Player Matchup

Ix Chel
Ix Chel
AFR0NINJA2000
Ix Chel
Level 122
God Stats
5W - 3L
1,297 SR
Queue Stats
98W - 109L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
Caliburn SL
Sylvanus
Level 146
God Stats
3W - 3L
1,590 SR
Queue Stats
316W - 319L
1,487 Elo+
Party 2
Odin
Odin
PaleJotunn
Odin
Level 129
God Stats
33W - 37L
1,516 SR
Queue Stats
229W - 247L
1,481 Elo+
Party 2
Achilles
Achilles
S1f0207
Achilles
Level 108
God Stats
1W - 1L
1,679 SR
Queue Stats
156W - 174L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
baconman1023
Danzaburou
Level 62
God Stats
0W - 1L
1,172 SR
Queue Stats
10W - 12L
1,431 Elo+
Party 2
Team Averages
Level 113
1,451 SR
1,479 Elo+

VS

Team Averages
Level 120
1,429 SR
1,502 Elo+
Chang'e
Chang'e
BerserkSouls94
Chang'e
Level 155
God Stats
5W - 8L
1,488 SR
Queue Stats
528W - 512L
1,504 Elo+
Party 3
Anubis
Anubis
Quinnith90
Anubis
Level 157
God Stats
13W - 8L
1,496 SR
Queue Stats
610W - 606L
1,502 Elo+
Party 3
Chiron
Chiron
Raaaul_mg
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,478 Elo+
Party 1
Ravana
Ravana
el_dominguek
Ravana
Level 83
God Stats
1W - 1L
1,307 SR
Queue Stats
76W - 52L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
juan_molina17
Kuzenbo
Level 95
God Stats
4W - 8L
1,352 SR
Queue Stats
10W - 14L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
10
1 / 4 / 0
5,754
523
3,192
7,738
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Caliburn SL
Sylvanus
9
1 / 2 / 0
5,060
460
3,521
8,334
6,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 3
5,900
536
6,174
10,880
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
S1f0207
Achilles
11
4 / 3 / 0
6,557
596
6,478
9,300
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
baconman1023
Danzaburou
9
0 / 2 / 0
4,964
451
3,527
5,491
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,138
558
8,116
10,232
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Quinnith90
Anubis
12
7 / 1 / 1
7,856
714
7,410
8,550
3,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Raaaul_mg
Chiron
10
3 / 1 / 1
6,056
551
5,835
5,041
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
11
2 / 2 / 9
6,547
595
5,323
7,438
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
9
0 / 0 / 4
5,049
459
1,795
6,724
6,296
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
14
14
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
1
4
0
0.25
W
2
3
1
0.83
L
Sylvanus
Caliburn SL
Sylvanus
1
2
0
0.5
L
1
3
3
0.83
W
Anubis
Quinnith90
Anubis
7
1
1
7.5
W
Chiron
Raaaul_mg
Chiron
3
1
1
3.5
L
Achilles
S1f0207
Achilles
4
3
0
1.33
L
Danzaburou
baconman1023
Danzaburou
0
2
0
0
W
Ravana
2
2
9
3.25
W
Kuzenbo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,892
Damage
28,479
41,743
Taken
37,985
17,174
Mitigated
17,106
11,949
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
3,192
142
141
1,883
7,738
1,926
574
4,546
3,192
36,771
0
W
8,116
728
162
4,055
10,232
2,837
0
0
10,232
34,207
0
L
Sylvanus
Caliburn SL
Sylvanus
3,521
1,494
492
2,259
8,334
6,168
0
865
7,469
22,989
0
L
6,174
1,574
0
3,325
10,880
3,831
293
7,476
2,866
0
37,150
W
Anubis
Quinnith90
Anubis
7,410
119
0
5,542
8,550
3,864
571
2,821
5,715
59,921
0
W
Chiron
Raaaul_mg
Chiron
5,835
2,572
682
1,181
5,041
1,596
390
1,150
3,891
0
51,485
L
Achilles
S1f0207
Achilles
6,478
2,602
0
1,905
9,300
3,253
345
2,968
6,224
0
41,696
L
Danzaburou
baconman1023
Danzaburou
3,527
1,349
0
1,944
5,491
1,996
0
820
4,671
0
24,897
W
Ravana
5,323
1,735
0
785
7,438
2,513
0
532
6,899
0
32,060
W
Kuzenbo
1,795
974
0
340
6,724
6,296
130
2,189
4,535
10,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
31,646
254
Minions Killed
308
0
Camps Cleared
0
974,035
Distance Traveled
1,001,191
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,754
523
55
5
0
186,951
0
W
Chang'e
6,138
558
52
5
0
188,895
2
L
Sylvanus
5,060
460
34
3
0
183,962
0
L
Odin
5,900
536
52
5
0
195,993
0
W
Anubis
7,856
714
103
9
0
205,524
0
W
Chiron
6,056
551
85
8
0
185,777
0
L
Achilles
6,557
596
71
6
0
218,859
2
L
Danzaburou
4,964
451
42
4
0
188,270
0
W
Ravana
6,547
595
49
4
0
228,783
3
W
Kuzenbo
5,049
459
19
2
0
192,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role