Player Matchup

Jing Wei
Jing Wei
Drakenguard5105
Jing Wei
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 98L
1,464 Elo+
Party 1
Merlin
Merlin
KidFlazh30
Merlin
Level 103
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 2L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
LARKPUP
Kuzenbo
Level 127
God Stats
3W - 2L
1,418 SR
Queue Stats
121W - 125L
1,464 Elo+
Party 1
Thanatos
Thanatos
bedusa
Thanatos
Level 94
God Stats
1W - 4L
1,584 SR
Queue Stats
139W - 99L
1,565 Elo+
Solo
Hades
Hades
xXAcidMassXx
Hades
Level 109
God Stats
5W - 3L
1,244 SR
Queue Stats
99W - 101L
1,441 Elo+
Solo
Team Averages
Level 103
1,503 SR
1,478 Elo+

VS

Team Averages
Level 96
1,469 SR
1,461 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
Level 86
God Stats
128W - 105L
1,575 SR
Queue Stats
452W - 401L
1,461 Elo+
Party 2
Serqet
Serqet
TheQueen9192
Serqet
Level 17
God Stats
2W - 5L
1,415 SR
Queue Stats
25W - 20L
1,394 Elo+
Party 2
Cerberus
Cerberus
XBLFrosty
Cerberus
Level 156
God Stats
1W - 1L
1,746 SR
Queue Stats
110W - 138L
1,495 Elo+
Party 3
Anubis
Anubis
ifritdragoon
Anubis
Level 101
God Stats
0W - 4L
1,107 SR
Queue Stats
151W - 174L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 0 / 2
5,112
511
3,708
4,713
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
KidFlazh30
Merlin
11
2 / 1 / 3
6,669
667
4,004
5,325
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
LARKPUP
Kuzenbo
8
0 / 0 / 3
5,295
530
4,156
7,173
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
bedusa
Thanatos
11
6 / 0 / 1
6,611
661
5,975
7,263
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,204
520
1,471
6,144
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 1 / 0
4,619
462
5,009
3,483
1,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
10
1 / 0 / 0
5,566
557
3,950
3,526
1,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
9
0 / 1 / 0
5,146
515
592
6,955
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
XBLFrosty
Cerberus
6
0 / 1 / 0
4,536
454
2,283
9,106
5,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
1 / 5 / 0
5,660
566
4,136
9,302
4,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
2
2
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Jing Wei
0
0
2
1
W
Merlin
KidFlazh30
Merlin
2
1
3
3.5
W
Kuzenbo
LARKPUP
Kuzenbo
0
0
3
1.5
L
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
1
0
0
1
L
Serqet
0
1
0
0
L
Cerberus
XBLFrosty
Cerberus
0
1
0
0
W
Thanatos
bedusa
Thanatos
6
0
1
6.5
L
Anubis
1
5
0
0.2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,314
Damage
15,970
30,618
Taken
32,372
13,058
Mitigated
14,907
17,266
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,009
1,872
0
932
3,483
1,239
0
873
2,610
0
32,823
W
Jing Wei
3,708
2,827
180
2,383
4,713
1,470
935
1,187
3,526
0
35,161
W
Merlin
KidFlazh30
Merlin
4,004
482
0
868
5,325
1,442
164
3,816
1,509
50,274
0
W
Kuzenbo
LARKPUP
Kuzenbo
4,156
2,333
0
2,769
7,173
5,193
353
1,096
5,932
16,028
0
L
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
3,950
676
0
625
3,526
1,702
0
1,311
2,093
37,021
0
L
Serqet
592
144
0
3,284
6,955
2,458
0
558
6,397
0
32,466
L
Cerberus
XBLFrosty
Cerberus
2,283
187
644
3,265
9,106
5,042
0
2,763
6,343
10,267
0
W
Thanatos
bedusa
Thanatos
5,975
2,695
0
8,378
7,263
2,688
0
614
6,611
0
42,345
L
Anubis
4,136
47
0
2,966
9,302
4,466
0
3,972
5,298
41,647
0
W
1,471
195
0
2,688
6,144
2,265
0
3,137
2,526
28,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
25,527
303
Minions Killed
279
0
Camps Cleared
0
928,043
Distance Traveled
879,797
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,619
462
52
5
0
164,884
0
W
Jing Wei
5,112
511
61
6
0
190,834
0
W
Merlin
6,669
667
88
9
0
169,286
0
W
Kuzenbo
5,295
530
13
1
0
154,353
1
L
Morgan Le Fay
5,566
557
54
5
0
175,810
6
L
Serqet
5,146
515
62
6
0
211,253
0
L
Cerberus
4,536
454
30
3
0
158,085
0
W
Thanatos
6,611
661
79
8
0
230,535
1
L
Anubis
5,660
566
81
8
0
169,765
2
W
Hades
5,204
520
62
6
0
183,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role