Player Matchup

Neith
Neith
BeatThighCheeks
Neith
Level 29
God Stats
3W - 2L
1,335 SR
Queue Stats
27W - 37L
1,409 Elo+
Party 1
Bakasura
Bakasura
GateWoody
Bakasura
Level 29
God Stats
1W - 1L
1,320 SR
Queue Stats
41W - 60L
1,331 Elo+
Party 1
Ymir
Ymir
big_Buckets_367
Ymir
Level 66
God Stats
2W - 4L
1,421 SR
Queue Stats
81W - 112L
1,346 Elo+
Party 1
Merlin
Merlin
hiram4life
Merlin
Level 125
God Stats
1W - 1L
1,305 SR
Queue Stats
84W - 115L
1,391 Elo+
Party 1
Surtr
Surtr
tearful_door128
Surtr
Level 35
God Stats
2W - 3L
1,279 SR
Queue Stats
9W - 20L
1,117 Elo+
Solo
Team Averages
Level 57
1,332 SR
1,319 Elo+

VS

Team Averages
Level 37
1,451 SR
1,307 Elo+
Mercury
Mercury
BigDogRux
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
DeathStalker4_6
Erlang Shen
Level 49
God Stats
0W - 2L
1,712 SR
Queue Stats
34W - 60L
1,296 Elo+
Party 2
Bacchus
Bacchus
Griffon5455
Bacchus
Level 46
God Stats
1W - 6L
1,297 SR
Queue Stats
53W - 88L
1,344 Elo+
Solo
Olorun
Olorun
orang3salter
Olorun
Level 46
God Stats
3W - 3L
1,679 SR
Queue Stats
199W - 230L
1,443 Elo+
Solo
Neith
Neith
sukhmnsj
Neith
Level 7
God Stats
3W - 4L
1,067 SR
Queue Stats
8W - 17L
1,000 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,132
517
3,495
2,833
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
GateWoody
Bakasura
8
2 / 0 / 1
4,677
585
2,517
6,760
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 1
4,578
572
1,678
4,879
3,089
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
hiram4life
Merlin
8
0 / 2 / 1
4,324
541
2,971
3,422
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 2 / 1
5,106
638
3,541
5,475
3,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigDogRux
Mercury
5
0 / 2 / 0
3,753
469
633
3,872
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
DeathStalker4_6
Erlang Shen
7
2 / 1 / 0
4,535
567
3,196
6,434
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Griffon5455
Bacchus
5
1 / 2 / 0
3,968
496
1,942
6,439
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
9
0 / 1 / 0
4,773
597
1,022
5,039
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
sukhmnsj
Neith
7
0 / 0 / 1
3,961
495
2,452
1,788
481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
5
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Mercury
BigDogRux
Mercury
0
2
0
0
L
Erlang Shen
DeathStalker4_6
Erlang Shen
2
1
0
2
W
Bakasura
GateWoody
Bakasura
2
0
1
2.5
L
Bacchus
Griffon5455
Bacchus
1
2
0
0.5
W
1
1
1
1.5
W
Merlin
hiram4life
Merlin
0
2
1
0.25
L
Olorun
0
1
0
0
L
Neith
sukhmnsj
Neith
0
0
1
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,202
Damage
9,245
23,369
Taken
23,572
10,530
Mitigated
11,921
7,029
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,495
1,128
0
1,270
2,833
887
0
867
1,966
0
20,713
L
Mercury
BigDogRux
Mercury
633
320
0
358
3,872
997
0
469
3,378
0
11,113
L
Erlang Shen
DeathStalker4_6
Erlang Shen
3,196
2,178
0
1,548
6,434
4,067
0
653
5,625
0
17,925
W
Bakasura
GateWoody
Bakasura
2,517
1,620
0
2,513
6,760
2,455
0
159
6,601
0
26,420
L
Bacchus
Griffon5455
Bacchus
1,942
237
0
780
6,439
4,724
0
1,574
4,865
7,434
0
W
1,678
740
136
948
4,879
3,089
0
1,075
3,804
13,058
0
W
Merlin
hiram4life
Merlin
2,971
217
0
640
3,422
1,025
0
863
2,559
27,199
0
L
Olorun
1,022
383
60
1,794
5,039
1,652
0
1,948
3,011
34,871
0
L
Neith
sukhmnsj
Neith
2,452
1,425
0
315
1,788
481
0
104
1,684
0
18,241
W
3,541
2,218
0
1,522
5,475
3,074
0
0
5,475
252
30,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,817
Gold Earned
20,990
204
Minions Killed
147
0
Camps Cleared
0
782,702
Distance Traveled
700,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,132
517
33
4
0
139,750
0
L
Mercury
3,753
469
24
3
0
110,621
0
L
Erlang Shen
4,535
567
27
3
0
169,879
0
W
Bakasura
4,677
585
60
8
0
185,997
0
L
Bacchus
3,968
496
6
1
0
166,629
0
W
Ymir
4,578
572
24
3
0
138,082
0
W
Merlin
4,324
541
45
6
0
146,393
1
L
Olorun
4,773
597
62
8
0
127,441
0
L
Neith
3,961
495
28
4
0
125,517
0
W
Surtr
5,106
638
42
5
0
172,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role