Player Matchup

Thoth
Thoth
Acynis
Thoth
Level 69
God Stats
3W - 5L
1,570 SR
Queue Stats
98W - 107L
1,369 Elo+
Party 1
Hercules
Hercules
PooprCheeks
Hercules
Level 52
God Stats
1W - 4L
1,737 SR
Queue Stats
85W - 93L
1,444 Elo+
Party 3
Terra
Terra
aL Nacho
Terra
Level 108
God Stats
4W - 1L
1,704 SR
Queue Stats
174W - 174L
1,497 Elo+
Party 3
Bakasura
Bakasura
riskyybiscuits
Bakasura
Level 37
God Stats
11W - 12L
1,550 SR
Queue Stats
55W - 67L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
steveobull
Jing Wei
Level 24
God Stats
18W - 17L
1,574 SR
Queue Stats
29W - 31L
1,410 Elo+
Party 1
Team Averages
Level 58
1,627 SR
1,415 Elo+

VS

Team Averages
Level 83
1,409 SR
1,389 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
OceanicWolf0111
Athena
Level 109
God Stats
1W - 1L
1,339 SR
Queue Stats
172W - 174L
1,361 Elo+
Party 2
Nu Wa
Nu Wa
Sh00terMcStabin
Nu Wa
Level 147
God Stats
10W - 5L
1,523 SR
Queue Stats
297W - 303L
1,432 Elo+
Solo
Fenrir
Fenrir
Urkozamanjezor
Fenrir
Level 48
God Stats
51W - 61L
1,377 SR
Queue Stats
241W - 280L
1,290 Elo+
Solo
Surtr
Surtr
wall378sinister
Surtr
Level 68
God Stats
28W - 30L
1,307 SR
Queue Stats
138W - 147L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acynis
Thoth
10
4 / 5 / 0
6,023
548
4,861
6,650
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
PooprCheeks
Hercules
10
1 / 4 / 0
5,660
515
3,619
7,747
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
aL Nacho
Terra
8
0 / 1 / 3
5,510
501
1,752
7,822
4,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
10
4 / 3 / 4
6,418
583
7,381
8,854
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
steveobull
Jing Wei
9
0 / 5 / 3
5,339
485
3,708
8,759
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 1 / 0
6,884
626
4,344
4,425
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 2 / 5
6,232
567
4,731
9,984
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 4
6,646
604
7,282
6,166
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 4 / 1
6,688
608
4,716
10,186
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 0
6,417
583
4,219
8,207
6,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
17
18
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
0
5
L
Thoth
Acynis
Thoth
4
5
0
0.8
W
1
2
5
1.75
L
Hercules
PooprCheeks
Hercules
1
4
0
0.25
W
3
2
4
2.5
W
4
4
1
1.13
L
Terra
aL Nacho
Terra
0
1
3
1.5
L
Bakasura
4
3
4
2
L
Jing Wei
steveobull
Jing Wei
0
5
3
0.3
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
25,292
39,832
Taken
38,968
18,176
Mitigated
20,813
7,560
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,344
2,449
0
2,070
4,425
1,645
488
546
3,879
0
38,786
L
Thoth
Acynis
Thoth
4,861
441
0
250
6,650
1,987
0
3,375
2,958
36,398
0
W
4,731
1,798
0
4,040
9,984
7,457
0
554
8,805
23,476
0
L
Hercules
PooprCheeks
Hercules
3,619
701
0
1,023
7,747
4,510
0
465
7,246
0
32,924
W
7,282
1,254
53
2,814
6,166
1,494
0
4,084
2,060
35,980
0
W
4,716
1,125
0
2,437
10,186
3,781
420
1,210
8,708
0
37,135
L
Terra
aL Nacho
Terra
1,752
284
1,693
2,784
7,822
4,947
0
1,919
5,825
13,414
0
L
Bakasura
7,381
6,093
0
1,260
8,854
3,722
0
2,231
6,397
0
31,630
L
Jing Wei
steveobull
Jing Wei
3,708
2,916
0
550
8,759
3,010
0
3,421
5,302
0
29,642
W
4,219
1,404
0
754
8,207
6,436
89
219
7,617
174
34,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
32,867
256
Minions Killed
250
0
Camps Cleared
0
1,037,960
Distance Traveled
1,033,410
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,884
626
83
8
0
198,303
0
L
Thoth
6,023
548
59
5
0
194,761
0
W
Athena
6,232
567
18
2
0
225,153
0
L
Hercules
5,660
515
67
6
0
208,248
0
W
Nu Wa
6,646
604
57
5
0
203,298
0
W
Fenrir
6,688
608
51
5
0
212,924
0
L
Terra
5,510
501
19
2
0
217,600
2
L
Bakasura
6,418
583
65
6
0
221,693
0
L
Jing Wei
5,339
485
46
4
0
195,658
0
W
Surtr
6,417
583
41
4
0
193,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role