Player Matchup

Odin
Odin
Bronze III
ItsmeShOcK-_-
Odin
Bronze III
Level 82
God Stats
1W - 0L
1,458 SR
Queue Stats
2W - 3L
1,400 MMR
Party 3
Bacchus
Bacchus
Silver I
KingD000777
Bacchus
Silver I
Level 121
God Stats
12W - 18L
1,431 SR
Queue Stats
843W - 856L
1,227 MMR
Solo
The Morrigan
The Morrigan
Gold V
Synppai
The Morrigan
Gold V
Level 147
God Stats
49W - 44L
1,610 SR
Queue Stats
1,083W - 1,099L
1,237 MMR
Solo
Chernobog
Chernobog
Gold V
Twigskii_Rl
Chernobog
Gold V
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 148L
1,230 MMR
Solo
Merlin
Merlin
Silver IV
XxswgDragonxX
Merlin
Silver IV
Level 50
God Stats
1W - 0L
1,245 SR
Queue Stats
19W - 33L
1,080 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,449 SR
1,235 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,497 SR
1,229 MMR
Thanatos
Thanatos
Bronze V
Agrenom
Thanatos
Bronze V
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 17L
1,239 MMR
Solo
Athena
Athena
Bronze III
AlluringSuccbus
Athena
Bronze III
Level 56
God Stats
19W - 21L
1,492 SR
Queue Stats
113W - 124L
1,275 MMR
Party 2
Cupid
Cupid
Silver II
GodlyBenji
Cupid
Silver II
Level 127
God Stats
4W - 5L
1,501 SR
Queue Stats
66W - 72L
1,239 MMR
Party 1
Aphrodite
Aphrodite
Gold V
LostinTime16
Aphrodite
Gold V
Level 89
God Stats
1W - 1L
1,240 SR
Queue Stats
153W - 161L
1,245 MMR
Party 1
Shiva
Shiva
Bronze I
neepnorp
Shiva
Bronze I
Level 54
God Stats
1W - 3L
1,752 SR
Queue Stats
145W - 164L
1,149 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
10,598
505
8,907
19,052
24,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
KingD000777
Bacchus
16
4 / 4 / 8
10,039
478
10,350
15,554
11,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Synppai
The Morrigan
20
8 / 3 / 7
12,790
609
11,117
13,997
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Twigskii_Rl
Chernobog
19
3 / 1 / 6
11,590
552
7,631
10,835
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 7
10,235
487
12,785
13,116
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
VamanaMartichorasAo Kuang

VS

Bans
AnubisAh PuchSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Agrenom
Thanatos
13
4 / 4 / 3
8,963
427
6,110
17,395
7,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 6
9,568
456
5,648
15,250
14,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
17
2 / 3 / 2
10,453
498
7,328
14,071
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LostinTime16
Aphrodite
16
4 / 3 / 5
10,192
485
14,883
17,005
8,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
neepnorp
Shiva
16
3 / 5 / 0
10,179
485
11,316
20,766
16,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
17
Kills
15
16
Deaths
17
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Agrenom
Thanatos
4
4
3
1.38
L
2
2
6
2.5
L
Cupid
2
3
2
1
W
1
2
5
1.75
W
Bacchus
KingD000777
Bacchus
4
4
8
2
L
Aphrodite
LostinTime16
Aphrodite
4
3
5
2.17
W
The Morrigan
Synppai
The Morrigan
8
3
7
3.83
W
Chernobog
Twigskii_Rl
Chernobog
3
1
6
6
W
1
6
7
0.75
L
Shiva
neepnorp
Shiva
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,790
Damage
45,285
72,554
Taken
84,487
52,586
Mitigated
53,747
14,646
Healing
35,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Agrenom
Thanatos
6,110
2,077
0
9,118
17,395
7,935
0
4,448
12,829
0
68,369
L
5,648
1,610
3,052
1,880
15,250
14,198
0
9,665
5,507
20,528
535
L
Cupid
7,328
4,818
430
5,856
14,071
6,555
83
4,825
9,130
0
105,252
W
8,907
983
0
3,790
19,052
24,565
270
1,252
17,800
4,671
69,819
W
Bacchus
KingD000777
Bacchus
10,350
1,089
0
3,451
15,554
11,366
0
6,826
8,728
52,174
0
L
Aphrodite
LostinTime16
Aphrodite
14,883
2,094
3,694
8,458
17,005
8,700
96
10,384
6,527
98,364
0
W
The Morrigan
Synppai
The Morrigan
11,117
2,490
40
1,152
13,997
6,482
74
4,422
9,509
130,975
99
W
Chernobog
Twigskii_Rl
Chernobog
7,631
4,303
0
5,566
10,835
5,307
888
2,139
8,696
0
109,640
W
12,785
1,473
0
647
13,116
4,866
259
6,174
6,942
79,124
0
L
Shiva
neepnorp
Shiva
11,316
2,425
0
3,128
20,766
16,359
0
7,242
13,426
0
80,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,252
Gold Earned
49,355
684
Minions Killed
589
0
Camps Cleared
0
2,108,895
Distance Traveled
1,957,650
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,963
427
92
4
0
347,671
1
L
Athena
9,568
456
20
1
0
418,145
12
L
Cupid
10,453
498
181
9
0
371,303
6
W
Odin
10,598
505
124
6
0
420,498
2
W
Bacchus
10,039
478
74
4
0
419,318
2
L
Aphrodite
10,192
485
161
8
0
401,748
1
W
The Morrigan
12,790
609
185
9
0
467,535
0
W
Chernobog
11,590
552
174
8
0
399,222
6
W
Merlin
10,235
487
127
6
0
402,322
2
L
Shiva
10,179
485
135
6
0
418,783
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role