Player Matchup

Agni
Agni
Bootou
Agni
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,504 Elo+
Party 1
Pele
Pele
Sakima
Pele
Level 112
God Stats
0W - 1L
1,789 SR
Queue Stats
290W - 300L
1,507 Elo+
Solo
Hel
Hel
XxxGrandpa69Xxx
Hel
Level 143
God Stats
2W - 4L
1,558 SR
Queue Stats
91W - 86L
1,513 Elo+
Party 1
Izanami
Izanami
ZhadowRyu
Izanami
Level 122
God Stats
1W - 6L
1,593 SR
Queue Stats
321W - 331L
1,511 Elo+
Solo
Sylvanus
Sylvanus
shinigamy20
Sylvanus
Level 150
God Stats
0W - 4L
1,546 SR
Queue Stats
194W - 198L
1,542 Elo+
Solo
Team Averages
Level 122
1,597 SR
1,515 Elo+

VS

Team Averages
Level 138
1,471 SR
1,549 Elo+
Janus
Janus
 
Janus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BOWSERQC
Ix Chel
Level 156
God Stats
14W - 4L
1,810 SR
Queue Stats
47W - 20L
1,697 Elo+
Solo
Susano
Susano
Looneynob
Susano
Level 145
God Stats
2W - 1L
1,290 SR
Queue Stats
45W - 40L
1,574 Elo+
Solo
Martichoras
Martichoras
LordGenghis
Martichoras
Level 120
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 2L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bootou
Agni
13
2 / 3 / 2
8,275
1,182
6,593
9,464
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Sakima
Pele
13
3 / 4 / 3
8,482
1,212
7,459
8,911
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 2
7,541
1,077
6,491
12,604
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ZhadowRyu
Izanami
13
1 / 1 / 0
7,737
1,105
3,813
8,419
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
shinigamy20
Sylvanus
13
0 / 0 / 0
7,373
1,053
522
5,458
2,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

254

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 6
8,939
1,277
8,034
2,295
823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
 
Pele
14
3 / 0 / 6
8,686
1,241
5,468
3,959
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
BOWSERQC
Ix Chel
14
1 / 1 / 8
8,043
1,149
9,873
5,663
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Looneynob
Susano
14
3 / 1 / 7
8,351
1,193
8,882
5,562
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
LordGenghis
Martichoras
14
5 / 3 / 4
8,286
1,184
7,910
8,925
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
16
16
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
6
7
W
Pele
 
Pele
3
0
6
6
W
Ix Chel
BOWSERQC
Ix Chel
1
1
8
5
L
Agni
Bootou
Agni
2
3
2
1
W
Susano
Looneynob
Susano
3
1
7
6.5
W
Martichoras
LordGenghis
Martichoras
5
3
4
2.33
L
Pele
Sakima
Pele
3
4
3
1.13
L
0
8
2
0.13
L
Izanami
ZhadowRyu
Izanami
1
1
0
1
L
Sylvanus
shinigamy20
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
40,167
44,856
Taken
26,404
17,662
Mitigated
11,617
9,876
Healing
2,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,034
61
0
0
2,295
823
0
561
1,734
23,230
0
W
Pele
 
Pele
5,468
301
0
26
3,959
1,669
0
2,090
1,869
0
18,280
W
Ix Chel
BOWSERQC
Ix Chel
9,873
783
386
581
5,663
2,281
0
3,569
2,094
21,005
0
L
Agni
Bootou
Agni
6,593
377
0
0
9,464
3,109
0
5,760
3,471
14,960
0
W
Susano
Looneynob
Susano
8,882
799
0
698
5,562
2,917
0
2,711
2,851
0
15,016
W
Martichoras
LordGenghis
Martichoras
7,910
2,414
0
820
8,925
3,927
0
4,675
4,250
0
26,262
L
Pele
Sakima
Pele
7,459
1,864
0
124
8,911
3,562
0
1,509
7,251
0
16,927
L
6,491
0
3,522
2,011
12,604
4,663
0
4,462
7,805
24,813
0
L
Izanami
ZhadowRyu
Izanami
3,813
2,125
0
498
8,419
3,357
0
3,664
4,597
0
31,388
L
Sylvanus
shinigamy20
Sylvanus
522
141
1,390
2,331
5,458
2,971
0
2,166
3,209
4,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
42,305
156
Minions Killed
168
5
Camps Cleared
6
726,367
Distance Traveled
766,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,939
1,277
50
7
2
151,749
0
W
Pele
8,686
1,241
32
5
2
173,525
0
W
Ix Chel
8,043
1,149
22
3
0
141,301
0
L
Agni
8,275
1,182
31
4
2
159,922
0
W
Susano
8,351
1,193
12
2
1
155,158
0
W
Martichoras
8,286
1,184
52
7
1
145,076
0
L
Pele
8,482
1,212
15
2
1
165,769
0
L
Hel
7,541
1,077
42
6
1
149,885
0
L
Izanami
7,737
1,105
50
7
1
132,079
0
L
Sylvanus
7,373
1,053
18
3
0
118,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role