Player Matchup

Nox
Nox
CHRONIC B3AST
Nox
Level 183
God Stats
9W - 17L
1,427 SR
Queue Stats
1,023W - 1,008L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
ItalianPuncake
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 249L
1,568 Elo+
Party 1
The Morrigan
The Morrigan
TrippyPuppet
The Morrigan
Level 158
God Stats
10W - 9L
1,702 SR
Queue Stats
633W - 640L
1,530 Elo+
Solo
Discordia
Discordia
andrethechamp
Discordia
Level 68
God Stats
9W - 3L
1,741 SR
Queue Stats
115W - 106L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
mjuan1027
Cernunnos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,556 Elo+
Solo
Team Averages
Level 134
1,574 SR
1,541 Elo+

VS

Team Averages
Level 112
1,531 SR
1,639 Elo+
Atlas
Atlas
FaZe_LuKeY-
Atlas
Level 121
God Stats
1W - 2L
1,791 SR
Queue Stats
117W - 102L
1,690 Elo+
Party 2
Janus
Janus
Mad_Str3ak_5000
Janus
Level 126
God Stats
0W - 1L
1,312 SR
Queue Stats
66W - 40L
1,743 Elo+
Party 2
Danzaburou
Danzaburou
TTVYungboiDom
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 2
Geb
Geb
ThisIsNotLars
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,438 Elo+
Solo
Nox
Nox
xDeportMe
Nox
Level 151
God Stats
2W - 2L
1,549 SR
Queue Stats
79W - 67L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
10,376
798
12,031
8,918
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ItalianPuncake
Sun Wukong
17
6 / 3 / 12
10,616
817
11,568
17,602
20,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
TrippyPuppet
The Morrigan
17
6 / 3 / 14
10,546
811
9,849
9,470
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
andrethechamp
Discordia
19
6 / 3 / 13
11,168
859
13,298
9,352
4,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
mjuan1027
Cernunnos
17
5 / 3 / 13
10,474
806
15,732
12,109
5,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
9,897
761
10,825
18,529
26,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 6 / 4
9,418
724
9,282
10,489
6,317
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TTVYungboiDom
Danzaburou
13
0 / 6 / 6
7,962
612
6,063
12,688
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 10
9,622
740
7,772
16,156
22,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 5 / 5
9,709
747
12,055
12,121
8,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
26
Kills
12
15
Deaths
26
63
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
3
5
8
1.4
W
Sun Wukong
ItalianPuncake
Sun Wukong
6
3
12
4
L
3
6
4
0.83
L
Danzaburou
TTVYungboiDom
Danzaburou
0
6
6
0.5
L
2
4
10
1.75
W
The Morrigan
TrippyPuppet
The Morrigan
6
3
14
4.33
W
Discordia
andrethechamp
Discordia
6
3
13
4.17
W
Cernunnos
mjuan1027
Cernunnos
5
3
13
3.83
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,478
Damage
45,997
57,451
Taken
69,983
40,201
Mitigated
72,057
21,109
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,031
997
1,719
1,973
8,918
4,608
1,045
5,821
3,097
31,010
0
L
10,825
3,186
1,985
3,328
18,529
26,725
126
6,700
11,829
23,764
0
W
Sun Wukong
ItalianPuncake
Sun Wukong
11,568
1,545
1,107
2,349
17,602
20,869
1,246
12,050
5,552
0
20,979
L
9,282
733
489
387
10,489
6,317
1,391
5,841
4,648
35,304
0
L
Danzaburou
TTVYungboiDom
Danzaburou
6,063
2,654
306
1,295
12,688
7,701
1,002
7,039
5,649
0
23,262
L
7,772
349
2,568
2,195
16,156
22,558
0
7,452
8,704
15,098
0
W
The Morrigan
TrippyPuppet
The Morrigan
9,849
1,904
1,726
1,955
9,470
4,794
877
4,878
4,592
23,181
984
W
Discordia
andrethechamp
Discordia
13,298
466
3,555
2,969
9,352
4,209
1,185
7,431
1,921
31,338
0
W
Cernunnos
mjuan1027
Cernunnos
15,732
8,212
1,099
2,657
12,109
5,721
4,720
9,754
2,355
0
29,223
L
12,055
866
1,293
1,467
12,121
8,756
272
7,162
4,959
26,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,180
Gold Earned
46,608
163
Minions Killed
139
0
Camps Cleared
0
1,161,153
Distance Traveled
1,164,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,376
798
47
4
0
224,775
0
L
Atlas
9,897
761
18
1
0
254,113
0
W
Sun Wukong
10,616
817
21
2
0
228,415
0
L
Janus
9,418
724
55
4
0
226,387
0
L
Danzaburou
7,962
612
27
2
0
218,570
0
L
Geb
9,622
740
4
0
0
235,112
0
W
The Morrigan
10,546
811
28
2
0
239,089
0
W
Discordia
11,168
859
32
2
0
232,299
0
W
Cernunnos
10,474
806
35
3
0
236,575
0
L
Nox
9,709
747
35
3
0
230,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role