Player Matchup

Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MattFLWR
Cthulhu
Level 134
God Stats
8W - 2L
1,322 SR
Queue Stats
167W - 178L
1,454 Elo+
Party 3
Hachiman
Hachiman
dimitri97
Hachiman
Level 126
God Stats
12W - 8L
1,695 SR
Queue Stats
199W - 231L
1,513 Elo+
Party 2
Osiris
Osiris
fl4me407
Osiris
Level 109
God Stats
1W - 0L
1,796 SR
Queue Stats
19W - 13L
1,625 Elo+
Party 2
Vulcan
Vulcan
o STIITCH o
Vulcan
Level 160
God Stats
13W - 8L
1,516 SR
Queue Stats
562W - 565L
1,511 Elo+
Party 2
Team Averages
Level 126
1,566 SR
1,520 Elo+

VS

Team Averages
Level 95
1,612 SR
1,537 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BlackLaffen
Ix Chel
Level 153
God Stats
6W - 7L
1,822 SR
Queue Stats
83W - 93L
1,496 Elo+
Party 1
Ishtar
Ishtar
Matsulrik
Ishtar
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 54L
1,480 Elo+
Party 1
Athena
Athena
Shevilox
Athena
Level 87
God Stats
2W - 1L
1,736 SR
Queue Stats
15W - 7L
1,702 Elo+
Solo
Chaac
Chaac
crazydiamond71
Chaac
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 48L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 4
5,339
763
3,474
3,962
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
MattFLWR
Cthulhu
11
0 / 1 / 3
5,427
775
1,816
5,428
4,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
dimitri97
Hachiman
12
2 / 0 / 3
5,970
853
4,810
3,738
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
fl4me407
Osiris
11
0 / 0 / 4
5,434
776
4,294
5,235
5,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
13
6 / 1 / 2
6,762
966
7,488
3,408
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 1
5,752
822
2,875
6,076
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
BlackLaffen
Ix Chel
11
0 / 2 / 2
5,404
772
4,935
4,448
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Matsulrik
Ishtar
11
0 / 1 / 2
5,185
741
1,521
4,297
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Shevilox
Athena
10
0 / 1 / 1
5,137
734
1,717
5,742
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,211
744
2,764
3,525
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
2
2
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
4
2
L
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Ix Chel
BlackLaffen
Ix Chel
0
2
2
0.5
L
Ishtar
Matsulrik
Ishtar
0
1
2
1
W
Cthulhu
MattFLWR
Cthulhu
0
1
3
1.5
L
Athena
Shevilox
Athena
0
1
1
0.5
L
1
1
0
1
W
Hachiman
dimitri97
Hachiman
2
0
3
3.5
W
Osiris
fl4me407
Osiris
0
0
4
2
W
Vulcan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,882
Damage
13,812
21,771
Taken
24,088
14,356
Mitigated
14,468
6,181
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,474
938
0
1,763
3,962
1,481
1,245
1,384
2,578
14,490
0
L
Nu Wa
 
Nu Wa
2,875
528
0
0
6,076
2,432
0
4,283
1,793
15,218
0
L
Ix Chel
BlackLaffen
Ix Chel
4,935
402
120
588
4,448
1,956
0
1,821
2,627
19,672
0
L
Ishtar
Matsulrik
Ishtar
1,521
837
0
182
4,297
1,925
0
1,472
2,825
0
9,209
W
Cthulhu
MattFLWR
Cthulhu
1,816
0
0
909
5,428
4,620
134
2,480
2,948
14,385
0
L
Athena
Shevilox
Athena
1,717
762
132
1,282
5,742
4,703
0
3,589
2,153
3,955
0
L
2,764
162
0
601
3,525
3,452
0
1,613
1,912
0
8,625
W
Hachiman
dimitri97
Hachiman
4,810
1,665
0
1,601
3,738
1,591
0
1,528
2,171
0
19,692
W
Osiris
fl4me407
Osiris
4,294
985
0
1,214
5,235
5,291
0
1,818
3,333
0
13,900
W
Vulcan
7,488
1,674
0
694
3,408
1,373
105
2,317
1,091
27,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
26,689
172
Minions Killed
115
0
Camps Cleared
0
769,609
Distance Traveled
534,086
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,339
763
34
5
0
145,903
0
L
Nu Wa
5,752
822
31
4
0
111,874
1
L
Ix Chel
5,404
772
53
8
0
140,408
0
L
Ishtar
5,185
741
15
2
0
122,376
0
W
Cthulhu
5,427
775
20
3
0
156,031
0
L
Athena
5,137
734
4
1
0
94,463
0
L
Chaac
5,211
744
12
2
0
64,965
0
W
Hachiman
5,970
853
49
7
0
158,904
0
W
Osiris
5,434
776
23
3
0
159,101
0
W
Vulcan
6,762
966
46
7
0
149,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role