Player Matchup

Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DarthRevan343
Hera
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,491 Elo+
Solo
Hercules
Hercules
DocParanoia
Hercules
Level 156
God Stats
1W - 1L
1,735 SR
Queue Stats
49W - 52L
1,496 Elo+
Solo
Bacchus
Bacchus
LasagnaLover
Bacchus
Level 158
God Stats
2W - 1L
1,861 SR
Queue Stats
103W - 69L
1,621 Elo+
Solo
Ishtar
Ishtar
Werewolf Samura
Ishtar
Level 178
God Stats
7W - 8L
1,618 SR
Queue Stats
739W - 727L
1,515 Elo+
Solo
Team Averages
Level 156
1,643 SR
1,525 Elo+

VS

Team Averages
Level 161
1,520 SR
1,516 Elo+
Tyr
Tyr
 
Tyr
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Jpeazy
He Bo
Level 179
God Stats
2W - 0L
1,602 SR
Queue Stats
102W - 124L
1,493 Elo+
Solo
Achilles
Achilles
delong2262
Achilles
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 35L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 4 / 1
4,741
948
2,049
10,493
6,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 3
5,654
1,131
5,679
3,870
1,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DocParanoia
Hercules
6
0 / 1 / 1
4,394
879
839
3,164
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
LasagnaLover
Bacchus
11
2 / 2 / 2
6,033
1,207
4,451
7,087
6,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 1
5,539
1,108
4,442
4,263
1,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
3 / 1 / 7
5,526
1,105
3,382
5,425
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
 
Ah Puch
10
1 / 1 / 6
5,501
1,100
7,739
3,876
1,592
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shiva
 
Shiva
10
1 / 0 / 9
5,476
1,095
4,439
6,064
5,788
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

He Bo
Jpeazy
He Bo
10
2 / 1 / 7
5,704
1,141
6,683
4,023
1,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
delong2262
Achilles
11
4 / 1 / 4
6,194
1,239
4,646
6,218
6,787
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
11
11
Deaths
4
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
1
0.13
W
Tyr
 
Tyr
3
1
7
6.5
W
Ah Puch
 
Ah Puch
1
1
6
4
W
Shiva
 
Shiva
1
0
9
5.5
L
1
2
3
1.25
L
Hercules
DocParanoia
Hercules
0
1
1
0.5
W
He Bo
Jpeazy
He Bo
2
1
7
5.5
L
Bacchus
LasagnaLover
Bacchus
2
2
2
1.5
L
1
2
1
0.75
W
Achilles
delong2262
Achilles
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
26,889
28,877
Taken
25,606
18,287
Mitigated
21,349
7,328
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,049
27
232
2,283
10,493
6,588
0
6,307
3,972
3,062
0
W
Tyr
 
Tyr
3,382
315
262
539
5,425
5,551
0
1,740
3,685
0
4,391
W
Ah Puch
 
Ah Puch
7,739
247
505
1,133
3,876
1,592
0
2,429
1,447
17,427
0
W
Shiva
 
Shiva
4,439
841
1,944
2,383
6,064
5,788
0
2,582
3,482
0
7,274
L
5,679
1,128
326
162
3,870
1,535
0
1,296
2,486
12,587
0
L
Hercules
DocParanoia
Hercules
839
110
148
894
3,164
1,535
0
2,037
1,051
0
839
W
He Bo
Jpeazy
He Bo
6,683
212
1,229
980
4,023
1,631
0
3,085
938
11,777
0
L
Bacchus
LasagnaLover
Bacchus
4,451
47
800
1,885
7,087
6,935
0
2,881
3,991
9,450
0
L
4,442
1,890
198
400
4,263
1,694
0
1,901
2,247
0
10,714
W
Achilles
delong2262
Achilles
4,646
849
1,321
1,298
6,218
6,787
0
2,343
3,875
0
9,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
28,401
46
Minions Killed
54
0
Camps Cleared
0
507,741
Distance Traveled
598,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,741
948
2
0
0
118,791
0
W
Tyr
5,526
1,105
3
1
0
116,642
0
W
Ah Puch
5,501
1,100
17
3
0
115,291
0
W
Shiva
5,476
1,095
7
1
0
126,444
0
L
Hera
5,654
1,131
22
4
0
115,613
0
L
Hercules
4,394
879
0
0
0
38,311
0
W
He Bo
5,704
1,141
18
4
0
126,778
0
L
Bacchus
6,033
1,207
7
1
0
131,676
0
L
Ishtar
5,539
1,108
15
3
0
103,350
0
W
Achilles
6,194
1,239
9
2
0
113,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role