Player Matchup

Susano
Susano
BasicBees
Susano
Level 154
God Stats
3W - 4L
1,685 SR
Queue Stats
185W - 192L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
MissMookie9152
Gilgamesh
Level 111
God Stats
0W - 1L
1,548 SR
Queue Stats
49W - 51L
1,493 Elo+
Party 1
Nox
Nox
My Moist Muffin
Nox
Level 125
God Stats
7W - 5L
1,493 SR
Queue Stats
52W - 62L
1,528 Elo+
Party 1
Shiva
Shiva
UniKillerCorn
Shiva
Level 123
God Stats
0W - 2L
1,299 SR
Queue Stats
411W - 415L
1,508 Elo+
Solo
Janus
Janus
crackfiendin
Janus
Level 83
God Stats
96W - 130L
1,505 SR
Queue Stats
544W - 517L
1,619 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,543 Elo+

VS

Team Averages
Level 104
1,592 SR
1,549 Elo+
Nemesis
Nemesis
BeBear01
Nemesis
Level 74
God Stats
5W - 3L
1,600 SR
Queue Stats
204W - 191L
1,566 Elo+
Solo
Hel
Hel
Issobear
Hel
Level 108
God Stats
8W - 2L
1,720 SR
Queue Stats
51W - 40L
1,529 Elo+
Solo
King Arthur
King Arthur
ProfessorKhaos0
King Arthur
Level 145
God Stats
10W - 1L
1,606 SR
Queue Stats
137W - 151L
1,530 Elo+
Solo
Martichoras
Martichoras
Ysuran12
Martichoras
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
462W - 459L
1,546 Elo+
Solo
Tiamat
Tiamat
Ιkezawa
Tiamat
Level 68
God Stats
2W - 1L
1,535 SR
Queue Stats
12W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BasicBees
Susano
10
1 / 2 / 0
5,906
1,181
5,919
7,758
2,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MissMookie9152
Gilgamesh
10
0 / 4 / 0
5,456
1,091
1,700
7,033
6,121
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 0
5,514
1,103
2,844
8,365
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,309
1,062
1,043
4,327
3,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
5,529
1,106
4,784
2,951
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeBear01
Nemesis
12
3 / 0 / 5
7,085
1,417
4,858
3,521
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 7
6,663
1,333
4,044
4,910
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ProfessorKhaos0
King Arthur
12
2 / 0 / 9
6,710
1,342
4,083
4,854
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Ysuran12
Martichoras
12
3 / 1 / 8
6,754
1,351
6,486
5,152
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Ιkezawa
Tiamat
12
1 / 0 / 8
6,336
1,267
7,129
2,325
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
12
12
Deaths
1
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Susano
BasicBees
Susano
1
2
0
0.5
W
Nemesis
BeBear01
Nemesis
3
0
5
5.5
W
3
0
7
6.5
L
Gilgamesh
MissMookie9152
Gilgamesh
0
4
0
0
L
0
4
0
0
W
King Arthur
ProfessorKhaos0
King Arthur
2
0
9
6.5
L
0
2
0
0
W
Martichoras
Ysuran12
Martichoras
3
1
8
7
L
0
0
0
0
W
Tiamat
Ιkezawa
Tiamat
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,290
Damage
26,600
30,434
Taken
20,762
16,413
Mitigated
9,791
1,996
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BasicBees
Susano
5,919
864
0
1,249
7,758
2,828
0
2,014
5,744
0
15,148
W
Nemesis
BeBear01
Nemesis
4,858
2,412
0
135
3,521
1,386
0
876
2,585
0
12,352
W
4,044
94
2,074
2,676
4,910
1,801
0
1,818
2,974
19,438
0
L
Gilgamesh
MissMookie9152
Gilgamesh
1,700
290
0
78
7,033
6,121
0
2,031
5,002
0
3,171
L
2,844
372
0
72
8,365
3,106
0
4,036
4,329
10,786
0
W
King Arthur
ProfessorKhaos0
King Arthur
4,083
601
0
1,295
4,854
2,802
0
1,855
2,952
0
11,990
L
1,043
312
0
402
4,327
3,218
0
1,276
3,051
0
3,520
W
Martichoras
Ysuran12
Martichoras
6,486
2,405
0
481
5,152
2,140
0
1,709
3,351
0
16,331
L
4,784
126
0
195
2,951
1,140
0
1,816
1,135
15,265
0
W
Tiamat
Ιkezawa
Tiamat
7,129
538
0
139
2,325
1,662
0
1,099
1,141
14,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
33,548
70
Minions Killed
114
1
Camps Cleared
8
353,550
Distance Traveled
558,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,906
1,181
17
3
0
109,820
0
W
Nemesis
7,085
1,417
9
2
3
114,132
0
W
Hel
6,663
1,333
46
9
2
116,366
0
L
Gilgamesh
5,456
1,091
3
1
0
64,455
0
L
Nox
5,514
1,103
18
4
0
90,711
0
W
King Arthur
6,710
1,342
11
2
2
112,920
0
L
Shiva
5,309
1,062
6
1
0
37,912
0
W
Martichoras
6,754
1,351
27
5
0
101,845
0
L
Janus
5,529
1,106
26
5
1
50,652
0
W
Tiamat
6,336
1,267
21
4
1
113,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role