Player Matchup

Serqet
Serqet
AngyScoob
Serqet
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
170W - 174L
1,526 Elo+
Party 4
Ix Chel
Ix Chel
Consanguinity
Ix Chel
Level 41
God Stats
37W - 38L
1,521 SR
Queue Stats
153W - 149L
1,533 Elo+
Party 4
Chaac
Chaac
GrizzledJedi
Chaac
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,180 Elo+
Party 1
Maui
Maui
SnowCr0w
Maui
Level 136
God Stats
7W - 12L
1,118 SR
Queue Stats
35W - 42L
1,406 Elo+
Party 1
Martichoras
Martichoras
XIBeamz
Martichoras
Level 107
God Stats
2W - 5L
1,403 SR
Queue Stats
35W - 42L
1,266 Elo+
Party 1
Team Averages
Level 82
1,409 SR
1,382 Elo+

VS

Team Averages
Level 41
1,493 SR
1,468 Elo+
Mercury
Mercury
Big8ong
Mercury
Level 38
God Stats
4W - 6L
1,260 SR
Queue Stats
117W - 120L
1,304 Elo+
Solo
Ymir
Ymir
BoomersGetCapped
Ymir
Level 68
God Stats
15W - 11L
1,530 SR
Queue Stats
16W - 13L
1,495 Elo+
Party 2
Anubis
Anubis
PurePanphobia
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,512 Elo+
Party 3
Heimdallr
Heimdallr
Sendmefeetpics69
Heimdallr
Level 7
God Stats
4W - 0L
1,670 SR
Queue Stats
15W - 11L
1,519 Elo+
Party 2
Hades
Hades
xXxGamer123xXx
Hades
Level 29
God Stats
3W - 3L
1,503 SR
Queue Stats
10W - 7L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AngyScoob
Serqet
10
4 / 3 / 1
6,258
626
5,154
7,761
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
11
2 / 4 / 4
6,682
668
6,603
7,060
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 4 / 0
5,035
504
3,515
7,770
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
8
0 / 1 / 3
5,370
537
1,736
7,573
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
XIBeamz
Martichoras
9
1 / 4 / 0
5,264
526
4,866
7,435
3,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Big8ong
Mercury
12
2 / 1 / 8
6,852
685
4,400
8,539
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 2
6,179
618
2,508
5,654
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 5 / 2
6,406
641
5,000
9,363
4,382
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
10
3 / 1 / 1
5,762
576
5,078
5,003
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 0 / 0
7,093
709
5,699
6,361
3,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
16
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
AngyScoob
Serqet
4
3
1
1.5
W
Mercury
Big8ong
Mercury
2
1
8
6
W
2
0
2
3
L
Ix Chel
2
4
4
1
L
0
4
0
0
W
3
5
2
0.8
W
Heimdallr
3
1
1
3.5
L
Maui
0
1
3
1.5
L
Martichoras
XIBeamz
Martichoras
1
4
0
0.25
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
22,685
37,599
Taken
34,920
18,331
Mitigated
16,861
9,731
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AngyScoob
Serqet
5,154
1,250
0
2,972
7,761
2,855
0
2,732
5,029
0
32,490
W
Mercury
Big8ong
Mercury
4,400
2,308
0
966
8,539
2,756
0
1,693
6,498
0
45,274
W
2,508
650
0
2,093
5,654
3,809
0
265
5,389
9,574
0
L
Ix Chel
6,603
1,216
453
1,203
7,060
1,806
0
4,029
3,031
48,710
0
L
3,515
323
0
999
7,770
4,094
68
3,647
4,123
0
30,546
W
5,000
186
0
2,421
9,363
4,382
0
5,573
3,578
41,751
0
W
Heimdallr
5,078
3,174
0
1,950
5,003
2,011
417
789
4,214
0
41,768
L
Maui
1,736
582
0
2,465
7,573
6,015
0
1,160
6,412
16,094
0
L
Martichoras
XIBeamz
Martichoras
4,866
2,630
0
1,639
7,435
3,561
0
1,639
5,796
0
34,792
W
5,699
1,685
0
4,310
6,361
3,903
0
17
6,188
45,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,609
Gold Earned
32,292
280
Minions Killed
293
0
Camps Cleared
0
1,042,523
Distance Traveled
1,056,969
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,258
626
64
6
0
239,058
0
W
Mercury
6,852
685
73
7
0
271,359
0
W
Ymir
6,179
618
6
1
0
206,280
0
L
Ix Chel
6,682
668
84
8
0
185,364
1
L
Chaac
5,035
504
43
4
0
168,705
0
W
Anubis
6,406
641
73
7
0
189,955
0
W
Heimdallr
5,762
576
64
6
0
198,017
0
L
Maui
5,370
537
30
3
0
224,321
2
L
Martichoras
5,264
526
59
6
0
225,075
0
W
Hades
7,093
709
77
8
0
191,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role