Player Matchup

Heimdallr
Heimdallr
BTGGFMami
Heimdallr
Level 89
God Stats
6W - 8L
1,396 SR
Queue Stats
404W - 461L
1,369 Elo+
Party 2
Izanami
Izanami
BoisterousBoy
Izanami
Level 120
God Stats
9W - 7L
1,637 SR
Queue Stats
367W - 410L
1,367 Elo+
Party 2
Medusa
Medusa
DannyCR11
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,226 Elo+
Solo
Poseidon
Poseidon
Gabriel-_-BLACK
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,247 Elo+
Solo
Terra
Terra
ttv_ropeneck
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,356 Elo+
Solo
Team Averages
Level 58
1,506 SR
1,313 Elo+

VS

Team Averages
Level 53
1,486 SR
1,420 Elo+
Rama
Rama
Cydista
Rama
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,427 Elo+
Solo
Zeus
Zeus
Manekiill
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 113L
1,399 Elo+
Solo
Sylvanus
Sylvanus
StayPuft2472053
Sylvanus
Level 48
God Stats
5W - 3L
1,738 SR
Queue Stats
197W - 203L
1,452 Elo+
Party 1
Skadi
Skadi
carepicha
Skadi
Level 28
God Stats
3W - 3L
1,194 SR
Queue Stats
48W - 49L
1,412 Elo+
Solo
Cabrakan
Cabrakan
opeFresh
Cabrakan
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
360W - 385L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BTGGFMami
Heimdallr
15
1 / 4 / 4
7,834
712
7,528
9,766
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
15
3 / 5 / 3
8,414
765
8,700
9,345
4,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
DannyCR11
Medusa
13
2 / 3 / 1
7,799
709
7,051
6,878
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
11
0 / 7 / 5
6,932
630
7,230
8,445
3,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 2
6,812
619
3,456
15,586
9,701
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cydista
Rama
17
6 / 0 / 15
9,887
899
6,599
8,133
4,544
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
13 / 2 / 9
10,805
982
23,705
6,717
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
14
2 / 1 / 19
8,689
790
4,641
12,726
11,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
carepicha
Skadi
15
4 / 1 / 17
9,258
842
9,279
7,754
4,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
opeFresh
Cabrakan
14
1 / 3 / 19
9,055
823
3,383
14,111
22,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
105
6
Kills
26
26
Deaths
7
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BTGGFMami
Heimdallr
1
4
4
0.75
L
Izanami
3
5
3
0.9
W
Rama
Cydista
Rama
6
0
15
13.5
L
Medusa
DannyCR11
Medusa
2
3
1
0.83
L
Poseidon
0
7
5
0.36
W
Zeus
13
2
9
8.75
W
Sylvanus
2
1
19
11.5
W
Skadi
carepicha
Skadi
4
1
17
12.5
W
Cabrakan
opeFresh
Cabrakan
1
3
19
3.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,965
Damage
47,607
50,020
Taken
49,441
24,920
Mitigated
46,961
6,200
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BTGGFMami
Heimdallr
7,528
2,711
159
1,320
9,766
5,004
0
6,821
2,945
0
19,619
L
Izanami
8,700
6,612
582
679
9,345
4,319
0
4,623
4,722
0
29,933
W
Rama
Cydista
Rama
6,599
4,798
0
1,177
8,133
4,544
3,174
1,061
7,072
0
19,967
L
Medusa
DannyCR11
Medusa
7,051
1,555
569
1,072
6,878
2,682
0
5,100
1,778
0
9,503
L
Poseidon
7,230
1,460
0
10
8,445
3,214
0
3,378
5,067
12,904
0
W
Zeus
23,705
2,624
129
212
6,717
3,461
484
1,272
5,445
50,320
0
W
Sylvanus
4,641
869
4,210
4,206
12,726
11,906
1,384
3,472
9,254
6,484
0
W
Skadi
carepicha
Skadi
9,279
4,492
1,589
1,931
7,754
4,217
3,249
1,153
6,601
0
18,858
W
Cabrakan
opeFresh
Cabrakan
3,383
197
2,296
2,809
14,111
22,833
412
3,728
10,383
6,892
0
L
3,456
907
765
1,044
15,586
9,701
0
11,807
3,779
4,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,791
Gold Earned
47,694
110
Minions Killed
129
0
Camps Cleared
0
863,668
Distance Traveled
1,072,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,834
712
29
3
0
173,664
0
L
Izanami
8,414
765
51
5
0
163,950
0
W
Rama
9,887
899
25
2
0
185,512
0
L
Medusa
7,799
709
10
1
0
222,029
0
L
Poseidon
6,932
630
17
2
0
121,597
0
W
Zeus
10,805
982
75
7
0
180,281
0
W
Sylvanus
8,689
790
2
0
0
205,058
0
W
Skadi
9,258
842
20
2
0
219,769
0
W
Cabrakan
9,055
823
7
1
0
281,820
0
L
Terra
6,812
619
3
0
0
182,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role