Player Matchup

Surtr
Surtr
 
Surtr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
 
Cabrakan
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Ydol
Ishtar
Level 27
God Stats
0W - 3L
1,195 SR
Queue Stats
2W - 5L
1,388 Elo+
Party 2
Serqet
Serqet
bl35sed
Serqet
Level 126
God Stats
3W - 8L
1,557 SR
Queue Stats
226W - 225L
1,521 Elo+
Solo
Ra
Ra
jshadow123
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 4
Team Averages
Level 99
1,450 SR
1,482 Elo+

VS

Team Averages
Level 126
1,538 SR
1,520 Elo+
He Bo
He Bo
 
He Bo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
D-NubZzZzZ
Cliodhna
Level 127
God Stats
20W - 28L
1,496 SR
Queue Stats
560W - 544L
1,545 Elo+
Party 3
Ah Puch
Ah Puch
GonnaGetSmacked
Ah Puch
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
462W - 436L
1,557 Elo+
Party 3
Izanami
Izanami
Misfortunℯ
Izanami
Level 143
God Stats
29W - 14L
1,695 SR
Queue Stats
263W - 238L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 2 / 0
6,033
603
3,958
8,727
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
 
Cabrakan
8
1 / 2 / 0
5,265
527
2,252
9,637
7,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Ydol
Ishtar
9
0 / 2 / 0
4,901
490
1,832
5,074
1,782
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
bl35sed
Serqet
9
0 / 4 / 1
5,301
530
3,206
9,737
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,411
541
2,264
5,993
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 1 / 0
6,296
630
4,402
5,273
1,364
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
10
1 / 0 / 5
5,482
548
5,100
6,819
4,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
D-NubZzZzZ
Cliodhna
11
3 / 2 / 4
6,573
657
2,797
7,588
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 0 / 4
6,347
635
6,664
3,205
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Misfortunℯ
Izanami
11
3 / 0 / 1
6,441
644
5,011
4,563
1,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
L
Cabrakan
 
Cabrakan
1
2
0
0.5
W
He Bo
 
He Bo
2
1
0
2
W
Jormungandr
 
Jormungandr
1
0
5
3.5
W
Cliodhna
D-NubZzZzZ
Cliodhna
3
2
4
2.5
W
3
0
4
5
W
Izanami
Misfortunℯ
Izanami
3
0
1
3.5
L
Ishtar
Ydol
Ishtar
0
2
0
0
L
Serqet
bl35sed
Serqet
0
4
1
0.13
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,512
Damage
23,974
39,168
Taken
27,448
20,918
Mitigated
11,416
8,847
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,958
1,165
0
2,570
8,727
5,588
0
4,910
3,817
361
37,696
L
Cabrakan
 
Cabrakan
2,252
441
873
3,296
9,637
7,565
0
4,210
5,427
14,160
0
W
He Bo
 
He Bo
4,402
190
0
1,905
5,273
1,364
0
130
5,143
42,938
0
W
Jormungandr
 
Jormungandr
5,100
2,028
0
1,300
6,819
4,813
159
2,052
4,621
24,350
0
W
Cliodhna
D-NubZzZzZ
Cliodhna
2,797
238
0
1,606
7,588
2,549
0
1,519
5,737
0
38,134
W
6,664
446
0
1,168
3,205
1,008
0
1,042
2,019
46,095
0
W
Izanami
Misfortunℯ
Izanami
5,011
3,023
0
1,627
4,563
1,682
2,666
189
4,374
0
49,286
L
Ishtar
Ydol
Ishtar
1,832
1,226
0
515
5,074
1,782
0
921
4,153
0
23,005
L
Serqet
bl35sed
Serqet
3,206
837
0
725
9,737
3,686
0
3,232
6,505
0
39,332
L
2,264
309
102
766
5,993
2,297
0
2,893
3,100
37,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
31,139
300
Minions Killed
347
0
Camps Cleared
0
1,066,629
Distance Traveled
1,065,168
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,033
603
87
9
0
199,753
0
L
Cabrakan
5,265
527
15
2
0
214,719
0
W
He Bo
6,296
630
97
10
0
210,639
2
W
Jormungandr
5,482
548
22
2
0
198,764
0
W
Cliodhna
6,573
657
60
6
0
246,197
0
W
Ah Puch
6,347
635
69
7
0
205,872
0
W
Izanami
6,441
644
99
10
0
203,696
4
L
Ishtar
4,901
490
50
5
0
197,408
0
L
Serqet
5,301
530
70
7
0
245,782
1
L
Ra
5,411
541
78
8
0
208,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role