Player Matchup

Ix Chel
Ix Chel
Chasehc123
Ix Chel
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,502 Elo+
Party 1
Hercules
Hercules
FatTriscuit
Hercules
Level 98
God Stats
4W - 1L
1,587 SR
Queue Stats
43W - 31L
1,539 Elo+
Party 1
Sobek
Sobek
GoodKingGoon
Sobek
Level 67
God Stats
2W - 0L
1,745 SR
Queue Stats
30W - 31L
1,447 Elo+
Party 1
Chang'e
Chang'e
RabidChipmunk
Chang'e
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,588 Elo+
Party 3
Thor
Thor
ScaryMustache
Thor
Level 155
God Stats
5W - 9L
1,672 SR
Queue Stats
148W - 137L
1,613 Elo+
Party 3
Team Averages
Level 107
1,601 SR
1,538 Elo+

VS

Team Averages
Level 91
1,574 SR
1,612 Elo+
Cthulhu
Cthulhu
DONTBETAKEN
Cthulhu
Level 109
God Stats
4W - 5L
1,637 SR
Queue Stats
89W - 91L
1,608 Elo+
Party 2
Kali
Kali
NathanFMY
Kali
Level 101
God Stats
4W - 3L
1,847 SR
Queue Stats
97W - 96L
1,534 Elo+
Party 2
Merlin
Merlin
RabidMike
Merlin
Level 146
God Stats
0W - 2L
1,492 SR
Queue Stats
12W - 7L
1,688 Elo+
Solo
Hou Yi
Hou Yi
RandomiZerV2
Hou Yi
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 33L
1,579 Elo+
Party 2
Hercules
Hercules
braccotaco21
Hercules
Level 16
God Stats
3W - 13L
1,395 SR
Queue Stats
26W - 25L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chasehc123
Ix Chel
13
2 / 2 / 13
7,146
715
8,678
8,288
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
FatTriscuit
Hercules
14
6 / 1 / 15
8,058
806
9,248
12,739
12,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 3 / 17
7,587
759
4,724
13,946
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
15
10 / 0 / 8
8,755
876
18,522
10,054
4,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
9 / 1 / 10
9,404
940
10,161
9,011
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DONTBETAKEN
Cthulhu
13
1 / 6 / 3
7,385
739
9,092
14,100
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
12
1 / 7 / 3
6,766
677
2,422
11,494
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
RabidMike
Merlin
15
2 / 4 / 3
7,879
788
11,294
7,796
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
12
0 / 6 / 2
6,656
666
4,840
11,032
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
braccotaco21
Hercules
13
2 / 5 / 2
6,980
698
6,595
13,268
11,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
28
Kills
6
7
Deaths
28
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Chasehc123
Ix Chel
2
2
13
4.25
L
Cthulhu
DONTBETAKEN
Cthulhu
1
6
3
0.42
W
Hercules
FatTriscuit
Hercules
6
1
15
13.5
W
1
3
17
3.17
L
Kali
1
7
3
0.36
W
Chang'e
10
0
8
14
L
Merlin
RabidMike
Merlin
2
4
3
0.88
L
Hou Yi
0
6
2
0.17
W
9
1
10
14
L
Hercules
braccotaco21
Hercules
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,333
Damage
34,243
54,038
Taken
57,690
39,195
Mitigated
37,887
14,556
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Chasehc123
Ix Chel
8,678
1,597
999
446
8,288
3,871
218
3,900
4,269
22,112
0
L
Cthulhu
DONTBETAKEN
Cthulhu
9,092
428
204
1,001
14,100
14,721
0
8,153
5,947
22,011
0
W
Hercules
FatTriscuit
Hercules
9,248
2,655
0
3,748
12,739
12,468
429
4,014
8,409
0
21,049
W
4,724
721
0
1,849
13,946
14,254
420
4,440
9,041
8,549
0
L
Kali
2,422
905
0
874
11,494
4,557
0
6,978
4,516
0
9,566
W
Chang'e
18,522
1,783
2,723
4,191
10,054
4,364
518
4,698
5,161
37,520
0
L
Merlin
RabidMike
Merlin
11,294
606
0
500
7,796
2,865
0
3,771
4,025
32,226
0
L
Hou Yi
4,840
2,078
0
217
11,032
4,623
0
4,118
6,914
0
17,499
W
10,161
823
0
600
9,011
4,238
0
1,957
6,772
0
43,900
L
Hercules
braccotaco21
Hercules
6,595
1,037
0
4,119
13,268
11,121
0
8,904
4,364
0
15,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
35,666
201
Minions Killed
142
0
Camps Cleared
0
1,082,115
Distance Traveled
954,809
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,146
715
23
2
0
191,224
0
L
Cthulhu
7,385
739
22
2
0
206,386
0
W
Hercules
8,058
806
31
3
0
245,198
2
W
Sobek
7,587
759
6
1
0
207,124
0
L
Kali
6,766
677
20
2
0
187,914
0
W
Chang'e
8,755
876
54
5
0
207,058
0
L
Merlin
7,879
788
47
5
0
214,521
0
L
Hou Yi
6,656
666
29
3
0
177,805
0
W
Thor
9,404
940
87
9
0
231,511
0
L
Hercules
6,980
698
24
2
0
168,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role