Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Pardax
Ix Chel
Level 162
God Stats
13W - 7L
1,570 SR
Queue Stats
739W - 704L
1,510 Elo+
Solo
Hades
Hades
Shanker101
Hades
Level 47
God Stats
18W - 10L
1,311 SR
Queue Stats
56W - 46L
1,358 Elo+
Solo
Mercury
Mercury
UglyOctorok
Mercury
Level 66
God Stats
17W - 19L
1,495 SR
Queue Stats
249W - 240L
1,478 Elo+
Solo
Hercules
Hercules
ttquick
Hercules
Level 67
God Stats
3W - 5L
1,307 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 2
Team Averages
Level 99
1,437 SR
1,432 Elo+

VS

Team Averages
Level 106
1,501 SR
1,475 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
WAC0
Serqet
Level 144
God Stats
7W - 2L
1,526 SR
Queue Stats
62W - 51L
1,418 Elo+
Solo
Jing Wei
Jing Wei
butterflyBBY
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 129L
1,509 Elo+
Solo
Scylla
Scylla
llILoveDIlI
Scylla
Level 105
God Stats
3W - 4L
1,478 SR
Queue Stats
114W - 111L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 0 / 3
8,096
623
8,484
8,184
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Pardax
Ix Chel
13
1 / 2 / 4
7,643
588
6,147
8,078
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
13
5 / 1 / 2
8,158
628
12,105
10,202
5,826
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
UglyOctorok
Mercury
12
6 / 2 / 1
7,840
603
8,294
12,086
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ttquick
Hercules
12
2 / 0 / 5
7,426
571
4,031
10,427
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 2 / 1
7,347
565
7,732
10,523
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
 
Pele
11
0 / 5 / 1
6,921
532
5,290
14,236
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
WAC0
Serqet
9
0 / 2 / 1
6,082
468
4,508
11,908
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
butterflyBBY
Jing Wei
10
1 / 2 / 0
6,531
502
5,775
10,427
3,577
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
11
1 / 3 / 2
6,660
512
5,778
9,062
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
3
1.5
L
Cliodhna
 
Cliodhna
3
2
1
1.75
L
Pele
 
Pele
0
5
1
0.1
W
Ix Chel
Pardax
Ix Chel
1
2
4
1.5
W
Hades
5
1
2
6
W
Mercury
UglyOctorok
Mercury
6
2
1
3.25
L
Serqet
WAC0
Serqet
0
2
1
0.25
L
Jing Wei
butterflyBBY
Jing Wei
1
2
0
0.5
L
Scylla
1
3
2
0.67
W
Hercules
ttquick
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
29,083
48,977
Taken
56,156
24,579
Mitigated
23,069
15,993
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,484
6,756
0
3,828
8,184
2,930
3,185
0
8,082
0
88,112
L
Cliodhna
 
Cliodhna
7,732
1,026
0
2,349
10,523
3,920
0
2,931
7,592
0
43,735
L
Pele
 
Pele
5,290
1,929
0
3,303
14,236
5,388
0
9,197
5,039
0
47,661
W
Ix Chel
Pardax
Ix Chel
6,147
376
364
2,345
8,078
2,898
0
2,612
5,132
53,866
0
W
Hades
12,105
1,407
80
4,033
10,202
5,826
504
600
9,568
50,575
0
W
Mercury
UglyOctorok
Mercury
8,294
5,649
0
693
12,086
4,213
0
1,357
10,231
0
58,387
L
Serqet
WAC0
Serqet
4,508
892
0
3,828
11,908
6,955
0
2,191
9,717
0
12,310
L
Jing Wei
butterflyBBY
Jing Wei
5,775
4,365
0
3,147
10,427
3,577
0
483
9,944
0
47,680
L
Scylla
5,778
472
0
2,944
9,062
3,229
0
3,502
5,560
40,134
0
W
Hercules
ttquick
Hercules
4,031
1,284
0
4,650
10,427
8,712
110
1,245
9,094
0
17,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
33,541
409
Minions Killed
323
0
Camps Cleared
0
1,352,891
Distance Traveled
1,397,928
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,096
623
138
11
0
250,880
1
L
Cliodhna
7,347
565
79
6
0
311,870
3
L
Pele
6,921
532
74
6
0
279,524
0
W
Ix Chel
7,643
588
90
7
0
243,125
2
W
Hades
8,158
628
73
6
0
230,528
0
W
Mercury
7,840
603
93
7
0
329,471
0
L
Serqet
6,082
468
17
1
0
289,664
3
L
Jing Wei
6,531
502
85
7
0
279,629
1
L
Scylla
6,660
512
68
5
0
237,241
0
W
Hercules
7,426
571
15
1
0
298,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role