Player Matchup

Hou Yi
Hou Yi
GoofballAsh
Hou Yi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 37L
1,779 Elo+
Party 1
Da Ji
Da Ji
ItsAmor
Da Ji
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 29L
1,779 Elo+
Party 1
Hades
Hades
TheSerbianScope
Hades
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 4L
1,834 Elo+
Party 1
Ra
Ra
dev1ss
Ra
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 25L
1,779 Elo+
Party 1
Ares
Ares
shiestyszn
Ares
Level 138
God Stats
5W - 0L
1,500 SR
Queue Stats
96W - 81L
1,698 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,773 Elo+

VS

Team Averages
Level 43
1,433 SR
1,493 Elo+
Horus
Horus
KuromiMaru
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Vulcan
Vulcan
MrRageAlots
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,451 Elo+
Solo
Heimdallr
Heimdallr
SethDotExe
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,296 Elo+
Solo
Cerberus
Cerberus
SmoothBooch3671
Cerberus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,727 Elo+
Solo
Awilix
Awilix
inrockstarmode
Awilix
Level 39
God Stats
0W - 3L
1,167 SR
Queue Stats
136W - 179L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
7 / 0 / 18
9,655
966
16,486
6,369
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
ItsAmor
Da Ji
14
10 / 3 / 10
9,070
907
11,241
8,216
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 19
8,515
852
12,406
11,467
7,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
17
4 / 2 / 14
9,790
979
13,401
6,954
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 19
8,610
861
6,414
11,124
10,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 7 / 6
6,899
690
4,285
14,924
8,833
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
17
7 / 5 / 2
9,748
975
15,305
8,679
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SethDotExe
Heimdallr
14
2 / 5 / 6
7,870
787
6,575
11,089
4,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
0 / 5 / 8
7,374
737
3,955
20,298
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 6 / 3
6,488
649
2,433
8,541
3,264
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
28
Kills
10
11
Deaths
28
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
0
18
16
W
Da Ji
ItsAmor
Da Ji
10
3
10
5
L
Horus
1
7
6
0.57
L
Vulcan
7
5
2
1.6
L
Heimdallr
SethDotExe
Heimdallr
2
5
6
1
L
Cerberus
0
5
8
0.8
W
2
4
19
2.88
W
Ra
4
2
14
5.5
L
0
6
3
0.25
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,948
Damage
32,553
44,130
Taken
63,531
29,227
Mitigated
33,972
15,906
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
16,486
8,273
1,345
2,266
6,369
3,644
1,923
2,189
4,180
0
32,656
W
Da Ji
ItsAmor
Da Ji
11,241
3,152
254
449
8,216
3,980
1,479
2,981
5,235
0
12,595
L
Horus
4,285
2,074
1,286
1,777
14,924
8,833
0
7,327
7,171
0
9,201
L
Vulcan
15,305
2,942
718
670
8,679
3,777
0
5,544
3,090
37,888
0
L
Heimdallr
SethDotExe
Heimdallr
6,575
2,313
0
1,157
11,089
4,801
0
5,163
5,850
0
14,023
L
Cerberus
3,955
497
809
6,210
20,298
13,297
0
9,673
10,522
8,290
0
W
12,406
1,661
550
2,681
11,467
7,773
740
6,841
4,626
20,618
0
W
Ra
13,401
2,292
5,429
1,657
6,954
3,127
1,051
3,080
3,874
35,742
0
L
2,433
1,101
192
97
8,541
3,264
0
3,739
4,677
0
4,265
W
6,414
254
677
598
11,124
10,703
429
4,169
6,955
7,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,640
Gold Earned
38,379
120
Minions Killed
112
0
Camps Cleared
0
1,049,777
Distance Traveled
797,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,655
966
32
3
0
231,885
0
W
Da Ji
9,070
907
3
0
0
201,830
0
L
Horus
6,899
690
9
1
0
167,561
0
L
Vulcan
9,748
975
63
6
0
189,850
0
L
Heimdallr
7,870
787
17
2
0
162,806
0
L
Cerberus
7,374
737
19
2
0
170,031
0
W
Hades
8,515
852
20
2
0
181,674
0
W
Ra
9,790
979
59
6
0
200,917
0
L
Awilix
6,488
649
4
0
0
106,849
0
W
Ares
8,610
861
6
1
0
233,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role