Player Matchup

Mulan
Mulan
Eerie09
Mulan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,490 Elo+
Party 1
Ullr
Ullr
MastrTman
Ullr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,585 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Z4KU
Cu Chulainn
Level 77
God Stats
1W - 2L
1,495 SR
Queue Stats
108W - 103L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
nkp2369
Cthulhu
Level 74
God Stats
0W - 2L
1,272 SR
Queue Stats
67W - 81L
1,462 Elo+
Solo
Bastet
Bastet
ucheat247
Bastet
Level 95
God Stats
0W - 3L
1,192 SR
Queue Stats
95W - 93L
1,464 Elo+
Party 2
Team Averages
Level 89
1,392 SR
1,491 Elo+

VS

Team Averages
Level 93
1,503 SR
1,467 Elo+
Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Llamahunter44
Agni
Level 106
God Stats
8W - 2L
1,716 SR
Queue Stats
513W - 507L
1,477 Elo+
Solo
Ix Chel
Ix Chel
MediaRobot920
Ix Chel
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 195L
1,449 Elo+
Party 3
Neith
Neith
jawar692
Neith
Level 79
God Stats
4W - 7L
1,500 SR
Queue Stats
377W - 378L
1,455 Elo+
Party 3
Anubis
Anubis
teddybear8903
Anubis
Level 42
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 1L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eerie09
Mulan
16
7 / 5 / 7
8,945
895
12,209
16,262
11,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
16
5 / 4 / 5
8,036
804
4,741
10,139
4,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Z4KU
Cu Chulainn
10
0 / 2 / 6
6,437
644
3,654
5,320
5,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
nkp2369
Cthulhu
9
2 / 3 / 6
7,188
719
3,539
7,416
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
ucheat247
Bastet
15
4 / 5 / 6
7,686
769
10,051
11,253
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 6 / 11
8,716
872
6,668
12,557
15,642
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 4 / 10
9,774
977
12,344
8,718
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ix Chel
15
1 / 3 / 10
8,396
840
6,531
7,780
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
jawar692
Neith
18
6 / 2 / 10
9,984
998
12,146
10,847
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 6
8,556
856
6,337
9,443
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
18
Kills
19
19
Deaths
19
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
6
11
1.08
L
Mulan
Eerie09
Mulan
7
5
7
2.1
W
8
4
10
3.25
L
Ullr
5
4
5
1.88
W
Ix Chel
1
3
10
2
L
Cu Chulainn
Z4KU
Cu Chulainn
0
2
6
1.5
W
Neith
jawar692
Neith
6
2
10
5.5
L
Cthulhu
nkp2369
Cthulhu
2
3
6
1.67
W
3
4
6
1.5
L
Bastet
ucheat247
Bastet
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
44,026
50,390
Taken
49,345
31,551
Mitigated
33,221
11,314
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,668
2,339
233
1,929
12,557
15,642
537
206
12,351
0
12,843
L
Mulan
Eerie09
Mulan
12,209
1,443
532
2,468
16,262
11,325
0
8,595
7,667
0
19,665
W
12,344
225
1,610
1,016
8,718
3,788
1,266
732
7,986
25,212
0
L
Ullr
4,741
2,063
0
1,146
10,139
4,190
280
5,655
4,484
0
15,477
W
Ix Chel
6,531
1,478
3,879
1,739
7,780
3,595
794
1,066
6,714
18,171
0
L
Cu Chulainn
Z4KU
Cu Chulainn
3,654
560
0
555
5,320
5,114
0
2,413
2,907
0
6,417
W
Neith
jawar692
Neith
12,146
2,808
1,209
3,335
10,847
5,581
3,296
619
10,228
0
25,690
L
Cthulhu
nkp2369
Cthulhu
3,539
0
1,524
1,402
7,416
6,710
0
3,470
3,946
10,071
0
W
6,337
0
0
1,625
9,443
4,615
1,804
916
8,527
17,544
0
L
Bastet
ucheat247
Bastet
10,051
2,358
1,391
2,296
11,253
4,212
0
5,079
6,174
0
13,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
45,426
61
Minions Killed
117
0
Camps Cleared
0
744,462
Distance Traveled
969,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,716
872
13
1
0
184,075
0
L
Mulan
8,945
895
14
1
0
160,052
0
W
Agni
9,774
977
29
3
0
216,984
0
L
Ullr
8,036
804
23
2
0
177,992
0
W
Ix Chel
8,396
840
21
2
0
177,672
0
L
Cu Chulainn
6,437
644
6
1
0
127,467
0
W
Neith
9,984
998
24
2
0
200,987
0
L
Cthulhu
7,188
719
13
1
0
125,417
0
W
Anubis
8,556
856
30
3
0
189,480
0
L
Bastet
7,686
769
5
1
0
153,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role