Player Matchup

Rama
Rama
Maverick___33
Rama
Level 157
God Stats
0W - 2L
1,546 SR
Queue Stats
61W - 63L
1,547 Elo+
Party 1
Arachne
Arachne
Megaman425
Arachne
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 182L
1,546 Elo+
Solo
Ix Chel
Ix Chel
orcaorca333
Ix Chel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
santiagofg96
Kukulkan
Level 154
God Stats
0W - 1L
1,418 SR
Queue Stats
172W - 154L
1,561 Elo+
Solo
Thoth
Thoth
slashkillu
Thoth
Level 113
God Stats
1W - 1L
1,539 SR
Queue Stats
31W - 34L
1,479 Elo+
Party 1
Team Averages
Level 122
1,501 SR
1,525 Elo+

VS

Team Averages
Level 82
1,529 SR
1,534 Elo+
Morgan Le Fay
Morgan Le Fay
Bluemil
Morgan Le Fay
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 201L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Grincch9145
Cthulhu
Level 61
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 2
Ratatoskr
Ratatoskr
GucciGoooober
Ratatoskr
Level 129
God Stats
4W - 1L
1,438 SR
Queue Stats
228W - 232L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
MarnyBuey
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hera
Hera
dracmercito
Hera
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 161L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 6
9,698
647
11,515
23,258
10,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Megaman425
Arachne
1
0 / 0 / 0
3,748
250
0
0
0
Ix Chel
orcaorca333
Ix Chel
17
3 / 8 / 4
9,731
649
9,061
15,208
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
santiagofg96
Kukulkan
19
5 / 7 / 7
11,127
742
15,683
17,016
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
18
3 / 7 / 9
10,178
679
11,303
15,416
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bluemil
Morgan Le Fay
19
5 / 3 / 13
11,638
776
13,233
11,637
7,367
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Grincch9145
Cthulhu
20
9 / 5 / 9
13,092
873
14,529
20,386
35,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
GucciGoooober
Ratatoskr
18
3 / 5 / 15
11,354
757
12,282
17,252
21,040
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Zhong Kui
MarnyBuey
Zhong Kui
14
1 / 6 / 7
9,805
654
7,029
13,737
16,574
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 11
12,554
837
21,166
9,752
6,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
17
Kills
29
29
Deaths
21
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bluemil
Morgan Le Fay
5
3
13
3.83
W
Cthulhu
Grincch9145
Cthulhu
9
5
9
2.7
W
Ratatoskr
GucciGoooober
Ratatoskr
3
5
15
2.1
W
Zhong Kui
MarnyBuey
Zhong Kui
1
6
7
0.75
L
6
7
6
1.29
L
Arachne
Megaman425
Arachne
0
0
0
0
W
11
2
11
8.25
L
Ix Chel
orcaorca333
Ix Chel
3
8
4
0.63
L
Kukulkan
santiagofg96
Kukulkan
5
7
7
1.21
L
Thoth
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,562
Damage
68,239
70,898
Taken
72,764
30,023
Mitigated
86,878
20,962
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bluemil
Morgan Le Fay
13,233
563
1,314
1,687
11,637
7,367
2,236
5,308
6,329
26,837
0
W
Cthulhu
Grincch9145
Cthulhu
14,529
744
1,513
3,050
20,386
35,843
200
9,629
10,757
29,838
0
W
Ratatoskr
GucciGoooober
Ratatoskr
12,282
2,165
1,409
3,287
17,252
21,040
1,461
6,462
10,790
0
22,972
W
Zhong Kui
MarnyBuey
Zhong Kui
7,029
685
344
1,258
13,737
16,574
0
9,831
3,906
20,960
0
L
11,515
9,661
883
8,144
23,258
10,091
0
18,338
4,178
0
19,877
L
Arachne
Megaman425
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
21,166
3,402
3,214
2,238
9,752
6,054
4,439
4,817
4,935
45,013
0
L
Ix Chel
orcaorca333
Ix Chel
9,061
1,549
1,288
1,474
15,208
6,189
0
11,613
2,967
22,233
0
L
Kukulkan
santiagofg96
Kukulkan
15,683
438
1,298
3,019
17,016
7,815
0
12,486
4,116
41,525
0
L
Thoth
11,303
343
1,633
3,223
15,416
5,928
0
12,275
2,486
26,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
58,443
134
Minions Killed
165
0
Camps Cleared
0
954,140
Distance Traveled
1,372,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,638
776
32
2
0
278,625
0
W
Cthulhu
13,092
873
32
2
0
292,574
0
W
Ratatoskr
11,354
757
25
2
0
277,036
0
W
Zhong Kui
9,805
654
24
2
0
237,513
0
L
Rama
9,698
647
15
1
0
227,203
0
L
Arachne
3,748
250
0
0
0
0
0
W
Hera
12,554
837
52
3
0
286,808
0
L
Ix Chel
9,731
649
27
2
0
223,932
0
L
Kukulkan
11,127
742
56
4
0
254,126
0
L
Thoth
10,178
679
36
2
0
248,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role