Player Matchup

Freya
Freya
BlacRaven
Freya
Level 206
God Stats
3W - 1L
1,828 SR
Queue Stats
240W - 236L
1,591 Elo+
Solo
Thoth
Thoth
FallingNome
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,600 Elo+
Solo
Jing Wei
Jing Wei
K2RTheDarkKnate
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 123L
1,449 Elo+
Solo
Sobek
Sobek
Paius
Sobek
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,655 Elo+
Solo
Shiva
Shiva
rafaeldeus
Shiva
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 239L
1,545 Elo+
Solo
Team Averages
Level 155
1,566 SR
1,568 Elo+

VS

Team Averages
Level 159
1,444 SR
1,441 Elo+
Eset
Eset
 
Eset
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaeDae_06
Bacchus
Level 157
God Stats
2W - 1L
1,289 SR
Queue Stats
74W - 103L
1,337 Elo+
Party 1
Loki
Loki
OfficiialBandit
Loki
Level 144
God Stats
1W - 2L
1,635 SR
Queue Stats
80W - 105L
1,337 Elo+
Party 1
Discordia
Discordia
Psyphen
Discordia
Level 160
God Stats
1W - 2L
1,294 SR
Queue Stats
98W - 98L
1,515 Elo+
Solo
Scylla
Scylla
Yayo aventurero
Scylla
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BlacRaven
Freya
12
0 / 4 / 7
7,495
681
3,074
7,596
3,527
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 8
9,334
849
9,875
7,108
3,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
16
7 / 2 / 4
9,550
868
9,143
9,375
4,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Paius
Sobek
13
0 / 4 / 8
7,578
689
3,400
12,292
12,051
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
14
2 / 3 / 9
8,357
760
7,532
10,813
9,807
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 4 / 2
7,743
704
6,466
8,357
4,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
DaeDae_06
Bacchus
13
0 / 3 / 4
7,504
682
5,243
10,818
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
7 / 4 / 2
8,716
792
7,771
8,814
4,547
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Psyphen
Discordia
5
0 / 0 / 0
5,676
516
0
0
0
19
4 / 2 / 6
9,734
885
12,538
7,485
3,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
12
Kills
14
15
Deaths
13
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
4
2
1
W
Freya
BlacRaven
Freya
0
4
7
0.88
L
Bacchus
DaeDae_06
Bacchus
0
3
4
0.67
W
3
2
8
3.5
W
Jing Wei
7
2
4
4.5
L
7
4
2
2
W
Sobek
Paius
Sobek
0
4
8
1
L
Discordia
Psyphen
Discordia
0
0
0
0
L
4
2
6
3.5
W
Shiva
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
32,018
47,184
Taken
35,474
33,422
Mitigated
29,339
15,080
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,466
1,233
353
857
8,357
4,731
0
5,333
3,024
16,350
0
W
Freya
BlacRaven
Freya
3,074
765
833
1,027
7,596
3,527
805
4,887
2,709
8,685
288
L
Bacchus
DaeDae_06
Bacchus
5,243
478
841
3,454
10,818
16,343
0
3,953
6,865
7,917
0
W
9,875
496
969
1,782
7,108
3,585
156
4,115
2,993
32,742
0
W
Jing Wei
9,143
6,966
1,098
3,412
9,375
4,452
2,514
5,405
3,970
0
23,459
L
7,771
1,694
749
865
8,814
4,547
0
3,782
5,032
0
21,243
W
Sobek
Paius
Sobek
3,400
87
661
1,546
12,292
12,051
14
5,171
7,121
6,047
0
L
Discordia
Psyphen
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
12,538
939
109
508
7,485
3,718
0
4,178
3,307
32,712
0
W
Shiva
7,532
282
754
2,998
10,813
9,807
26
4,669
6,144
1,597
11,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,314
Gold Earned
39,373
123
Minions Killed
109
0
Camps Cleared
0
1,030,294
Distance Traveled
749,761
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,743
704
21
2
0
165,264
0
W
Freya
7,495
681
20
2
0
180,683
0
L
Bacchus
7,504
682
3
0
0
197,822
0
W
Thoth
9,334
849
51
5
0
200,316
0
W
Jing Wei
9,550
868
40
4
0
217,172
0
L
Loki
8,716
792
18
2
0
179,361
0
W
Sobek
7,578
689
7
1
0
211,620
2
L
Discordia
5,676
516
0
0
0
0
0
L
Scylla
9,734
885
67
6
0
207,314
0
W
Shiva
8,357
760
5
0
0
220,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role