Player Matchup

Medusa
Medusa
DarkThought12
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,745 Elo+
Party 2
Martichoras
Martichoras
I Might Fart
Martichoras
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 49L
1,621 Elo+
Party 3
Thanatos
Thanatos
Logvin009
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 2
The Morrigan
The Morrigan
TTThermal
The Morrigan
Level 193
God Stats
0W - 1L
1,224 SR
Queue Stats
32W - 15L
1,727 Elo+
Party 3
Cthulhu
Cthulhu
The Madoge
Cthulhu
Level 146
God Stats
0W - 2L
1,333 SR
Queue Stats
67W - 58L
1,594 Elo+
Solo
Team Averages
Level 106
1,411 SR
1,622 Elo+

VS

Team Averages
Level 110
1,568 SR
1,507 Elo+
Loki
Loki
HGK_AssAs51N
Loki
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 47L
1,417 Elo+
Party 1
Atlas
Atlas
PoodasWrld999
Atlas
Level 90
God Stats
14W - 18L
1,518 SR
Queue Stats
53W - 51L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The_Mystical_MC
Morgan Le Fay
Level 88
God Stats
4W - 1L
1,945 SR
Queue Stats
88W - 80L
1,496 Elo+
Party 1
He Bo
He Bo
ibkingpin17
He Bo
Level 155
God Stats
4W - 2L
1,379 SR
Queue Stats
89W - 84L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
termsandconditon
Ao Kuang
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
213W - 184L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,024
430
4,899
12,029
3,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Martichoras
I Might Fart
Martichoras
10
0 / 5 / 0
6,438
460
4,194
8,315
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Logvin009
Thanatos
10
0 / 10 / 2
6,416
458
4,583
15,052
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
TTThermal
The Morrigan
13
5 / 6 / 0
8,280
591
8,961
9,759
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
The Madoge
Cthulhu
14
4 / 1 / 0
8,164
583
7,452
20,134
11,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 6
9,342
667
10,075
10,603
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 14
7,860
561
5,119
11,641
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
The_Mystical_MC
Morgan Le Fay
13
0 / 3 / 1
7,626
545
12,155
9,697
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 3 / 4
8,485
606
10,545
8,053
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 1 / 2
8,966
640
9,158
9,423
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
9
Kills
29
29
Deaths
9
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
11
1
6
14
L
Martichoras
I Might Fart
Martichoras
0
5
0
0
L
Thanatos
Logvin009
Thanatos
0
10
2
0.1
W
2
1
14
9
L
The Morrigan
TTThermal
The Morrigan
5
6
0
0.83
L
Cthulhu
The Madoge
Cthulhu
4
1
0
4
W
Morgan Le Fay
The_Mystical_MC
Morgan Le Fay
0
3
1
0.17
W
6
3
4
2.67
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
47,052
65,289
Taken
49,417
27,290
Mitigated
25,743
12,672
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,899
2,421
0
1,394
12,029
3,883
0
5,990
6,039
0
34,179
W
10,075
2,458
0
647
10,603
4,021
0
1,675
8,928
0
70,159
L
Martichoras
I Might Fart
Martichoras
4,194
1,622
0
429
8,315
2,914
0
2,786
5,529
0
42,276
L
Thanatos
Logvin009
Thanatos
4,583
1,321
0
4,244
15,052
5,187
0
8,031
7,021
0
31,584
W
5,119
2,418
0
2,778
11,641
11,373
34
2,332
9,309
25,498
0
L
The Morrigan
TTThermal
The Morrigan
8,961
1,773
0
743
9,759
3,613
0
6,269
3,205
50,261
263
L
Cthulhu
The Madoge
Cthulhu
7,452
647
413
5,449
20,134
11,693
0
13,616
6,518
52,863
515
W
Morgan Le Fay
The_Mystical_MC
Morgan Le Fay
12,155
2,166
0
1,166
9,697
4,165
0
5,621
4,076
62,416
0
W
10,545
150
0
1,705
8,053
2,703
0
4,171
3,882
55,880
0
W
9,158
3,139
0
2,210
9,423
3,481
930
1,836
7,587
60,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
42,279
355
Minions Killed
425
0
Camps Cleared
0
1,335,188
Distance Traveled
1,443,459
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,024
430
51
4
0
249,079
0
W
Loki
9,342
667
106
8
0
322,494
0
L
Martichoras
6,438
460
81
6
0
274,581
0
L
Thanatos
6,416
458
43
3
0
293,182
0
W
Atlas
7,860
561
17
1
0
267,887
0
L
The Morrigan
8,280
591
92
7
0
257,036
0
L
Cthulhu
8,164
583
88
6
0
261,310
0
W
Morgan Le Fay
7,626
545
110
8
0
253,067
0
W
He Bo
8,485
606
98
7
0
283,216
3
W
Ao Kuang
8,966
640
94
7
0
316,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role