Player Matchup

Ix Chel
Ix Chel
OdyIsMyDog
Ix Chel
Level 97
God Stats
7W - 4L
1,727 SR
Queue Stats
63W - 61L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
PirateMarocain
Danzaburou
Level 98
God Stats
4W - 1L
1,728 SR
Queue Stats
97W - 91L
1,618 Elo+
Party 1
Shiva
Shiva
lekingdelest
Shiva
Level 57
God Stats
26W - 19L
1,530 SR
Queue Stats
85W - 85L
1,607 Elo+
Party 1
Team Averages
Level 84
1,662 SR
1,621 Elo+

VS

Team Averages
Level 73
1,522 SR
1,532 Elo+
Fenrir
Fenrir
GoosesLoose1
Fenrir
Level 58
God Stats
1W - 3L
1,567 SR
Queue Stats
111W - 126L
1,597 Elo+
Solo
Kukulkan
Kukulkan
Mictlantecuitli
Kukulkan
Level 87
God Stats
7W - 5L
1,500 SR
Queue Stats
156W - 151L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mjern
Ah Muzen Cab
Level 73
God Stats
15W - 13L
1,500 SR
Queue Stats
35W - 50L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
OdyIsMyDog
Ix Chel
12
4 / 1 / 5
7,483
831
5,248
5,786
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
PirateMarocain
Danzaburou
12
5 / 1 / 3
7,639
849
6,877
7,377
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 8
7,312
812
6,753
10,084
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 3 / 3
6,142
682
1,659
6,828
3,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
12
2 / 2 / 2
7,153
795
5,821
6,309
2,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Mjern
Ah Muzen Cab
11
1 / 6 / 2
6,658
740
2,254
8,542
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
3
4
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
3
0.5
L
Kukulkan
2
2
2
1.5
L
Ah Muzen Cab
Mjern
Ah Muzen Cab
1
6
2
0.33
W
Ix Chel
OdyIsMyDog
Ix Chel
4
1
5
6.5
W
Danzaburou
PirateMarocain
Danzaburou
5
1
3
6.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,878
Damage
9,734
23,247
Taken
21,679
10,540
Mitigated
9,093
9,476
Healing
1,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,659
139
603
642
6,828
3,368
0
3,030
3,798
0
5,567
L
Kukulkan
5,821
706
0
0
6,309
2,775
0
186
6,123
29,181
0
L
Ah Muzen Cab
Mjern
Ah Muzen Cab
2,254
720
0
0
8,542
2,950
0
2,048
6,494
0
7,917
W
Ix Chel
OdyIsMyDog
Ix Chel
5,248
487
826
1,803
5,786
2,103
14
1,289
4,497
24,572
0
W
Danzaburou
PirateMarocain
Danzaburou
6,877
3,050
0
3,222
7,377
2,379
2,533
941
5,259
0
36,509
W
6,753
952
1,001
2,624
10,084
6,058
266
3,652
5,957
0
20,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,434
Gold Earned
19,953
124
Minions Killed
75
0
Camps Cleared
0
519,911
Distance Traveled
400,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,142
682
9
1
0
106,758
2
L
Kukulkan
7,153
795
55
6
0
148,819
0
L
Ah Muzen Cab
6,658
740
11
1
0
144,546
0
W
Ix Chel
7,483
831
47
5
0
174,537
0
W
Danzaburou
7,639
849
56
6
0
160,599
0
W
Shiva
7,312
812
21
2
0
184,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role