
1,503 Elo+
Party 4
Ix Chel
Ix Chel
M0bKiller1
Ix Chel
Level 125
God Stats
8W - 7L
1,738 SR
Queue Stats
87W - 88L
1,458 Elo+
Party 3
Neith
Neith
QuellnS
Neith
Level 35
God Stats
45W - 62L
1,393 SR
Queue Stats
236W - 253L
1,472 Elo+
Party 3
King Arthur
King Arthur
ibugger98
King Arthur
Level 128
God Stats
1W - 6L
1,293 SR
Queue Stats
413W - 405L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,487
624
4,267
8,667
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
HypeLex
Horus
9
0 / 1 / 5
5,914
493
4,223
10,224
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Link1995
Nemesis
13
3 / 1 / 1
7,295
608
3,456
7,789
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
TechnoSquare
Ix Chel
12
2 / 1 / 0
6,633
553
6,778
8,127
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 1
7,565
630
9,689
9,332
4,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BrisTheMuu
Awilix
11
4 / 2 / 1
6,848
571
6,105
8,679
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
9
0 / 1 / 2
5,729
477
4,478
10,565
6,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
M0bKiller1
Ix Chel
11
1 / 3 / 0
6,258
522
6,532
6,395
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
QuellnS
Neith
10
0 / 2 / 2
5,431
453
5,679
7,700
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ibugger98
King Arthur
10
0 / 3 / 1
5,684
474
2,843
10,641
9,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Awilix
BrisTheMuu
Awilix
4
2
1
2.25
W
Horus
HypeLex
Horus
0
1
5
2.5
L
Terra
0
1
2
1
W
Nemesis
Link1995
Nemesis
3
1
1
3.5
L
Ix Chel
M0bKiller1
Ix Chel
1
3
0
0.33
L
Neith
QuellnS
Neith
0
2
2
0.5
W
Ix Chel
TechnoSquare
Ix Chel
2
1
0
2
W
4
1
1
4.5
L
King Arthur
ibugger98
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
25,637
44,139
Taken
43,980
20,774
Mitigated
23,957
22,170
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,267
776
204
3,095
8,667
3,581
0
6,193
2,474
61,256
0
L
Awilix
BrisTheMuu
Awilix
6,105
2,509
0
650
8,679
3,072
0
3,180
5,499
0
50,983
W
Horus
HypeLex
Horus
4,223
2,374
2,512
5,480
10,224
7,000
11
2,443
7,781
0
10,674
L
Terra
4,478
907
1,830
3,870
10,565
6,603
0
3,673
6,811
15,807
0
W
Nemesis
Link1995
Nemesis
3,456
1,068
0
1,589
7,789
2,867
0
1,415
6,374
0
56,901
L
Ix Chel
M0bKiller1
Ix Chel
6,532
1,069
39
715
6,395
2,321
0
2,440
3,955
55,521
0
L
Neith
QuellnS
Neith
5,679
1,736
0
965
7,700
2,747
0
4,917
2,783
0
40,709
W
Ix Chel
TechnoSquare
Ix Chel
6,778
733
377
3,169
8,127
2,907
0
892
7,235
56,008
0
W
9,689
889
0
5,744
9,332
4,419
238
67
9,265
58,222
0
L
King Arthur
ibugger98
King Arthur
2,843
384
0
1,178
10,641
9,214
0
6,443
4,198
0
35,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
29,950
399
Minions Killed
313
0
Camps Cleared
0
1,223,742
Distance Traveled
1,140,214
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,487
624
120
10
0
249,557
4
L
Awilix
6,848
571
80
7
0
265,737
0
W
Horus
5,914
493
9
1
0
273,936
5
L
Terra
5,729
477
10
1
0
250,914
0
W
Nemesis
7,295
608
95
8
0
291,039
0
L
Ix Chel
6,258
522
103
9
0
224,486
0
L
Neith
5,431
453
71
6
0
189,097
0
W
Ix Chel
6,633
553
87
7
0
218,227
3
W
Anubis
7,565
630
88
7
0
190,983
0
L
King Arthur
5,684
474
49
4
0
209,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role