Player Matchup

Ix Chel
Ix Chel
DeadIyCheese
Ix Chel
Level 125
God Stats
22W - 22L
1,521 SR
Queue Stats
117W - 113L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
Gop689
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 1
Loki
Loki
PlantedMyOwnWeed
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 1
Neith
Neith
SimpDestroyer
Neith
Level 105
God Stats
3W - 2L
1,879 SR
Queue Stats
25W - 29L
1,429 Elo+
Party 3
Kuzenbo
Kuzenbo
pepperliciouss
Kuzenbo
Level 91
God Stats
22W - 21L
1,484 SR
Queue Stats
128W - 128L
1,480 Elo+
Party 3
Team Averages
Level 71
1,577 SR
1,354 Elo+

VS

Team Averages
Level 124
1,515 SR
1,560 Elo+
Rama
Rama
FrostKaneki
Rama
Level 140
God Stats
1W - 0L
1,269 SR
Queue Stats
40W - 35L
1,572 Elo+
Party 2
Bacchus
Bacchus
TonyZolo
Bacchus
Level 101
God Stats
5W - 2L
1,434 SR
Queue Stats
38W - 39L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
XxEl_GABOxX
Kuzenbo
Level 126
God Stats
10W - 7L
1,607 SR
Queue Stats
78W - 75L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
jninja0700
Zhong Kui
Level 81
God Stats
2W - 0L
1,525 SR
Queue Stats
49W - 29L
1,601 Elo+
Solo
Bastet
Bastet
joeeyash
Bastet
Level 173
God Stats
11W - 9L
1,740 SR
Queue Stats
256W - 242L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DeadIyCheese
Ix Chel
14
2 / 4 / 3
7,347
735
8,412
8,121
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nu Wa
Gop689
Nu Wa
11
0 / 7 / 3
6,426
643
6,701
9,779
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 4
6,499
650
3,294
6,969
2,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 4
7,503
750
10,705
9,019
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 2
7,462
746
6,706
8,693
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
8,486
849
6,312
6,981
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TonyZolo
Bacchus
13
2 / 3 / 2
7,308
731
5,770
11,443
6,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
XxEl_GABOxX
Kuzenbo
13
4 / 2 / 3
8,009
801
5,202
11,362
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
jninja0700
Zhong Kui
15
4 / 3 / 3
8,391
839
11,262
11,232
9,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
joeeyash
Bastet
14
2 / 0 / 3
7,317
732
7,815
5,628
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
14
14
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DeadIyCheese
Ix Chel
2
4
3
0.88
W
2
1
2
3
L
Nu Wa
Gop689
Nu Wa
0
7
3
0.21
L
0
1
4
2
L
3
1
4
5
W
Bacchus
TonyZolo
Bacchus
2
3
2
1
W
Kuzenbo
XxEl_GABOxX
Kuzenbo
4
2
3
2.75
W
Zhong Kui
jninja0700
Zhong Kui
4
3
3
1.83
W
Bastet
joeeyash
Bastet
2
0
3
3.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,818
Damage
36,361
42,581
Taken
46,646
23,392
Mitigated
34,535
5,197
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DeadIyCheese
Ix Chel
8,412
1,229
503
586
8,121
3,561
0
4,586
3,520
28,083
0
W
6,312
4,931
0
1,244
6,981
3,414
5,172
3,590
3,303
0
36,675
L
Nu Wa
Gop689
Nu Wa
6,701
1,629
0
130
9,779
3,470
0
4,621
5,158
17,233
0
L
3,294
514
0
716
6,969
2,873
0
3,073
3,888
0
10,496
L
10,705
7,366
0
2,734
9,019
3,808
0
6,671
2,334
0
27,576
W
Bacchus
TonyZolo
Bacchus
5,770
674
0
3,081
11,443
6,935
240
4,713
6,523
19,310
0
W
Kuzenbo
XxEl_GABOxX
Kuzenbo
5,202
1,671
0
2,019
11,362
12,411
0
5,241
5,862
14,645
0
W
Zhong Kui
jninja0700
Zhong Kui
11,262
1,183
0
2,169
11,232
9,326
750
3,478
7,515
37,438
0
W
Bastet
joeeyash
Bastet
7,815
1,270
0
1,057
5,628
2,449
0
3,750
1,831
0
16,190
L
6,706
1,940
0
528
8,693
9,680
0
3,238
5,447
14,709
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
39,511
164
Minions Killed
240
0
Camps Cleared
0
952,770
Distance Traveled
1,038,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,347
735
51
5
0
193,653
0
W
Rama
8,486
849
81
8
0
200,949
0
L
Nu Wa
6,426
643
28
3
0
140,808
0
L
Loki
6,499
650
20
2
0
208,013
0
L
Neith
7,503
750
49
5
0
192,130
0
W
Bacchus
7,308
731
39
4
0
220,377
0
W
Kuzenbo
8,009
801
22
2
0
203,467
0
W
Zhong Kui
8,391
839
68
7
0
181,517
0
W
Bastet
7,317
732
30
3
0
232,255
0
L
Kuzenbo
7,462
746
16
2
0
218,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role