Player Matchup

Ravana
Ravana
JakeyPEE123
Ravana
Level 123
God Stats
1W - 1L
1,493 SR
Queue Stats
36W - 30L
1,614 Elo+
Party 1
Fafnir
Fafnir
santiclaus31
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,647 Elo+
Party 1
Janus
Janus
xShoTGuNMikex
Janus
Level 102
God Stats
4W - 9L
1,507 SR
Queue Stats
27W - 27L
1,722 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,661 Elo+

VS

Team Averages
Level 91
1,574 SR
1,549 Elo+
Odin
Odin
BigHam007
Odin
Level 106
God Stats
5W - 7L
1,356 SR
Queue Stats
218W - 212L
1,511 Elo+
Solo
Ix Chel
Ix Chel
GoosesLoose1
Ix Chel
Level 58
God Stats
4W - 3L
1,858 SR
Queue Stats
111W - 126L
1,587 Elo+
Solo
Set
Set
J and Tizzle
Set
Level 109
God Stats
4W - 2L
1,508 SR
Queue Stats
195W - 179L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
0 / 1 / 0
5,849
585
4,984
8,682
6,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
11
0 / 4 / 0
6,744
674
4,940
12,445
12,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
6,139
614
6,450
7,044
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 0 / 8
6,920
692
5,630
8,725
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
GoosesLoose1
Ix Chel
14
6 / 0 / 2
8,438
844
9,498
4,481
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 6
8,052
805
8,749
9,103
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
0
0
8
4
W
Ix Chel
GoosesLoose1
Ix Chel
6
0
2
7
W
2
0
6
5
L
Ravana
0
1
0
0
L
Fafnir
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,374
Damage
23,877
28,171
Taken
22,309
21,122
Mitigated
15,069
6,754
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,630
1,142
0
417
8,725
7,474
56
5,635
3,090
1,470
13,616
W
Ix Chel
GoosesLoose1
Ix Chel
9,498
1,099
1,569
1,180
4,481
1,908
415
2,558
1,923
34,384
0
W
8,749
3,804
0
4,096
9,103
5,687
432
3,242
5,861
0
30,961
L
Ravana
4,984
1,279
0
3,382
8,682
6,419
0
3,318
5,283
0
19,362
L
Fafnir
4,940
1,466
1,064
1,808
12,445
12,583
0
4,573
7,375
13,687
0
L
6,450
282
0
500
7,044
2,120
0
2,103
4,894
28,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,732
Gold Earned
23,410
99
Minions Killed
137
0
Camps Cleared
0
514,308
Distance Traveled
565,271
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,920
692
26
3
0
189,346
0
W
Ix Chel
8,438
844
68
7
0
179,540
4
W
Set
8,052
805
43
4
0
196,385
0
L
Ravana
5,849
585
22
2
0
178,283
0
L
Fafnir
6,744
674
17
2
0
164,622
0
L
Janus
6,139
614
60
6
0
171,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role