Player Matchup

Ratatoskr
Ratatoskr
Bootou
Ratatoskr
Level 81
God Stats
2W - 1L
1,635 SR
Queue Stats
20W - 19L
1,487 Elo+
Party 2
Hel
Hel
XxxGrandpa69Xxx
Hel
Level 143
God Stats
2W - 4L
1,422 SR
Queue Stats
91W - 86L
1,502 Elo+
Party 2
Anubis
Anubis
kenvas
Anubis
Level 136
God Stats
13W - 9L
1,670 SR
Queue Stats
917W - 673L
1,552 Elo+
Solo
Ymir
Ymir
slimslicer601
Ymir
Level 47
God Stats
1W - 1L
1,513 SR
Queue Stats
29W - 32L
1,473 Elo+
Party 1
Izanami
Izanami
topgr33n86
Izanami
Level 163
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 112L
1,518 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,506 Elo+

VS

Team Averages
Level 122
1,498 SR
1,506 Elo+
Surtr
Surtr
Looneynob
Surtr
Level 145
God Stats
6W - 5L
1,488 SR
Queue Stats
45W - 40L
1,589 Elo+
Solo
Ishtar
Ishtar
Manure_Massacre
Ishtar
Level 196
God Stats
1W - 3L
1,262 SR
Queue Stats
75W - 82L
1,484 Elo+
Party 3
Ix Chel
Ix Chel
Overlord_Nez
Ix Chel
Level 129
God Stats
10W - 6L
1,651 SR
Queue Stats
479W - 449L
1,544 Elo+
Party 4
Hades
Hades
Riduurok
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,394 Elo+
Party 3
Xing Tian
Xing Tian
Wildheart27
Xing Tian
Level 120
God Stats
4W - 7L
1,587 SR
Queue Stats
140W - 149L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bootou
Ratatoskr
16
8 / 4 / 11
10,941
1,094
19,643
16,002
9,891
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 0 / 18
11,156
1,116
16,567
17,429
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
kenvas
Anubis
18
10 / 0 / 11
12,379
1,238
21,348
10,168
6,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 0 / 25
10,220
1,022
8,747
15,716
23,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
topgr33n86
Izanami
16
3 / 1 / 16
10,597
1,060
16,459
9,361
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

282

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Looneynob
Surtr
15
0 / 3 / 5
9,135
914
10,723
16,976
22,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 5 / 3
9,795
980
13,810
14,975
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Overlord_Nez
Ix Chel
15
2 / 7 / 3
10,297
1,030
18,888
12,415
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Riduurok
Hades
15
0 / 9 / 4
9,059
906
11,785
21,631
14,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Wildheart27
Xing Tian
15
1 / 3 / 3
9,412
941
9,743
21,472
32,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
27
Kills
5
5
Deaths
27
81
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bootou
Ratatoskr
8
4
11
3.38
L
Surtr
Looneynob
Surtr
0
3
5
0.83
L
2
5
3
0.7
L
Ix Chel
Overlord_Nez
Ix Chel
2
7
3
0.5
L
Hades
Riduurok
Hades
0
9
4
0.22
L
Xing Tian
Wildheart27
Xing Tian
1
3
3
0.83
W
6
0
18
15
W
Anubis
kenvas
Anubis
10
0
11
15.5
W
0
0
25
12.5
W
Izanami
topgr33n86
Izanami
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,764
Damage
64,949
68,676
Taken
87,469
61,888
Mitigated
83,825
21,564
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bootou
Ratatoskr
19,643
9,264
0
999
16,002
9,891
0
8,973
6,995
0
24,753
L
Surtr
Looneynob
Surtr
10,723
2,923
0
2,023
16,976
22,027
0
10,266
6,302
1,380
21,553
L
13,810
9,844
0
1,062
14,975
7,825
0
8,208
6,461
0
31,866
L
Ix Chel
Overlord_Nez
Ix Chel
18,888
1,745
2,220
1,001
12,415
6,625
0
3,757
8,115
54,323
0
L
Hades
Riduurok
Hades
11,785
1,597
738
1,427
21,631
14,966
0
12,619
8,753
19,759
0
L
Xing Tian
Wildheart27
Xing Tian
9,743
346
0
0
21,472
32,382
0
8,358
12,573
16,337
0
W
16,567
24
7,127
6,495
17,429
16,802
0
12,162
5,090
32,367
1,904
W
Anubis
kenvas
Anubis
21,348
907
0
5,420
10,168
6,551
0
5,621
4,498
50,733
0
W
8,747
1,215
0
417
15,716
23,594
0
9,035
6,610
21,668
309
W
Izanami
topgr33n86
Izanami
16,459
10,100
0
1,106
9,361
5,050
0
5,774
3,587
0
43,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
47,698
243
Minions Killed
185
7
Camps Cleared
5
943,459
Distance Traveled
861,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,941
1,094
13
1
1
192,802
0
L
Surtr
9,135
914
39
4
1
169,956
0
L
Ishtar
9,795
980
36
4
0
155,883
0
L
Ix Chel
10,297
1,030
83
8
2
179,107
0
L
Hades
9,059
906
17
2
2
160,056
0
L
Xing Tian
9,412
941
10
1
0
196,605
0
W
Hel
11,156
1,116
47
5
1
224,297
0
W
Anubis
12,379
1,238
73
7
4
183,222
0
W
Ymir
10,220
1,022
32
3
0
176,103
0
W
Izanami
10,597
1,060
78
8
1
167,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role