Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DigiTheRogue
Horus
Level 118
God Stats
4W - 2L
1,464 SR
Queue Stats
135W - 129L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
chillinvibz
Cabrakan
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 102L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
eppisaurus
Sun Wukong
Level 139
God Stats
4W - 2L
1,310 SR
Queue Stats
525W - 452L
1,529 Elo+
Party 1
Tiamat
Tiamat
xX Cegerto Xx
Tiamat
Level 144
God Stats
1W - 2L
1,258 SR
Queue Stats
102W - 84L
1,522 Elo+
Party 1
Team Averages
Level 136
1,406 SR
1,493 Elo+

VS

Team Averages
Level 119
1,532 SR
1,523 Elo+
Ao Kuang
Ao Kuang
Bizzle_614
Ao Kuang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,502 Elo+
Solo
Thanatos
Thanatos
ChuckSlaps
Thanatos
Level 123
God Stats
1W - 1L
1,678 SR
Queue Stats
41W - 30L
1,585 Elo+
Solo
Hou Yi
Hou Yi
GigabyteBat
Hou Yi
Level 146
God Stats
3W - 7L
1,468 SR
Queue Stats
430W - 394L
1,491 Elo+
Solo
Sylvanus
Sylvanus
blancosenpai
Sylvanus
Level 153
God Stats
8W - 11L
1,516 SR
Queue Stats
874W - 892L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
cognate-buzzard5
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
14 / 0 / 15
11,777
981
28,176
14,070
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
8 / 2 / 22
11,019
918
11,406
21,998
25,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
chillinvibz
Cabrakan
13
0 / 3 / 24
9,289
774
7,827
18,863
28,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
eppisaurus
Sun Wukong
16
5 / 1 / 21
9,834
820
12,150
14,638
17,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 26
10,252
854
20,028
15,628
17,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bizzle_614
Ao Kuang
12
2 / 10 / 2
7,855
655
8,118
18,306
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ChuckSlaps
Thanatos
14
2 / 6 / 1
8,196
683
10,329
14,523
11,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
13
0 / 4 / 2
7,622
635
11,737
12,173
6,266
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
blancosenpai
Sylvanus
15
2 / 5 / 2
9,373
781
12,647
20,768
21,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
cognate-buzzard5
Cu Chulainn
13
0 / 7 / 2
7,744
645
16,024
20,966
24,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
15
32
Kills
6
6
Deaths
32
108
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
14
0
15
21.5
L
Ao Kuang
Bizzle_614
Ao Kuang
2
10
2
0.3
L
Thanatos
ChuckSlaps
Thanatos
2
6
1
0.42
W
8
2
22
9.5
L
Hou Yi
0
4
2
0.25
L
Sylvanus
blancosenpai
Sylvanus
2
5
2
0.6
W
Cabrakan
chillinvibz
Cabrakan
0
3
24
4
L
Cu Chulainn
cognate-buzzard5
Cu Chulainn
0
7
2
0.14
W
Sun Wukong
eppisaurus
Sun Wukong
5
1
21
15.5
W
5
0
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,587
Damage
58,855
85,197
Taken
86,736
97,695
Mitigated
71,888
45,580
Healing
25,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
28,176
12,877
1,387
1,959
14,070
7,697
2,982
4,263
9,602
50,897
0
L
Ao Kuang
Bizzle_614
Ao Kuang
8,118
1,945
669
2,443
18,306
9,264
0
12,114
6,192
19,733
0
L
Thanatos
ChuckSlaps
Thanatos
10,329
694
1,218
4,695
14,523
11,339
0
9,985
4,538
1,397
24,351
W
11,406
5,621
14,921
11,793
21,998
25,818
1,343
4,221
16,828
0
15,279
L
Hou Yi
11,737
6,528
389
1,300
12,173
6,266
0
7,387
4,786
0
32,429
L
Sylvanus
blancosenpai
Sylvanus
12,647
2,287
7,168
5,724
20,768
21,002
0
13,670
7,098
21,552
0
W
Cabrakan
chillinvibz
Cabrakan
7,827
946
746
1,687
18,863
28,835
1,012
4,425
14,231
14,807
0
L
Cu Chulainn
cognate-buzzard5
Cu Chulainn
16,024
2,221
620
1,507
20,966
24,017
0
12,875
8,091
0
44,925
W
Sun Wukong
eppisaurus
Sun Wukong
12,150
1,354
3,155
2,968
14,638
17,604
543
3,514
10,995
0
19,978
W
20,028
3,021
1,748
5,216
15,628
17,741
2,382
4,655
10,868
41,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,171
Gold Earned
40,790
145
Minions Killed
130
0
Camps Cleared
0
1,268,998
Distance Traveled
1,001,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,777
981
76
6
0
219,327
0
L
Ao Kuang
7,855
655
21
2
0
168,788
0
L
Thanatos
8,196
683
19
2
0
241,280
0
W
Horus
11,019
918
4
0
0
265,234
0
L
Hou Yi
7,622
635
42
4
0
199,163
0
L
Sylvanus
9,373
781
9
1
0
202,217
0
W
Cabrakan
9,289
774
10
1
0
210,634
0
L
Cu Chulainn
7,744
645
39
3
0
190,172
0
W
Sun Wukong
9,834
820
20
2
0
288,057
0
W
Tiamat
10,252
854
35
3
0
285,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role