Player Matchup

Surtr
Surtr
BSK_Kober
Surtr
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
111W - 102L
1,249 Elo+
Party 1
Izanami
Izanami
Dragoon-_-liquid
Izanami
Level 55
God Stats
3W - 8L
1,227 SR
Queue Stats
111W - 105L
1,433 Elo+
Party 1
Atlas
Atlas
ELmentalGinger
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
666W - 580L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Natsu-Ds-MTN
Kukulkan
Level 121
God Stats
3W - 12L
1,370 SR
Queue Stats
121W - 126L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Paulo_Appel
Tsukuyomi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 57L
1,500 Elo+
Party 1
Team Averages
Level 65
1,419 SR
1,393 Elo+

VS

Team Averages
Level 88
1,469 SR
1,458 Elo+
Chang'e
Chang'e
BadAtGaming84
Chang'e
Level 145
God Stats
7W - 4L
1,661 SR
Queue Stats
38W - 28L
1,579 Elo+
Solo
Chiron
Chiron
Itootted420
Chiron
Level 31
God Stats
1W - 1L
1,281 SR
Queue Stats
3W - 6L
1,228 Elo+
Party 2
Kuzenbo
Kuzenbo
JustSaiyan1075
Kuzenbo
Level 30
God Stats
2W - 4L
1,207 SR
Queue Stats
3W - 6L
1,228 Elo+
Party 2
Zhong Kui
Zhong Kui
X_Sanemi_
Zhong Kui
Level 117
God Stats
35W - 23L
1,694 SR
Queue Stats
305W - 289L
1,507 Elo+
Solo
Mercury
Mercury
alexrock6
Mercury
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BSK_Kober
Surtr
13
0 / 6 / 0
7,810
411
6,175
16,903
9,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 0
8,929
470
15,956
14,010
7,000
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 2 / 3
8,036
423
7,840
13,849
14,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Natsu-Ds-MTN
Kukulkan
16
3 / 5 / 1
9,727
512
13,118
12,656
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Paulo_Appel
Tsukuyomi
13
0 / 5 / 2
7,770
409
3,032
14,630
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
7 / 0 / 0
11,640
613
14,341
13,876
10,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
1 / 1 / 2
8,296
437
6,884
13,283
4,924
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
8,077
425
3,192
11,466
14,564
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
X_Sanemi_
Zhong Kui
17
6 / 2 / 3
10,830
570
12,609
15,197
11,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
alexrock6
Mercury
19
7 / 2 / 6
11,642
613
15,037
17,151
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
22
22
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
BSK_Kober
Surtr
0
6
0
0
W
Chang'e
7
0
0
7
L
3
4
0
0.75
L
0
2
3
0.75
W
Chiron
1
1
2
2
W
1
1
2
2
L
Kukulkan
Natsu-Ds-MTN
Kukulkan
3
5
1
0.7
L
Tsukuyomi
Paulo_Appel
Tsukuyomi
0
5
2
0.2
W
Zhong Kui
X_Sanemi_
Zhong Kui
6
2
3
3.75
W
Mercury
alexrock6
Mercury
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,121
Damage
52,063
72,048
Taken
70,973
42,859
Mitigated
49,696
11,139
Healing
30,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BSK_Kober
Surtr
6,175
2,431
0
2,058
16,903
9,480
0
11,236
5,633
453
47,080
W
Chang'e
14,341
1,451
520
10,811
13,876
10,697
1,905
2,697
11,179
93,304
0
L
15,956
11,183
0
900
14,010
7,000
0
2,560
11,390
0
87,678
L
7,840
2,290
107
3,263
13,849
14,030
0
3,538
10,221
25,956
0
W
Chiron
6,884
2,990
748
5,518
13,283
4,924
173
4,427
8,856
0
50,590
W
3,192
1,053
355
2,679
11,466
14,564
637
2,355
9,111
32,312
0
L
Kukulkan
Natsu-Ds-MTN
Kukulkan
13,118
1,616
0
484
12,656
6,020
0
7,755
4,508
87,934
0
L
Tsukuyomi
Paulo_Appel
Tsukuyomi
3,032
632
0
4,327
14,630
6,329
0
4,308
10,154
0
38,963
W
Zhong Kui
X_Sanemi_
Zhong Kui
12,609
579
0
7,783
15,197
11,502
648
7,221
7,976
71,884
0
W
Mercury
alexrock6
Mercury
15,037
8,235
0
1,971
17,151
8,009
0
4,389
12,762
0
122,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
50,485
444
Minions Killed
576
0
Camps Cleared
0
1,781,958
Distance Traveled
1,999,666
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,810
411
69
4
0
371,966
4
W
Chang'e
11,640
613
154
8
0
423,738
5
L
Izanami
8,929
470
144
8
0
326,708
0
L
Atlas
8,036
423
34
2
0
324,631
0
W
Chiron
8,296
437
83
4
0
373,492
4
W
Kuzenbo
8,077
425
48
3
0
378,355
0
L
Kukulkan
9,727
512
139
7
0
373,467
0
L
Tsukuyomi
7,770
409
58
3
0
385,186
0
W
Zhong Kui
10,830
570
131
7
0
360,440
0
W
Mercury
11,642
613
160
8
0
463,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role