Player Matchup

Izanami
Izanami
BLK_KNOCKOUT
Izanami
Level 118
God Stats
13W - 23L
1,075 SR
Queue Stats
44W - 87L
1,275 Elo+
Party 1
Nemesis
Nemesis
BamWick
Nemesis
Level 64
God Stats
19W - 30L
1,151 SR
Queue Stats
124W - 180L
1,204 Elo+
Party 1
Ymir
Ymir
JayMoneyKD
Ymir
Level 41
God Stats
1W - 10L
1,187 SR
Queue Stats
33W - 68L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
KingT_CallMeSire
Kukulkan
Level 149
God Stats
23W - 34L
1,419 SR
Queue Stats
40W - 86L
1,305 Elo+
Party 1
Chaac
Chaac
zerockscronos
Chaac
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
145W - 140L
1,544 Elo+
Solo
Team Averages
Level 100
1,267 SR
1,329 Elo+

VS

Team Averages
Level 97
1,487 SR
1,390 Elo+
Chronos
Chronos
Arctic Iguana1
Chronos
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 83L
1,461 Elo+
Party 2
Tiamat
Tiamat
Arctic Klaw2
Tiamat
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 110L
1,343 Elo+
Party 2
Martichoras
Martichoras
Arctic Turtle1
Martichoras
Level 109
God Stats
2W - 2L
1,462 SR
Queue Stats
44W - 44L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
Farty Caveman
Erlang Shen
Level 136
God Stats
3W - 1L
1,616 SR
Queue Stats
117W - 124L
1,456 Elo+
Solo
Geb
Geb
Stormzilla X
Geb
Level 57
God Stats
3W - 2L
1,355 SR
Queue Stats
3W - 5L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLK_KNOCKOUT
Izanami
9
0 / 3 / 1
5,874
452
7,206
6,854
2,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
BamWick
Nemesis
10
4 / 4 / 0
6,809
524
5,107
11,679
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 1 / 1
6,120
471
1,066
11,205
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
0 / 4 / 1
6,558
504
4,825
7,643
3,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 1 / 2
8,189
630
9,138
13,764
8,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,420
571
10,855
6,611
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
11
0 / 5 / 0
6,140
472
4,736
10,791
6,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
Arctic Turtle1
Martichoras
14
3 / 0 / 0
7,560
582
5,404
8,898
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Farty Caveman
Erlang Shen
12
3 / 3 / 2
7,157
551
6,815
13,109
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
5,583
429
2,985
7,249
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
8
Kills
13
13
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Tiamat
0
5
0
0
W
Martichoras
Arctic Turtle1
Martichoras
3
0
0
3
L
Izanami
BLK_KNOCKOUT
Izanami
0
3
1
0.17
L
Nemesis
BamWick
Nemesis
4
4
0
1
W
Erlang Shen
Farty Caveman
Erlang Shen
3
3
2
1.33
L
0
1
1
0.5
L
0
4
1
0.13
W
1
0
1
1.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,342
Damage
30,795
51,145
Taken
46,658
26,718
Mitigated
23,899
11,103
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,855
3,416
0
1,972
6,611
2,684
0
272
6,339
65,887
0
W
Tiamat
4,736
874
0
3,574
10,791
6,043
0
0
10,791
42,348
0
W
Martichoras
Arctic Turtle1
Martichoras
5,404
1,253
0
3,029
8,898
4,033
340
4,204
4,694
0
65,366
L
Izanami
BLK_KNOCKOUT
Izanami
7,206
4,311
0
795
6,854
2,725
809
4,774
2,080
0
54,774
L
Nemesis
BamWick
Nemesis
5,107
3,136
0
1,176
11,679
4,064
0
1,546
10,133
0
41,337
W
Erlang Shen
Farty Caveman
Erlang Shen
6,815
4,533
0
4,286
13,109
6,009
0
653
12,456
0
47,368
L
1,066
644
0
1,664
11,205
8,216
0
7,130
4,075
9,694
0
L
4,825
300
0
1,567
7,643
3,007
0
390
7,253
48,191
0
W
2,985
370
0
1,624
7,249
5,130
0
762
6,487
10,636
0
L
9,138
2,920
0
5,901
13,764
8,706
0
4,736
9,028
0
60,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
33,860
358
Minions Killed
368
0
Camps Cleared
0
1,176,326
Distance Traveled
1,172,137
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,420
571
103
8
0
236,948
0
W
Tiamat
6,140
472
72
6
0
199,051
3
W
Martichoras
7,560
582
105
8
0
250,895
3
L
Izanami
5,874
452
98
8
0
193,710
0
L
Nemesis
6,809
524
56
4
0
280,679
1
W
Erlang Shen
7,157
551
76
6
0
291,005
0
L
Ymir
6,120
471
16
1
0
221,364
2
L
Kukulkan
6,558
504
80
6
0
199,314
3
W
Geb
5,583
429
12
1
0
194,238
0
L
Chaac
8,189
630
108
8
0
281,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role