Player Matchup

Ah Puch
Ah Puch
CIRCUSPHREAK
Ah Puch
Level 88
God Stats
23W - 6L
1,736 SR
Queue Stats
277W - 283L
1,441 Elo+
Solo
Da Ji
Da Ji
Cyraxbtw
Da Ji
Level 108
God Stats
1W - 0L
1,325 SR
Queue Stats
18W - 20L
1,437 Elo+
Solo
Jing Wei
Jing Wei
JustaSixer
Jing Wei
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 205L
1,408 Elo+
Party 1
Chang'e
Chang'e
cars0n8u
Chang'e
Level 102
God Stats
9W - 4L
1,616 SR
Queue Stats
451W - 441L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
datgasboi69
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 130L
1,452 Elo+
Party 1
Team Averages
Level 90
1,535 SR
1,439 Elo+

VS

Team Averages
Level 72
1,426 SR
1,432 Elo+
Scylla
Scylla
AHolyHellhound
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 117L
1,335 Elo+
Party 3
Da Ji
Da Ji
Fake11Taxi
Da Ji
Level 126
God Stats
0W - 5L
1,130 SR
Queue Stats
110W - 115L
1,482 Elo+
Party 2
Odin
Odin
KingFischer5108
Odin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,533 Elo+
Solo
Horus
Horus
gweedo104
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 127L
1,347 Elo+
Party 3
Jing Wei
Jing Wei
rvreJK
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CIRCUSPHREAK
Ah Puch
16
8 / 2 / 15
9,243
924
19,286
6,502
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Cyraxbtw
Da Ji
15
8 / 3 / 12
8,864
886
8,855
9,602
4,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
JustaSixer
Jing Wei
14
0 / 2 / 17
7,668
767
3,950
6,778
2,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
cars0n8u
Chang'e
16
8 / 1 / 15
9,417
942
12,373
8,387
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
datgasboi69
Sun Wukong
15
3 / 2 / 16
8,411
841
7,045
13,280
10,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
6,753
675
3,442
10,856
3,648
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
4 / 7 / 1
7,600
760
10,734
11,628
5,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 3
7,363
736
5,464
13,115
12,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
gweedo104
Horus
12
2 / 6 / 3
7,091
709
4,347
11,959
8,640
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jing Wei
rvreJK
Jing Wei
15
1 / 2 / 3
7,234
723
5,637
6,933
2,723
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
27
Kills
9
10
Deaths
27
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Ah Puch
CIRCUSPHREAK
Ah Puch
8
2
15
7.75
W
Da Ji
Cyraxbtw
Da Ji
8
3
12
4.67
L
Da Ji
4
7
1
0.64
W
Jing Wei
JustaSixer
Jing Wei
0
2
17
4.25
L
2
4
3
0.88
W
Chang'e
cars0n8u
Chang'e
8
1
15
15.5
W
Sun Wukong
datgasboi69
Sun Wukong
3
2
16
5.5
L
Horus
gweedo104
Horus
2
6
3
0.58
L
Jing Wei
rvreJK
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,509
Damage
29,624
44,549
Taken
54,491
24,751
Mitigated
32,750
17,885
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,442
566
401
536
10,856
3,648
0
7,333
3,523
8,444
0
W
Ah Puch
CIRCUSPHREAK
Ah Puch
19,286
215
663
1,441
6,502
2,733
31
419
6,083
34,238
0
W
Da Ji
Cyraxbtw
Da Ji
8,855
1,995
458
622
9,602
4,657
268
578
9,024
0
11,874
L
Da Ji
10,734
802
98
243
11,628
5,075
0
4,192
7,436
0
13,645
W
Jing Wei
JustaSixer
Jing Wei
3,950
3,027
889
920
6,778
2,747
558
294
6,484
0
9,131
L
5,464
1,067
415
2,445
13,115
12,664
0
8,021
5,094
268
12,658
W
Chang'e
cars0n8u
Chang'e
12,373
903
4,479
4,346
8,387
3,855
354
609
7,778
28,191
0
W
Sun Wukong
datgasboi69
Sun Wukong
7,045
1,179
806
3,261
13,280
10,759
108
2,477
10,803
0
12,280
L
Horus
gweedo104
Horus
4,347
1,573
1,106
1,027
11,959
8,640
0
7,718
4,241
1,221
5,477
L
Jing Wei
rvreJK
Jing Wei
5,637
4,435
1,186
1,954
6,933
2,723
0
4,395
2,538
0
22,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
36,041
108
Minions Killed
95
0
Camps Cleared
0
992,125
Distance Traveled
799,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,753
675
19
2
0
153,677
0
W
Ah Puch
9,243
924
33
3
0
212,543
0
W
Da Ji
8,864
886
5
1
0
184,394
0
L
Da Ji
7,600
760
9
1
0
159,128
0
W
Jing Wei
7,668
767
17
2
0
207,125
0
L
Odin
7,363
736
18
2
0
173,315
0
W
Chang'e
9,417
942
32
3
0
192,708
0
W
Sun Wukong
8,411
841
21
2
0
195,355
0
L
Horus
7,091
709
4
0
0
149,463
0
L
Jing Wei
7,234
723
45
5
0
163,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role