Player Matchup

Thoth
Thoth
Laziryth
Thoth
Level 18
God Stats
1W - 2L
1,742 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 2
Kuzenbo
Kuzenbo
PurplePONY57
Kuzenbo
Level 85
God Stats
7W - 5L
1,386 SR
Queue Stats
7W - 9L
1,536 Elo+
Party 2
Arachne
Arachne
Tman2525
Arachne
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,693 Elo+
Party 2
King Arthur
King Arthur
Tribornz
King Arthur
Level 127
God Stats
1W - 1L
1,563 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 2
Xbalanque
Xbalanque
durdleturtle93
Xbalanque
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 2
Team Averages
Level 59
1,538 SR
1,661 Elo+

VS

Team Averages
Level 30
1,556 SR
1,382 Elo+
Anubis
Anubis
D84Spokesman
Anubis
Level 8
God Stats
0W - 4L
1,243 SR
Queue Stats
1W - 8L
1,315 Elo+
Party 1
Tiamat
Tiamat
Purpletitan3666
Tiamat
Level 44
God Stats
4W - 4L
1,558 SR
Queue Stats
25W - 21L
1,546 Elo+
Solo
Cliodhna
Cliodhna
SenpaiGuts
Cliodhna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 77L
1,372 Elo+
Party 1
Cupid
Cupid
SenpaiMlKEY
Cupid
Level 19
God Stats
7W - 9L
1,896 SR
Queue Stats
54W - 70L
1,308 Elo+
Party 1
Mercury
Mercury
SenpaiRigby
Mercury
Level 24
God Stats
5W - 13L
1,584 SR
Queue Stats
104W - 128L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Laziryth
Thoth
16
1 / 4 / 4
10,683
486
6,440
9,526
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
PurplePONY57
Kuzenbo
16
2 / 5 / 15
10,295
468
8,432
19,572
21,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Tman2525
Arachne
20
15 / 3 / 4
14,261
648
19,015
16,940
7,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Tribornz
King Arthur
16
0 / 4 / 9
11,074
503
7,217
23,740
26,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
durdleturtle93
Xbalanque
20
10 / 4 / 11
13,565
617
22,771
15,351
7,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 2 / 0
6,837
311
579
2,857
1,078
Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 5
10,826
492
12,294
18,392
16,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
SenpaiGuts
Cliodhna
18
3 / 4 / 7
11,138
506
7,529
21,376
9,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 10 / 6
10,390
472
14,396
21,458
11,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
SenpaiRigby
Mercury
17
6 / 7 / 7
10,464
476
5,566
18,179
8,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
28
Kills
19
20
Deaths
28
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
2
0
0
W
Thoth
Laziryth
Thoth
1
4
4
0.75
W
Kuzenbo
PurplePONY57
Kuzenbo
2
5
15
1.9
L
3
5
5
1.1
L
Cliodhna
SenpaiGuts
Cliodhna
3
4
7
1.63
L
7
10
6
1
L
Mercury
SenpaiRigby
Mercury
6
7
7
1.36
W
Arachne
Tman2525
Arachne
15
3
4
5.67
W
King Arthur
Tribornz
King Arthur
0
4
9
1.13
W
Xbalanque
durdleturtle93
Xbalanque
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,875
Damage
40,364
85,129
Taken
82,262
66,267
Mitigated
47,293
18,755
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
579
0
0
326
2,857
1,078
0
1,479
1,378
11,931
0
W
Thoth
Laziryth
Thoth
6,440
182
0
1,516
9,526
3,620
2,389
1,319
8,151
69,650
0
W
Kuzenbo
PurplePONY57
Kuzenbo
8,432
1,760
174
1,311
19,572
21,297
476
1,516
17,930
30,494
0
L
12,294
960
0
4,734
18,392
16,325
0
2,476
15,665
72,335
0
L
Cliodhna
SenpaiGuts
Cliodhna
7,529
1,970
0
1,715
21,376
9,763
0
4,079
17,087
0
89,602
L
14,396
8,720
417
2,490
21,458
11,906
623
3,478
17,555
0
69,802
L
Mercury
SenpaiRigby
Mercury
5,566
2,481
0
634
18,179
8,221
406
2,078
15,705
0
39,903
W
Arachne
Tman2525
Arachne
19,015
13,499
57
4,577
16,940
7,578
6,734
1,123
15,711
0
102,180
W
King Arthur
Tribornz
King Arthur
7,217
649
397
5,480
23,740
26,208
477
7,809
15,292
0
65,854
W
Xbalanque
durdleturtle93
Xbalanque
22,771
15,059
0
5,243
15,351
7,564
3,592
602
14,717
0
116,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,878
Gold Earned
49,655
504
Minions Killed
475
0
Camps Cleared
0
2,179,437
Distance Traveled
1,776,326
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,837
311
14
1
0
112,478
0
W
Thoth
10,683
486
106
5
0
392,420
0
W
Kuzenbo
10,295
468
34
2
0
430,405
0
L
Tiamat
10,826
492
132
6
0
382,129
3
L
Cliodhna
11,138
506
129
6
0
443,992
0
L
Cupid
10,390
472
110
5
0
362,055
0
L
Mercury
10,464
476
90
4
0
475,672
0
W
Arachne
14,261
648
134
6
0
514,638
0
W
King Arthur
11,074
503
88
4
0
422,554
0
W
Xbalanque
13,565
617
142
6
0
419,420
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role