Player Matchup

Kukulkan
Kukulkan
LUCIFER58500
Kukulkan
Level 30
God Stats
0W - 2L
1,211 SR
Queue Stats
24W - 60L
1,174 Elo+
Party 2
Neith
Neith
asc-filou-58000
Neith
Level 18
God Stats
3W - 2L
1,662 SR
Queue Stats
10W - 38L
1,605 Elo+
Party 2
Susano
Susano
galinacio_noobe
Susano
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,381 Elo+
Solo
Team Averages
Level 29
1,458 SR
1,386 Elo+

VS

Team Averages
Level 79
1,442 SR
1,249 Elo+
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DascolS08
Anubis
Level 54
God Stats
1W - 0L
1,614 SR
Queue Stats
4W - 6L
1,123 Elo+
Party 1
King Arthur
King Arthur
FreshSalad93
King Arthur
Level 76
God Stats
1W - 0L
1,212 SR
Queue Stats
4W - 6L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LUCIFER58500
Kukulkan
11
0 / 2 / 3
6,401
640
5,687
5,459
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 3 / 1
6,684
668
2,450
7,346
2,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 1
6,233
623
3,100
8,103
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 0 / 2
8,052
805
8,233
7,475
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
DascolS08
Anubis
12
2 / 2 / 5
7,542
754
5,695
5,460
2,808
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
FreshSalad93
King Arthur
12
1 / 1 / 7
7,622
762
4,016
7,925
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
2
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
2
6
W
Anubis
DascolS08
Anubis
2
2
5
2.25
W
King Arthur
FreshSalad93
King Arthur
1
1
7
4.5
L
Kukulkan
LUCIFER58500
Kukulkan
0
2
3
0.75
L
2
3
1
0.83
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,237
Damage
17,944
20,908
Taken
20,860
7,229
Mitigated
16,656
2,087
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,233
790
0
1,748
7,475
7,120
727
1,626
5,849
0
28,930
W
Anubis
DascolS08
Anubis
5,695
0
0
2,066
5,460
2,808
93
1,232
4,228
33,164
0
W
King Arthur
FreshSalad93
King Arthur
4,016
228
0
1,140
7,925
6,728
445
3,103
4,822
0
19,211
L
Kukulkan
LUCIFER58500
Kukulkan
5,687
461
92
1,052
5,459
1,998
0
1,770
3,689
28,020
0
L
2,450
1,048
34
314
7,346
2,655
0
1,969
5,377
0
7,275
L
3,100
488
0
595
8,103
2,576
0
2,022
6,081
0
18,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,318
Gold Earned
23,216
99
Minions Killed
136
0
Camps Cleared
0
480,404
Distance Traveled
571,154
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,052
805
42
4
0
197,457
0
W
Anubis
7,542
754
51
5
0
168,417
0
W
King Arthur
7,622
762
43
4
0
205,280
0
L
Kukulkan
6,401
640
58
6
0
138,303
0
L
Neith
6,684
668
11
1
0
151,749
0
L
Susano
6,233
623
30
3
0
190,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role