Player Matchup

Athena
Athena
Flipskully27
Athena
Level 125
God Stats
1W - 3L
1,385 SR
Queue Stats
127W - 100L
1,568 Elo+
Party 3
Arachne
Arachne
JVilleSA
Arachne
Level 129
God Stats
5W - 5L
1,485 SR
Queue Stats
41W - 37L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
Vampragon43
Jing Wei
Level 55
God Stats
0W - 1L
1,235 SR
Queue Stats
39W - 23L
1,594 Elo+
Party 3
Ix Chel
Ix Chel
YSM BongRipper
Ix Chel
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,652 Elo+
Party 3
Hades
Hades
kidtony313
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,273 Elo+
Party 2
Team Averages
Level 110
1,421 SR
1,527 Elo+

VS

Team Averages
Level 138
1,512 SR
1,535 Elo+
Maui
Maui
BiGnBoomin
Maui
Level 148
God Stats
1W - 2L
1,075 SR
Queue Stats
37W - 33L
1,509 Elo+
Party 1
He Bo
He Bo
CISK Assassin
He Bo
Level 127
God Stats
7W - 7L
1,566 SR
Queue Stats
155W - 116L
1,599 Elo+
Solo
Hou Yi
Hou Yi
HTKfrosty
Hou Yi
Level 144
God Stats
2W - 3L
1,587 SR
Queue Stats
28W - 24L
1,551 Elo+
Party 1
Loki
Loki
NHTNxo6wyAa
Loki
Level 118
God Stats
118W - 63L
1,593 SR
Queue Stats
317W - 305L
1,455 Elo+
Solo
Tiamat
Tiamat
ibkingpin17
Tiamat
Level 155
God Stats
3W - 3L
1,739 SR
Queue Stats
89W - 84L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 2 / 4
7,597
475
5,163
15,162
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
JVilleSA
Arachne
12
2 / 7 / 1
7,638
477
4,596
15,801
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Vampragon43
Jing Wei
13
0 / 5 / 1
7,828
489
7,191
11,747
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 1
7,669
479
7,065
10,915
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
15
1 / 7 / 1
9,370
586
8,770
17,742
10,927
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 12
8,270
517
4,732
14,359
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
6 / 1 / 4
10,699
669
14,156
10,797
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
HTKfrosty
Hou Yi
14
2 / 0 / 6
8,864
554
7,960
9,452
4,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 1 / 8
10,161
635
15,745
11,986
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
14
5 / 2 / 6
9,402
588
9,958
9,403
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
26
26
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
6
1
4
8
L
Athena
0
2
4
1
W
Hou Yi
HTKfrosty
Hou Yi
2
0
6
5
L
Arachne
JVilleSA
Arachne
2
7
1
0.36
W
10
1
8
14
L
Jing Wei
Vampragon43
Jing Wei
0
5
1
0.1
L
3
5
1
0.7
W
Tiamat
5
2
6
4
L
Hades
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
52,551
71,367
Taken
55,997
41,610
Mitigated
32,381
15,175
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,732
1,155
0
3,487
14,359
12,464
0
5,712
8,647
24,609
0
W
14,156
513
0
3,720
10,797
4,420
122
6,883
3,914
87,922
0
L
Athena
5,163
2,141
0
3,328
15,162
14,776
16
5,748
9,346
21,200
0
W
Hou Yi
HTKfrosty
Hou Yi
7,960
4,906
0
4,308
9,452
4,138
722
1,100
8,352
0
69,305
L
Arachne
JVilleSA
Arachne
4,596
3,072
0
1,519
15,801
5,831
0
5,459
10,260
0
44,710
W
15,745
6,833
0
5,815
11,986
5,639
0
3,801
8,185
0
82,451
L
Jing Wei
Vampragon43
Jing Wei
7,191
5,928
0
1,463
11,747
5,151
0
740
11,007
0
59,635
L
7,065
1,316
904
1,673
10,915
4,925
0
5,751
5,128
51,920
0
W
Tiamat
9,958
1,685
0
4,381
9,403
5,720
0
5,376
4,027
63,466
0
L
Hades
8,770
933
160
6,128
17,742
10,927
195
10,583
6,780
72,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
47,396
427
Minions Killed
515
0
Camps Cleared
0
1,544,341
Distance Traveled
1,699,291
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,270
517
30
2
0
306,853
2
W
He Bo
10,699
669
149
9
0
345,427
6
L
Athena
7,597
475
23
1
0
352,949
14
W
Hou Yi
8,864
554
96
6
0
334,145
0
L
Arachne
7,638
477
80
5
0
314,533
4
W
Loki
10,161
635
121
8
0
354,400
1
L
Jing Wei
7,828
489
103
6
0
296,812
0
L
Ix Chel
7,669
479
97
6
0
304,996
0
W
Tiamat
9,402
588
119
7
0
358,466
9
L
Hades
9,370
586
124
8
0
275,051
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role