Player Matchup

Artio
Artio
Nulvs
Artio
Level 164
God Stats
12W - 12L
1,566 SR
Queue Stats
279W - 259L
1,536 Elo+
Party 1
Sol
Sol
OrphanChaser
Sol
Level 157
God Stats
1W - 1L
1,705 SR
Queue Stats
36W - 39L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
Tweatledoo
Danzaburou
Level 114
God Stats
9W - 5L
1,747 SR
Queue Stats
343W - 319L
1,533 Elo+
Party 1
Lancelot
Lancelot
ceez4reez
Lancelot
Level 158
God Stats
0W - 2L
1,543 SR
Queue Stats
21W - 20L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
shamueljaxson
Gilgamesh
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 122
1,612 SR
1,518 Elo+

VS

Team Averages
Level 137
1,490 SR
1,543 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Gism34
Persephone
Level 116
God Stats
10W - 13L
1,740 SR
Queue Stats
66W - 92L
1,527 Elo+
Solo
Ratatoskr
Ratatoskr
Nemo832
Ratatoskr
Level 181
God Stats
15W - 19L
1,506 SR
Queue Stats
196W - 208L
1,516 Elo+
Solo
Rama
Rama
RecklessATK
Rama
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ReverseSanctuary
Ix Chel
Level 136
God Stats
2W - 4L
1,204 SR
Queue Stats
140W - 85L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Nulvs
Artio
10
2 / 4 / 4
6,968
436
2,976
15,901
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 1
6,937
434
5,953
13,140
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Tweatledoo
Danzaburou
15
4 / 2 / 2
9,130
571
13,346
12,875
6,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
ceez4reez
Lancelot
14
3 / 3 / 1
8,215
513
4,741
14,366
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
shamueljaxson
Gilgamesh
10
0 / 3 / 2
5,801
363
2,731
11,771
10,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 4 / 10
7,473
467
3,946
14,790
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Gism34
Persephone
14
2 / 1 / 3
9,250
578
9,107
5,516
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Nemo832
Ratatoskr
14
2 / 1 / 7
8,611
538
7,587
11,951
5,226
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 1
9,000
563
10,752
10,169
4,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 1 / 4
9,806
613
17,088
9,073
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
16
16
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
10
1.25
W
Persephone
Gism34
Persephone
2
1
3
3.5
W
Ratatoskr
Nemo832
Ratatoskr
2
1
7
5.5
L
Artio
Nulvs
Artio
2
4
4
1
L
0
4
1
0.13
W
5
2
1
2.75
W
7
1
4
9
L
Danzaburou
Tweatledoo
Danzaburou
4
2
2
2.5
L
Lancelot
ceez4reez
Lancelot
3
3
1
1.17
L
Gilgamesh
shamueljaxson
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
48,480
68,053
Taken
51,499
42,788
Mitigated
28,914
20,539
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,946
702
0
2,374
14,790
13,670
0
2,273
12,517
12,417
0
W
Persephone
Gism34
Persephone
9,107
306
0
1,654
5,516
2,056
51
186
5,317
69,293
0
W
Ratatoskr
Nemo832
Ratatoskr
7,587
1,100
0
500
11,951
5,226
0
1,944
10,007
0
70,012
L
Artio
Nulvs
Artio
2,976
387
612
2,383
15,901
15,562
0
6,613
9,288
13,107
0
L
5,953
2,200
0
5,648
13,140
4,844
0
6,531
6,609
55,051
0
W
10,752
9,197
0
3,998
10,169
4,213
241
1,111
9,058
0
70,564
W
17,088
2,459
782
2,835
9,073
3,749
171
3,415
5,658
78,783
0
L
Danzaburou
Tweatledoo
Danzaburou
13,346
6,000
0
5,625
12,875
6,318
0
3,364
9,511
0
83,964
L
Lancelot
ceez4reez
Lancelot
4,741
1,131
0
4,920
14,366
5,551
0
5,983
8,383
0
54,254
L
Gilgamesh
shamueljaxson
Gilgamesh
2,731
616
0
1,351
11,771
10,513
0
7,650
4,121
0
19,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
44,140
346
Minions Killed
456
0
Camps Cleared
0
1,653,692
Distance Traveled
1,688,842
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,473
467
15
1
0
345,604
2
W
Persephone
9,250
578
100
6
0
310,991
4
W
Ratatoskr
8,611
538
93
6
0
371,101
0
L
Artio
6,968
436
19
1
0
366,119
9
L
Sol
6,937
434
78
5
0
309,682
4
W
Rama
9,000
563
137
9
0
322,737
0
W
Ix Chel
9,806
613
111
7
0
338,409
6
L
Danzaburou
9,130
571
124
8
0
301,060
3
L
Lancelot
8,215
513
88
6
0
350,411
0
L
Gilgamesh
5,801
363
37
2
0
326,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role