Player Matchup

Awilix
Awilix
DeeganLittleman0
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,480 Elo+
Party 2
Ix Chel
Ix Chel
Hellfires_Edge
Ix Chel
Level 129
God Stats
1W - 3L
1,371 SR
Queue Stats
45W - 40L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
silverstream23
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,469 Elo+
Party 2
Team Averages
Level 90
1,457 SR
1,478 Elo+

VS

Team Averages
Level 104
1,563 SR
1,376 Elo+
Ix Chel
Ix Chel
AnimeBlakk
Ix Chel
Level 87
God Stats
10W - 10L
1,449 SR
Queue Stats
261W - 278L
1,365 Elo+
Party 1
Guan Yu
Guan Yu
DRE-DUB46
Guan Yu
Level 121
God Stats
5W - 1L
1,681 SR
Queue Stats
51W - 63L
1,459 Elo+
Solo
Ah Puch
Ah Puch
LobosDenGaming
Ah Puch
Level 103
God Stats
6W - 6L
1,558 SR
Queue Stats
229W - 261L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,328
733
3,353
8,134
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 4
7,356
736
6,413
8,419
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 1
6,963
696
3,505
9,556
4,391
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AnimeBlakk
Ix Chel
13
1 / 1 / 6
7,554
755
5,140
4,222
1,521
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
DRE-DUB46
Guan Yu
13
2 / 2 / 5
8,367
837
5,936
10,564
8,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 3
8,458
846
11,823
6,069
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AnimeBlakk
Ix Chel
1
1
6
4
W
Guan Yu
DRE-DUB46
Guan Yu
2
2
5
2.25
L
2
3
1
0.83
L
0
3
4
0.67
W
5
2
3
3.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
22,899
26,109
Taken
20,855
9,126
Mitigated
13,120
2,703
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AnimeBlakk
Ix Chel
5,140
552
537
133
4,222
1,521
1,013
1,614
2,608
26,215
0
W
Guan Yu
DRE-DUB46
Guan Yu
5,936
568
1,981
2,602
10,564
8,796
222
6,565
3,999
1,069
19,252
L
3,353
890
53
445
8,134
2,288
0
4,933
3,201
0
20,029
L
6,413
877
230
1,358
8,419
2,447
0
5,502
2,903
43,078
0
W
11,823
414
0
1,121
6,069
2,803
704
1,796
4,273
31,142
815
L
3,505
330
19
598
9,556
4,391
0
7,173
2,350
15,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,647
Gold Earned
24,379
148
Minions Killed
125
0
Camps Cleared
0
539,936
Distance Traveled
613,088
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,554
755
45
5
0
205,442
0
W
Guan Yu
8,367
837
27
3
0
228,349
2
L
Awilix
7,328
733
44
4
0
188,069
0
L
Ix Chel
7,356
736
87
9
0
171,654
0
W
Ah Puch
8,458
846
53
5
0
179,297
0
L
Cthulhu
6,963
696
17
2
0
180,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role