Player Matchup

Artio
Artio
CptPhoenix77
Artio
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,224 Elo+
Solo
Chang'e
Chang'e
DeathsHandmaiden
Chang'e
Level 25
God Stats
4W - 9L
1,326 SR
Queue Stats
24W - 34L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
PlayPanic
Kukulkan
Level 15
God Stats
2W - 2L
1,619 SR
Queue Stats
10W - 19L
1,313 Elo+
Party 1
Sylvanus
Sylvanus
Scar3Cr0w777
Sylvanus
Level 34
God Stats
0W - 2L
1,236 SR
Queue Stats
5W - 9L
1,335 Elo+
Solo
Heimdallr
Heimdallr
blue lights on
Heimdallr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
361W - 360L
1,463 Elo+
Party 1
Team Averages
Level 41
1,436 SR
1,329 Elo+

VS

Team Averages
Level 73
1,503 SR
1,385 Elo+
Medusa
Medusa
Astro_Ceph
Medusa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,386 Elo+
Party 2
Rama
Rama
BiggGrizz420
Rama
Level 64
God Stats
101W - 105L
1,489 SR
Queue Stats
340W - 366L
1,389 Elo+
Solo
Sylvanus
Sylvanus
BlvkRoosta
Sylvanus
Level 117
God Stats
2W - 1L
1,511 SR
Queue Stats
202W - 195L
1,336 Elo+
Solo
Charybdis
Charybdis
Ludwig246608
Charybdis
Level 80
God Stats
182W - 149L
1,516 SR
Queue Stats
297W - 300L
1,461 Elo+
Solo
Ah Puch
Ah Puch
idk51
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,288
1,041
2,700
13,454
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 0
6,727
961
8,240
13,368
5,796
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
PlayPanic
Kukulkan
12
0 / 2 / 0
7,000
1,000
6,343
5,220
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Scar3Cr0w777
Sylvanus
12
0 / 1 / 0
6,805
972
1,195
5,784
2,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
blue lights on
Heimdallr
12
0 / 4 / 0
6,791
970
8,123
9,007
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

233

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Astro_Ceph
Medusa
14
4 / 0 / 11
7,809
1,116
9,724
9,055
3,956
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 12
8,051
1,150
6,366
4,889
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
BlvkRoosta
Sylvanus
13
5 / 0 / 7
8,233
1,176
7,648
4,044
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Ludwig246608
Charybdis
13
1 / 0 / 10
8,150
1,164
8,666
6,388
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
idk51
Ah Puch
14
5 / 0 / 12
8,932
1,276
11,290
5,795
2,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
69
0
Kills
17
17
Deaths
0
0
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Medusa
Astro_Ceph
Medusa
4
0
11
9.5
W
2
0
12
8
W
Sylvanus
BlvkRoosta
Sylvanus
5
0
7
8.5
L
0
6
0
0
L
0
4
0
0
W
Charybdis
Ludwig246608
Charybdis
1
0
10
6
L
Kukulkan
PlayPanic
Kukulkan
0
2
0
0
L
Sylvanus
Scar3Cr0w777
Sylvanus
0
1
0
0
L
Heimdallr
blue lights on
Heimdallr
0
4
0
0
W
Ah Puch
idk51
Ah Puch
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,601
Damage
43,694
46,833
Taken
30,171
25,966
Mitigated
13,912
7,423
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Astro_Ceph
Medusa
9,724
5,809
266
2,625
9,055
3,956
0
6,242
2,789
0
13,348
W
6,366
5,724
0
2,014
4,889
2,034
0
3,029
1,828
0
16,618
W
Sylvanus
BlvkRoosta
Sylvanus
7,648
2,039
1,037
1,108
4,044
2,716
0
1,783
2,258
21,768
3,013
L
2,700
194
160
1,332
13,454
10,552
0
5,411
8,043
11,279
0
L
8,240
296
1,204
1,780
13,368
5,796
0
5,425
7,943
18,062
0
W
Charybdis
Ludwig246608
Charybdis
8,666
4,137
218
1,308
6,388
2,743
0
3,352
3,018
0
30,961
L
Kukulkan
PlayPanic
Kukulkan
6,343
457
0
0
5,220
2,587
0
1,703
3,517
22,113
0
L
Sylvanus
Scar3Cr0w777
Sylvanus
1,195
249
1,378
1,245
5,784
2,957
0
2,014
3,770
4,466
0
L
Heimdallr
blue lights on
Heimdallr
8,123
2,807
0
324
9,007
4,074
0
4,138
4,869
0
17,031
W
Ah Puch
idk51
Ah Puch
11,290
1,218
298
1,278
5,795
2,463
0
3,982
1,800
18,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
41,175
148
Minions Killed
142
3
Camps Cleared
9
567,383
Distance Traveled
649,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,809
1,116
9
1
2
142,567
0
W
Rama
8,051
1,150
24
3
1
147,227
0
W
Sylvanus
8,233
1,176
48
7
0
107,198
0
L
Artio
7,288
1,041
22
3
2
113,678
0
L
Chang'e
6,727
961
30
4
0
128,745
0
W
Charybdis
8,150
1,164
45
6
6
118,349
0
L
Kukulkan
7,000
1,000
57
8
0
142,513
0
L
Sylvanus
6,805
972
14
2
0
63,084
0
L
Heimdallr
6,791
970
25
4
1
119,363
0
W
Ah Puch
8,932
1,276
16
2
0
133,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role