Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gun4bullets
Chaac
Level 109
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 2L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
Mchael
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
darkngr
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 87
1,491 SR
1,505 Elo+

VS

Team Averages
Level 117
1,454 SR
1,437 Elo+
Guan Yu
Guan Yu
Ainamaf
Guan Yu
Level 129
God Stats
2W - 1L
1,310 SR
Queue Stats
285W - 279L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
BLACKdv17
Sun Wukong
Level 84
God Stats
4W - 1L
1,482 SR
Queue Stats
94W - 116L
1,454 Elo+
Solo
Discordia
Discordia
Cheshire312
Discordia
Level 107
God Stats
1W - 2L
1,641 SR
Queue Stats
59W - 95L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
Thealchemisa
Xbalanque
Level 127
God Stats
1W - 1L
1,339 SR
Queue Stats
59W - 93L
1,387 Elo+
Party 1
Cerberus
Cerberus
Кимерис
Cerberus
Level 140
God Stats
8W - 5L
1,500 SR
Queue Stats
698W - 709L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 4 / 3
6,051
756
8,006
8,644
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
 
Charybdis
7
0 / 3 / 0
5,203
650
5,835
4,927
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 3
6,290
786
8,900
10,403
12,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Mchael
Erlang Shen
12
2 / 3 / 1
6,225
778
4,685
9,786
8,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
darkngr
Tiamat
13
1 / 3 / 3
6,621
828
8,371
6,276
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ainamaf
Guan Yu
13
3 / 1 / 10
7,957
995
3,867
9,801
9,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
BLACKdv17
Sun Wukong
13
3 / 1 / 10
7,765
971
8,032
8,326
6,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
Cheshire312
Discordia
13
3 / 1 / 10
7,677
960
7,761
5,982
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Thealchemisa
Xbalanque
15
7 / 1 / 8
8,751
1,094
12,691
7,803
3,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cerberus
13
0 / 1 / 13
7,456
932
4,188
18,501
12,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
5
Kills
16
16
Deaths
5
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
3
0.63
L
Charybdis
 
Charybdis
0
3
0
0
W
Guan Yu
Ainamaf
Guan Yu
3
1
10
8
W
Sun Wukong
BLACKdv17
Sun Wukong
3
1
10
8
W
Discordia
Cheshire312
Discordia
3
1
10
8
L
1
3
3
0.83
L
Erlang Shen
Mchael
Erlang Shen
2
3
1
0.83
W
Xbalanque
Thealchemisa
Xbalanque
7
1
8
11
L
Tiamat
darkngr
Tiamat
1
3
3
0.83
W
Cerberus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
36,539
40,036
Taken
50,413
29,363
Mitigated
34,645
10,914
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,006
1,379
1,368
1,515
8,644
3,154
0
2,849
5,795
13,075
0
L
Charybdis
 
Charybdis
5,835
3,009
315
729
4,927
1,700
0
1,646
3,281
0
8,864
W
Guan Yu
Ainamaf
Guan Yu
3,867
379
6,649
4,298
9,801
9,171
251
4,216
5,585
0
5,335
W
Sun Wukong
BLACKdv17
Sun Wukong
8,032
2,046
1,931
2,027
8,326
6,091
782
1,953
6,373
0
16,243
W
Discordia
Cheshire312
Discordia
7,761
1,190
506
576
5,982
2,834
1,013
1,444
4,538
18,363
0
L
8,900
1,083
939
2,370
10,403
12,586
0
2,865
7,538
0
18,459
L
Erlang Shen
Mchael
Erlang Shen
4,685
1,705
597
2,013
9,786
8,022
0
2,986
6,800
0
6,779
W
Xbalanque
Thealchemisa
Xbalanque
12,691
5,531
731
2,830
7,803
3,921
2,521
3,073
4,730
0
23,716
L
Tiamat
darkngr
Tiamat
8,371
803
364
704
6,276
3,901
0
1,603
4,673
15,106
0
W
Cerberus
4,188
337
96
6,922
18,501
12,628
0
5,691
12,810
11,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
39,606
54
Minions Killed
100
0
Camps Cleared
0
620,912
Distance Traveled
846,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,051
756
11
1
0
122,228
0
L
Charybdis
5,203
650
7
1
0
61,686
0
W
Guan Yu
7,957
995
4
1
0
186,722
0
W
Sun Wukong
7,765
971
21
3
0
164,470
0
W
Discordia
7,677
960
19
2
0
163,993
0
L
Chaac
6,290
786
16
2
0
157,226
0
L
Erlang Shen
6,225
778
4
1
0
147,797
0
W
Xbalanque
8,751
1,094
32
4
0
160,028
0
L
Tiamat
6,621
828
16
2
0
131,975
0
W
Cerberus
7,456
932
24
3
0
170,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role