Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Midnight-_-Wolf6
Ravana
Level 151
God Stats
2W - 0L
1,706 SR
Queue Stats
48W - 42L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
classof05
Danzaburou
Level 107
God Stats
1W - 1L
1,158 SR
Queue Stats
62W - 63L
1,482 Elo+
Party 1
Anubis
Anubis
temp-832647
Anubis
Level 157
God Stats
2W - 0L
1,749 SR
Queue Stats
102W - 119L
1,510 Elo+
Party 1
Kumbhakarna
Kumbhakarna
theprodigykid42
Kumbhakarna
Level 133
God Stats
1W - 0L
1,699 SR
Queue Stats
24W - 19L
1,501 Elo+
Solo
Team Averages
Level 140
1,562 SR
1,506 Elo+

VS

Team Averages
Level 136
1,467 SR
1,500 Elo+
Anhur
Anhur
Bryantino
Anhur
Level 139
God Stats
1W - 6L
1,523 SR
Queue Stats
441W - 432L
1,504 Elo+
Solo
Neith
Neith
GoingOn5th
Neith
Level 115
God Stats
0W - 1L
1,543 SR
Queue Stats
10W - 17L
1,380 Elo+
Solo
Guan Yu
Guan Yu
IIHeiYinII
Guan Yu
Level 187
God Stats
4W - 5L
1,500 SR
Queue Stats
463W - 417L
1,585 Elo+
Solo
Camazotz
Camazotz
Mandrakai
Camazotz
Level 130
God Stats
1W - 6L
1,271 SR
Queue Stats
655W - 665L
1,491 Elo+
Solo
Kukulkan
Kukulkan
NobleNeal
Kukulkan
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
2 / 2 / 15
11,750
618
12,863
29,660
36,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

20
7 / 1 / 11
12,914
680
9,509
12,041
8,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
classof05
Danzaburou
19
2 / 4 / 14
11,735
618
21,051
14,736
7,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
10 / 5 / 9
13,387
705
28,078
17,805
10,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
theprodigykid42
Kumbhakarna
20
3 / 1 / 16
13,173
693
12,974
31,569
40,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bryantino
Anhur
14
0 / 7 / 4
9,558
503
3,287
15,641
5,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
20
5 / 3 / 6
12,134
639
27,595
17,055
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
IIHeiYinII
Guan Yu
20
3 / 3 / 7
12,204
642
18,538
26,644
27,055
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
Mandrakai
Camazotz
17
2 / 5 / 10
11,015
580
15,160
20,961
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NobleNeal
Kukulkan
19
2 / 6 / 4
11,486
605
26,693
14,814
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
24
Kills
12
13
Deaths
24
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
15
4.75
L
Anhur
Bryantino
Anhur
0
7
4
0.29
L
Neith
5
3
6
2.67
L
Guan Yu
IIHeiYinII
Guan Yu
3
3
7
2.17
L
Camazotz
Mandrakai
Camazotz
2
5
10
1.4
W
7
1
11
12.5
L
Kukulkan
NobleNeal
Kukulkan
2
6
4
0.67
W
Danzaburou
classof05
Danzaburou
2
4
14
2.25
W
Anubis
10
5
9
2.9
W
Kumbhakarna
theprodigykid42
Kumbhakarna
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,475
Damage
91,273
105,811
Taken
95,115
104,042
Mitigated
55,638
59,171
Healing
35,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,863
1,373
16,263
11,489
29,660
36,696
580
8,061
21,574
0
19,934
L
Anhur
Bryantino
Anhur
3,287
2,287
760
292
15,641
5,701
656
9,475
6,166
0
9,183
L
Neith
27,595
8,889
1,136
3,596
17,055
8,616
788
8,277
8,582
0
53,215
L
Guan Yu
IIHeiYinII
Guan Yu
18,538
2,058
11,555
9,824
26,644
27,055
0
7,244
18,621
0
36,066
L
Camazotz
Mandrakai
Camazotz
15,160
2,605
672
5,230
20,961
8,183
176
7,352
13,455
0
26,400
W
9,509
1,980
957
1,245
12,041
8,811
1,581
3,143
8,890
0
19,199
L
Kukulkan
NobleNeal
Kukulkan
26,693
2,476
882
1,277
14,814
6,083
192
8,704
5,908
57,646
0
W
Danzaburou
classof05
Danzaburou
21,051
7,885
1,577
2,932
14,736
7,743
3,976
4,315
10,407
0
54,397
W
Anubis
28,078
813
1,306
5,070
17,805
10,119
1,675
3,941
13,861
53,260
0
W
Kumbhakarna
theprodigykid42
Kumbhakarna
12,974
828
7,930
10,402
31,569
40,673
302
7,154
24,386
32,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,959
Gold Earned
56,397
189
Minions Killed
198
0
Camps Cleared
0
1,791,885
Distance Traveled
1,609,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,750
618
12
1
0
377,282
0
L
Anhur
9,558
503
16
1
0
247,809
0
L
Neith
12,134
639
55
3
0
353,236
0
L
Guan Yu
12,204
642
34
2
0
371,276
0
L
Camazotz
11,015
580
26
1
0
323,248
0
W
Ravana
12,914
680
21
1
0
375,792
0
L
Kukulkan
11,486
605
67
4
0
314,423
0
W
Danzaburou
11,735
618
77
4
0
326,301
0
W
Anubis
13,387
705
58
3
0
307,181
0
W
Kumbhakarna
13,173
693
21
1
0
405,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role