Player Matchup

Martichoras
Martichoras
FederalSnail
Martichoras
Level 126
God Stats
3W - 2L
1,809 SR
Queue Stats
93W - 77L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
Gyna007
Jormungandr
Level 126
God Stats
0W - 2L
1,517 SR
Queue Stats
84W - 77L
1,573 Elo+
Party 1
Yu Huang
Yu Huang
ParkCityCutter
Yu Huang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 265L
1,572 Elo+
Solo
Chaac
Chaac
YungHaMiE47
Chaac
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 128L
1,560 Elo+
Party 3
Mercury
Mercury
dabberrymain
Mercury
Level 144
God Stats
0W - 3L
1,149 SR
Queue Stats
53W - 48L
1,542 Elo+
Party 3
Team Averages
Level 117
1,495 SR
1,569 Elo+

VS

Team Averages
Level 135
1,595 SR
1,515 Elo+
Geb
Geb
JackDaDrippa69
Geb
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,538 Elo+
Party 2
Hercules
Hercules
MudFlapsG5
Hercules
Level 128
God Stats
5W - 9L
1,492 SR
Queue Stats
50W - 75L
1,413 Elo+
Party 2
Ra
Ra
SterbenG5
Ra
Level 159
God Stats
2W - 0L
1,877 SR
Queue Stats
66W - 81L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
WOOOOOOOOOOCK
Jing Wei
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 54L
1,547 Elo+
Party 2
He Bo
He Bo
itsxXJorlanXx
He Bo
Level 120
God Stats
9W - 8L
1,607 SR
Queue Stats
195W - 171L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FederalSnail
Martichoras
15
4 / 3 / 2
9,495
559
11,397
13,282
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Gyna007
Jormungandr
12
0 / 1 / 2
7,730
455
8,149
13,342
11,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
13
0 / 5 / 0
7,874
463
5,796
9,773
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 0
10,010
589
8,754
17,998
12,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
dabberrymain
Mercury
14
0 / 4 / 1
8,148
479
6,134
16,070
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
8,623
507
7,333
13,356
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
MudFlapsG5
Hercules
16
3 / 0 / 5
9,175
540
13,228
14,194
19,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 0 / 4
9,095
535
8,819
8,544
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
WOOOOOOOOOOCK
Jing Wei
15
0 / 3 / 2
8,384
493
4,475
8,653
3,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 2 / 5
10,552
621
16,470
13,279
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
17
17
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Martichoras
FederalSnail
Martichoras
4
3
2
1.67
L
Jormungandr
Gyna007
Jormungandr
0
1
2
1
W
2
1
9
6.5
W
Hercules
MudFlapsG5
Hercules
3
0
5
5.5
L
Yu Huang
0
5
0
0
W
1
0
4
3
W
Jing Wei
WOOOOOOOOOOCK
Jing Wei
0
3
2
0.33
L
2
4
0
0.5
L
Mercury
dabberrymain
Mercury
0
4
1
0.13
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,230
Damage
50,325
70,465
Taken
58,026
40,709
Mitigated
48,226
17,298
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
FederalSnail
Martichoras
11,397
5,632
0
4,423
13,282
6,020
312
6,200
7,030
0
83,238
L
Jormungandr
Gyna007
Jormungandr
8,149
2,093
1,814
2,972
13,342
11,645
0
7,765
5,508
33,651
0
W
7,333
1,382
0
3,776
13,356
14,456
201
5,782
7,574
22,919
0
W
Hercules
MudFlapsG5
Hercules
13,228
4,280
0
4,930
14,194
19,841
0
340
13,854
0
69,690
L
Yu Huang
5,796
623
0
600
9,773
4,264
0
7,560
2,213
63,325
0
W
8,819
474
2,738
3,565
8,544
4,046
418
4,461
4,083
86,732
0
W
Jing Wei
WOOOOOOOOOOCK
Jing Wei
4,475
4,009
0
3,280
8,653
3,521
583
573
8,080
0
70,245
L
8,754
1,973
0
5,983
17,998
12,016
75
3,123
13,832
0
75,337
L
Mercury
dabberrymain
Mercury
6,134
3,686
0
1,506
16,070
6,764
0
7,974
7,914
0
68,177
W
16,470
1,217
0
5,004
13,279
6,362
0
2,789
10,490
91,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
45,829
532
Minions Killed
511
0
Camps Cleared
0
1,684,236
Distance Traveled
1,719,799
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,495
559
130
8
0
301,496
2
L
Jormungandr
7,730
455
37
2
0
327,820
3
W
Geb
8,623
507
18
1
0
360,762
5
W
Hercules
9,175
540
110
6
0
300,983
2
L
Yu Huang
7,874
463
132
8
0
334,928
4
W
Ra
9,095
535
143
8
0
362,928
4
W
Jing Wei
8,384
493
113
7
0
339,733
1
L
Chaac
10,010
589
129
8
0
325,938
0
L
Mercury
8,148
479
104
6
0
394,054
0
W
He Bo
10,552
621
127
7
0
355,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role