Player Matchup

Chang'e
Chang'e
ELITE LINK DJ23
Chang'e
Level 127
God Stats
8W - 3L
1,676 SR
Queue Stats
447W - 421L
1,462 Elo+
Party 2
Izanami
Izanami
Midnight_Siren_
Izanami
Level 99
God Stats
66W - 81L
1,341 SR
Queue Stats
139W - 161L
1,354 Elo+
Party 1
Ymir
Ymir
margniJ
Ymir
Level 11
God Stats
17W - 27L
1,384 SR
Queue Stats
21W - 43L
1,164 Elo+
Party 1
Thanatos
Thanatos
qNIGHTMXREp
Thanatos
Level 126
God Stats
7W - 4L
1,524 SR
Queue Stats
455W - 432L
1,458 Elo+
Party 2
Merlin
Merlin
xoSalem-
Merlin
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 226L
1,407 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,369 Elo+

VS

Team Averages
Level 95
1,558 SR
1,418 Elo+
Eset
Eset
AFoolishFoxx
Eset
Level 117
God Stats
17W - 14L
1,638 SR
Queue Stats
157W - 161L
1,526 Elo+
Solo
Cliodhna
Cliodhna
QueenOpsKiller
Cliodhna
Level 119
God Stats
20W - 15L
1,445 SR
Queue Stats
30W - 24L
1,273 Elo+
Solo
Neith
Neith
Sage Honch0
Neith
Level 56
God Stats
28W - 14L
1,717 SR
Queue Stats
51W - 48L
1,486 Elo+
Solo
The Morrigan
The Morrigan
Vengeance106
The Morrigan
Level 88
God Stats
4W - 1L
1,519 SR
Queue Stats
11W - 16L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
bEAsSStu
Gilgamesh
Level 94
God Stats
235W - 209L
1,471 SR
Queue Stats
696W - 677L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,104
506
13,168
15,571
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 0
6,985
388
939
7,982
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
margniJ
Ymir
9
0 / 6 / 2
7,106
395
1,102
13,032
13,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
qNIGHTMXREp
Thanatos
15
5 / 5 / 3
9,297
517
15,185
17,343
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
xoSalem-
Merlin
13
3 / 9 / 3
8,432
468
8,257
14,352
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 3
10,513
584
11,299
12,932
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
12
0 / 3 / 3
7,005
389
6,513
13,310
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 1 / 12
8,652
481
7,159
7,808
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Vengeance106
The Morrigan
16
11 / 0 / 5
11,010
612
10,357
6,496
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
bEAsSStu
Gilgamesh
14
3 / 5 / 3
8,598
478
9,354
19,469
8,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
25
26
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
L
4
2
3
2.75
L
0
4
0
0
W
Cliodhna
0
3
3
0.5
W
0
1
12
6
W
The Morrigan
Vengeance106
The Morrigan
11
0
5
13.5
W
Gilgamesh
bEAsSStu
Gilgamesh
3
5
3
0.9
L
Ymir
margniJ
Ymir
0
6
2
0.17
L
Thanatos
qNIGHTMXREp
Thanatos
5
5
3
1.3
L
Merlin
xoSalem-
Merlin
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,651
Damage
44,682
68,280
Taken
60,015
34,142
Mitigated
26,113
21,612
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,299
1,000
348
2,578
12,932
4,419
479
4,714
8,218
69,715
0
L
13,168
1,747
1,657
8,759
15,571
5,461
480
3,248
12,323
72,199
0
L
939
812
0
469
7,982
2,112
0
1,660
6,322
0
40,448
W
Cliodhna
6,513
369
461
1,315
13,310
3,951
0
4,438
8,872
0
38,805
W
7,159
2,541
0
2,992
7,808
2,895
600
1,561
6,247
0
63,173
W
The Morrigan
Vengeance106
The Morrigan
10,357
2,693
0
2,081
6,496
6,248
0
1,288
5,208
62,571
3,987
W
Gilgamesh
bEAsSStu
Gilgamesh
9,354
2,737
0
2,849
19,469
8,600
0
10,526
8,943
0
61,624
L
Ymir
margniJ
Ymir
1,102
295
0
556
13,032
13,348
0
2,668
10,364
14,865
0
L
Thanatos
qNIGHTMXREp
Thanatos
15,185
4,342
0
9,871
17,343
8,106
0
4,534
12,809
0
67,290
L
Merlin
xoSalem-
Merlin
8,257
725
0
300
14,352
5,115
83
6,733
7,619
54,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
45,778
384
Minions Killed
419
0
Camps Cleared
0
1,534,134
Distance Traveled
1,635,700
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,513
584
99
6
0
341,871
3
L
Chang'e
9,104
506
120
7
0
317,237
0
L
Izanami
6,985
388
77
4
0
266,861
3
W
Cliodhna
7,005
389
50
3
0
360,578
0
W
Neith
8,652
481
80
4
0
305,464
2
W
The Morrigan
11,010
612
105
6
0
301,603
0
W
Gilgamesh
8,598
478
85
5
0
326,184
1
L
Ymir
7,106
395
23
1
0
256,471
0
L
Thanatos
9,297
517
78
4
0
377,596
0
L
Merlin
8,432
468
86
5
0
315,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role