Player Matchup

Chang'e
Chang'e
Antek_Qc
Chang'e
Level 58
God Stats
74W - 40L
1,775 SR
Queue Stats
400W - 395L
1,447 Elo+
Party 1
Shiva
Shiva
ChiffonCorse
Shiva
Level 29
God Stats
43W - 14L
1,683 SR
Queue Stats
133W - 134L
1,443 Elo+
Party 1
Scylla
Scylla
Matt_bln
Scylla
Level 50
God Stats
7W - 7L
1,527 SR
Queue Stats
7W - 10L
1,317 Elo+
Party 1
Team Averages
Level 46
1,662 SR
1,402 Elo+

VS

Team Averages
Level 83
1,594 SR
1,444 Elo+
Martichoras
Martichoras
Cd_0f-Angels777
Martichoras
Level 101
God Stats
6W - 8L
1,599 SR
Queue Stats
91W - 92L
1,401 Elo+
Solo
Maui
Maui
TheRealJasonLuv2
Maui
Level 22
God Stats
2W - 3L
1,594 SR
Queue Stats
28W - 27L
1,472 Elo+
Party 2
Ix Chel
Ix Chel
XIVPrimal
Ix Chel
Level 125
God Stats
9W - 11L
1,588 SR
Queue Stats
88W - 98L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Antek_Qc
Chang'e
17
1 / 1 / 7
10,583
706
6,685
13,349
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 0 / 3
11,265
751
14,586
13,995
9,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Matt_bln
Scylla
17
3 / 1 / 4
10,808
721
14,524
7,672
3,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Cd_0f-Angels777
Martichoras
16
2 / 2 / 0
10,259
684
8,576
13,158
5,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
9,372
625
2,359
13,952
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
XIVPrimal
Ix Chel
13
0 / 5 / 1
8,609
574
10,260
12,252
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Antek_Qc
Chang'e
1
1
7
4.5
L
Martichoras
Cd_0f-Angels777
Martichoras
2
2
0
1
W
6
0
3
7.5
W
Scylla
Matt_bln
Scylla
3
1
4
5
L
0
3
2
0.33
L
Ix Chel
XIVPrimal
Ix Chel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
21,195
35,016
Taken
39,362
17,855
Mitigated
23,712
18,275
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Antek_Qc
Chang'e
6,685
132
2,758
8,322
13,349
5,343
1,603
4,906
8,443
47,613
0
L
Martichoras
Cd_0f-Angels777
Martichoras
8,576
2,509
0
2,996
13,158
5,375
162
8,362
4,796
0
41,335
W
14,586
2,734
890
4,817
13,995
9,422
486
4,018
9,977
0
54,652
W
Scylla
Matt_bln
Scylla
14,524
581
299
1,189
7,672
3,090
527
3,773
3,899
47,699
0
L
2,359
807
0
731
13,952
13,888
0
7,887
6,065
14,090
0
L
Ix Chel
XIVPrimal
Ix Chel
10,260
1,577
1,458
4,097
12,252
4,449
104
5,037
7,215
34,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
28,240
195
Minions Killed
129
0
Camps Cleared
0
885,265
Distance Traveled
733,944
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,583
706
69
5
0
315,780
4
L
Martichoras
10,259
684
73
5
0
284,519
0
W
Shiva
11,265
751
57
4
0
302,850
2
W
Scylla
10,808
721
69
5
0
266,635
4
L
Maui
9,372
625
15
1
0
239,851
0
L
Ix Chel
8,609
574
41
3
0
209,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role