Player Matchup

Hel
Hel
Silver III
 
Hel
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
IDMEvo
Scylla
Gold IV
Level 155
God Stats
11W - 5L
1,768 SR
Queue Stats
227W - 232L
1,402 MMR
Solo
Fenrir
Fenrir
Silver II
NextWorld
Fenrir
Silver II
Level 109
God Stats
2W - 5L
1,536 SR
Queue Stats
45W - 59L
1,126 MMR
Solo
Hou Yi
Hou Yi
Silver III
pümpkin
Hou Yi
Silver III
Level 145
God Stats
0W - 2L
1,753 SR
Queue Stats
14W - 18L
1,318 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,611 SR
1,369 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,527 SR
1,370 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
ITzlaurata-_
Bakasura
Silver I
Level 129
God Stats
3W - 5L
1,394 SR
Queue Stats
203W - 224L
1,117 MMR
Solo
Sylvanus
Sylvanus
Gold IV
platãocareca
Sylvanus
Gold IV
Level 82
God Stats
2W - 0L
1,618 SR
Queue Stats
54W - 57L
1,397 MMR
Solo
Thanatos
Thanatos
Gold III
rmkBR
Thanatos
Gold III
Level 140
God Stats
4W - 2L
1,624 SR
Queue Stats
99W - 108L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 3 / 0
7,725
515
5,155
9,578
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
 
Geb
12
0 / 1 / 5
7,377
492
3,888
11,969
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
IDMEvo
Scylla
14
3 / 3 / 1
8,217
548
11,062
8,339
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NextWorld
Fenrir
12
1 / 4 / 2
7,449
497
3,393
12,259
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
pümpkin
Hou Yi
14
5 / 2 / 0
8,072
538
13,003
14,455
6,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaAtlasThorNe Zha

VS

Bans
Ao KuangMartichorasMercuryMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 4 / 4
9,061
604
6,114
11,934
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
12
0 / 3 / 3
7,831
522
6,611
12,576
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ITzlaurata-_
Bakasura
18
6 / 0 / 0
10,871
725
10,694
12,027
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
platãocareca
Sylvanus
12
3 / 1 / 3
8,672
578
5,333
14,155
12,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
rmkBR
Thanatos
16
2 / 2 / 4
9,686
646
7,607
10,995
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
13
13
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
0
0.33
L
Geb
 
Geb
0
1
5
2.5
W
Aphrodite
 
Aphrodite
2
4
4
1
W
Neith
 
Neith
0
3
3
0.5
L
Scylla
IDMEvo
Scylla
3
3
1
1.17
W
Bakasura
ITzlaurata-_
Bakasura
6
0
0
6
L
Fenrir
NextWorld
Fenrir
1
4
2
0.5
W
Sylvanus
platãocareca
Sylvanus
3
1
3
4.5
L
Hou Yi
pümpkin
Hou Yi
5
2
0
2.5
W
Thanatos
rmkBR
Thanatos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
36,359
56,600
Taken
61,687
25,419
Mitigated
34,577
17,880
Healing
36,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,155
359
219
3,555
9,578
2,160
350
193
9,039
55,299
0
L
Geb
 
Geb
3,888
314
0
3,043
11,969
8,826
0
2,679
8,946
25,743
0
W
Aphrodite
 
Aphrodite
6,114
480
2,123
5,785
11,934
6,006
339
7,084
4,510
64,701
0
W
Neith
 
Neith
6,611
1,925
0
1,780
12,576
5,724
1,185
1,386
11,128
0
59,799
L
Scylla
IDMEvo
Scylla
11,062
1,274
0
769
8,339
3,082
0
4,455
3,744
75,711
0
W
Bakasura
ITzlaurata-_
Bakasura
10,694
8,249
0
7,840
12,027
5,497
650
6,024
5,979
0
82,312
L
Fenrir
NextWorld
Fenrir
3,393
793
0
3,919
12,259
4,758
0
1,630
10,391
0
52,490
W
Sylvanus
platãocareca
Sylvanus
5,333
2,297
3,228
4,744
14,155
12,721
30
4,657
9,290
16,792
0
L
Hou Yi
pümpkin
Hou Yi
13,003
8,638
0
6,375
14,455
6,593
550
2,490
11,965
0
65,379
W
Thanatos
rmkBR
Thanatos
7,607
2,562
0
10,521
10,995
4,629
0
959
9,996
0
95,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
46,121
440
Minions Killed
517
0
Camps Cleared
0
1,502,138
Distance Traveled
1,586,760
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,725
515
107
7
0
279,868
2
L
Geb
7,377
492
30
2
0
328,559
5
W
Aphrodite
9,061
604
107
7
0
273,670
0
W
Neith
7,831
522
86
6
0
271,481
0
L
Scylla
8,217
548
120
8
0
279,370
2
W
Bakasura
10,871
725
156
10
0
374,812
0
L
Fenrir
7,449
497
89
6
0
322,197
8
W
Sylvanus
8,672
578
29
2
0
304,368
5
L
Hou Yi
8,072
538
94
6
0
292,144
5
W
Thanatos
9,686
646
139
9
0
362,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role