Player Matchup

Loki
Loki
Bxredguy_TTV
Loki
Level 86
God Stats
38W - 47L
1,426 SR
Queue Stats
58W - 116L
1,177 Elo+
Party 2
Neith
Neith
SouffleFoxXD
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TTVKjdhoward2009
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 37L
1,004 Elo+
Party 2
Team Averages
Level 34
1,475 SR
1,227 Elo+

VS

Team Averages
Level 24
1,600 SR
1,390 Elo+
Chang'e
Chang'e
Go 4g
Chang'e
Level 47
God Stats
2W - 2L
1,551 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
KangarooJew
Cthulhu
Level 13
God Stats
3W - 2L
1,551 SR
Queue Stats
3W - 6L
1,390 Elo+
Party 1
Medusa
Medusa
Vazt4877
Medusa
Level 13
God Stats
2W - 1L
1,696 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,178
818
4,577
6,342
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 8 / 4
6,722
672
5,039
10,183
4,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 5 / 4
6,794
679
5,689
7,914
3,151
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Go 4g
Chang'e
14
5 / 2 / 8
8,477
848
5,024
7,344
2,825
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KangarooJew
Cthulhu
13
3 / 4 / 4
8,084
808
1,705
11,529
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Vazt4877
Medusa
13
6 / 1 / 6
8,547
855
10,943
9,927
4,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
14
14
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
1
2
6
W
Chang'e
Go 4g
Chang'e
5
2
8
4.5
W
Cthulhu
KangarooJew
Cthulhu
3
4
4
1.25
L
0
8
4
0.25
L
1
5
4
0.6
W
Medusa
Vazt4877
Medusa
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
17,672
24,439
Taken
28,800
10,154
Mitigated
17,478
255
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,577
635
0
0
6,342
2,667
1,096
1,386
4,845
0
23,103
W
Chang'e
Go 4g
Chang'e
5,024
216
1,696
2,364
7,344
2,825
586
984
6,348
32,272
0
W
Cthulhu
KangarooJew
Cthulhu
1,705
103
0
1,913
11,529
10,375
1,231
3,235
8,266
16,934
0
L
5,039
1,658
0
255
10,183
4,336
0
2,397
7,738
0
10,349
L
5,689
1,071
0
0
7,914
3,151
170
2,653
5,107
14,731
0
W
Medusa
Vazt4877
Medusa
10,943
7,154
0
2,151
9,927
4,278
871
1,932
7,977
0
30,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,694
Gold Earned
25,108
73
Minions Killed
110
0
Camps Cleared
0
431,278
Distance Traveled
567,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,178
818
37
4
0
173,759
0
W
Chang'e
8,477
848
57
6
0
177,232
0
W
Cthulhu
8,084
808
21
2
0
187,210
0
L
Neith
6,722
672
8
1
0
135,323
0
L
Kukulkan
6,794
679
28
3
0
122,196
0
W
Medusa
8,547
855
32
3
0
203,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role