Player Matchup

Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ItIsJohnny
Bakasura
Level 118
God Stats
2W - 1L
1,487 SR
Queue Stats
17W - 18L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
The Big Poppa21
Guan Yu
Level 107
God Stats
3W - 2L
1,444 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 2
Vulcan
Vulcan
Wiscuit
Vulcan
Level 142
God Stats
4W - 1L
1,552 SR
Queue Stats
153W - 129L
1,546 Elo+
Solo
Ix Chel
Ix Chel
pinkdolphinz
Ix Chel
Level 145
God Stats
9W - 7L
1,500 SR
Queue Stats
172W - 146L
1,607 Elo+
Solo
Team Averages
Level 120
1,497 SR
1,509 Elo+

VS

Team Averages
Level 109
1,506 SR
1,538 Elo+
Ix Chel
Ix Chel
BrandoBrakin
Ix Chel
Level 58
God Stats
3W - 2L
1,711 SR
Queue Stats
65W - 66L
1,516 Elo+
Party 1
Thanatos
Thanatos
DeathR0se
Thanatos
Level 89
God Stats
12W - 11L
1,394 SR
Queue Stats
94W - 118L
1,481 Elo+
Party 1
Ishtar
Ishtar
NewMaicol
Ishtar
Level 191
God Stats
5W - 5L
1,338 SR
Queue Stats
258W - 233L
1,653 Elo+
Solo
Guan Yu
Guan Yu
SirSlept
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 54L
1,614 Elo+
Solo
Ganesha
Ganesha
TowgaSVO
Ganesha
Level 101
God Stats
4W - 4L
1,588 SR
Queue Stats
51W - 81L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 0 / 1
11,113
654
12,004
8,438
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
ItIsJohnny
Bakasura
17
12 / 0 / 8
11,324
666
17,815
17,082
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 3
9,098
535
4,767
11,829
10,010
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Wiscuit
Vulcan
15
5 / 2 / 5
9,782
575
9,758
4,227
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
pinkdolphinz
Ix Chel
14
1 / 2 / 10
9,134
537
5,090
12,379
10,121
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BrandoBrakin
Ix Chel
13
4 / 7 / 1
8,310
489
8,609
12,465
5,337
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
DeathR0se
Thanatos
10
1 / 9 / 1
7,198
423
6,465
18,835
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
NewMaicol
Ishtar
15
0 / 3 / 0
8,675
510
4,489
12,545
5,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
SirSlept
Guan Yu
15
0 / 0 / 3
9,268
545
10,906
13,137
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
TowgaSVO
Ganesha
10
0 / 6 / 4
6,603
388
1,692
12,394
10,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
25
Kills
5
5
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
1
6.5
L
Ix Chel
BrandoBrakin
Ix Chel
4
7
1
0.64
L
Thanatos
DeathR0se
Thanatos
1
9
1
0.17
W
Bakasura
ItIsJohnny
Bakasura
12
0
8
16
L
Ishtar
NewMaicol
Ishtar
0
3
0
0
L
Guan Yu
SirSlept
Guan Yu
0
0
3
1.5
W
1
1
3
2.5
L
Ganesha
TowgaSVO
Ganesha
0
6
4
0.33
W
Vulcan
Wiscuit
Vulcan
5
2
5
3.75
W
Ix Chel
pinkdolphinz
Ix Chel
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,434
Damage
32,161
53,955
Taken
69,376
33,617
Mitigated
39,155
23,421
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,004
6,478
0
3,357
8,438
4,209
3,507
432
8,006
0
106,266
L
Ix Chel
BrandoBrakin
Ix Chel
8,609
1,536
591
1,317
12,465
5,337
0
5,073
7,102
64,500
0
L
Thanatos
DeathR0se
Thanatos
6,465
1,514
0
8,473
18,835
6,927
0
2,907
15,053
0
46,367
W
Bakasura
ItIsJohnny
Bakasura
17,815
13,214
0
4,449
17,082
7,870
140
4,189
12,748
0
91,082
L
Ishtar
NewMaicol
Ishtar
4,489
1,976
0
3,119
12,545
5,740
0
1,021
11,359
0
77,500
L
Guan Yu
SirSlept
Guan Yu
10,906
2,450
587
7,364
13,137
10,976
0
2,205
10,792
0
87,449
W
4,767
927
94
5,821
11,829
10,010
0
851
9,888
0
49,537
L
Ganesha
TowgaSVO
Ganesha
1,692
245
243
148
12,394
10,175
0
3,642
8,432
10,331
0
W
Vulcan
Wiscuit
Vulcan
9,758
1,139
0
500
4,227
1,407
1,625
913
3,270
87,461
0
W
Ix Chel
pinkdolphinz
Ix Chel
5,090
815
3,337
5,863
12,379
10,121
30
4,245
8,043
31,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
40,054
572
Minions Killed
505
0
Camps Cleared
0
1,805,619
Distance Traveled
1,674,791
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,113
654
170
10
0
333,747
0
L
Ix Chel
8,310
489
135
8
0
315,708
0
L
Thanatos
7,198
423
58
3
0
341,930
0
W
Bakasura
11,324
666
147
9
0
457,814
0
L
Ishtar
8,675
510
158
9
0
333,173
0
L
Guan Yu
9,268
545
153
9
0
384,634
4
W
Guan Yu
9,098
535
87
5
0
320,604
0
L
Ganesha
6,603
388
1
0
0
299,346
0
W
Vulcan
9,782
575
120
7
0
342,756
5
W
Ix Chel
9,134
537
48
3
0
350,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role