Player Matchup

Kuzenbo
Kuzenbo
Calzaroni
Kuzenbo
Level 172
God Stats
0W - 2L
1,649 SR
Queue Stats
4W - 12L
1,451 Elo+
Solo
Guan Yu
Guan Yu
IJustShotMyself
Guan Yu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,702 Elo+
Party 1
Anhur
Anhur
Xtremeagle
Anhur
Level 122
God Stats
8W - 11L
1,497 SR
Queue Stats
541W - 533L
1,631 Elo+
Solo
Neith
Neith
s2kwaveees
Neith
Level 119
God Stats
4W - 3L
1,798 SR
Queue Stats
178W - 175L
1,461 Elo+
Solo
Discordia
Discordia
xxTDragonlordxx
Discordia
Level 115
God Stats
2W - 2L
1,518 SR
Queue Stats
157W - 162L
1,490 Elo+
Party 1
Team Averages
Level 128
1,593 SR
1,547 Elo+

VS

Team Averages
Level 120
1,486 SR
1,550 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Herd
Hera
Level 115
God Stats
1W - 1L
1,296 SR
Queue Stats
47W - 38L
1,536 Elo+
Solo
Charybdis
Charybdis
Lamminator
Charybdis
Level 116
God Stats
4W - 1L
1,475 SR
Queue Stats
105W - 101L
1,511 Elo+
Solo
Pele
Pele
MidniteDlite387
Pele
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,540 Elo+
Solo
Sobek
Sobek
memo1705
Sobek
Level 88
God Stats
6W - 5L
1,658 SR
Queue Stats
393W - 368L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calzaroni
Kuzenbo
6
0 / 1 / 0
5,239
655
31
2,121
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 7
8,287
1,036
7,888
10,274
9,878
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
14
3 / 3 / 8
7,322
915
9,155
7,461
2,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
13
1 / 3 / 8
6,936
867
7,496
7,410
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
xxTDragonlordxx
Discordia
13
3 / 3 / 4
7,054
882
11,867
6,662
2,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 2 / 9
8,041
1,005
2,650
11,843
8,353
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hera
Herd
Hera
15
7 / 3 / 4
8,652
1,082
11,574
9,990
3,560
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Lamminator
Charybdis
12
2 / 4 / 8
7,442
930
4,460
9,285
3,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 6
7,344
918
6,015
9,315
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
memo1705
Sobek
13
2 / 1 / 8
8,073
1,009
5,376
11,789
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
12
Kills
13
13
Deaths
14
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
9
2.75
L
Kuzenbo
Calzaroni
Kuzenbo
0
1
0
0
W
Hera
Herd
Hera
7
3
4
3
L
5
3
7
2.83
W
Charybdis
Lamminator
Charybdis
2
4
8
1.5
W
1
4
6
1
L
Anhur
3
3
8
2.33
W
Sobek
memo1705
Sobek
2
1
8
6
L
Neith
1
3
8
1.67
L
Discordia
xxTDragonlordxx
Discordia
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,437
Damage
30,075
33,928
Taken
52,222
20,401
Mitigated
31,668
9,616
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,650
144
6,254
4,247
11,843
8,353
523
2,438
9,405
0
4,463
L
Kuzenbo
Calzaroni
Kuzenbo
31
25
329
65
2,121
2,117
0
347
1,774
33
0
W
Hera
Herd
Hera
11,574
3,754
1,006
2,122
9,990
3,560
3,248
2,858
7,132
24,469
0
L
7,888
585
1,749
2,201
10,274
9,878
0
6,047
4,227
366
11,768
W
Charybdis
Lamminator
Charybdis
4,460
1,465
0
0
9,285
3,531
1,363
2,481
6,804
0
7,878
W
6,015
952
1,189
728
9,315
3,593
2,249
2,294
7,021
0
19,921
L
Anhur
9,155
4,691
580
1,204
7,461
2,654
147
3,384
4,077
0
16,478
W
Sobek
memo1705
Sobek
5,376
36
868
3,378
11,789
12,631
865
2,087
9,702
9,395
0
L
Neith
7,496
1,872
744
1,351
7,410
3,016
0
4,043
3,367
0
20,043
L
Discordia
xxTDragonlordxx
Discordia
11,867
1,140
274
1,119
6,662
2,736
150
3,129
3,533
20,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,838
Gold Earned
39,552
68
Minions Killed
88
0
Camps Cleared
0
677,036
Distance Traveled
788,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,041
1,005
2
0
0
133,951
0
L
Kuzenbo
5,239
655
0
0
0
16,904
0
W
Hera
8,652
1,082
41
5
0
161,539
0
L
Guan Yu
8,287
1,036
5
1
0
191,363
0
W
Charybdis
7,442
930
11
1
0
144,662
0
W
Pele
7,344
918
30
4
0
169,888
0
L
Anhur
7,322
915
13
2
0
152,520
0
W
Sobek
8,073
1,009
4
1
0
178,226
0
L
Neith
6,936
867
26
3
0
160,092
0
L
Discordia
7,054
882
24
3
0
156,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role