Player Matchup

Ix Chel
Ix Chel
BarbieElectra
Ix Chel
Level 119
God Stats
3W - 3L
1,466 SR
Queue Stats
77W - 77L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
GGN Orphan
Ratatoskr
Level 129
God Stats
19W - 33L
1,391 SR
Queue Stats
487W - 486L
1,443 Elo+
Solo
Ymir
Ymir
StaticStats17
Ymir
Level 81
God Stats
8W - 7L
1,512 SR
Queue Stats
212W - 218L
1,454 Elo+
Solo
Jing Wei
Jing Wei
SuLiiSaulHP
Jing Wei
Level 59
God Stats
28W - 25L
1,512 SR
Queue Stats
115W - 122L
1,412 Elo+
Solo
Thor
Thor
TTV Rafaflipper
Thor
Level 120
God Stats
15W - 8L
1,591 SR
Queue Stats
466W - 436L
1,496 Elo+
Solo
Team Averages
Level 102
1,495 SR
1,468 Elo+

VS

Team Averages
Level 95
1,507 SR
1,459 Elo+
Danzaburou
Danzaburou
AnzuKahn
Danzaburou
Level 89
God Stats
1W - 3L
1,594 SR
Queue Stats
188W - 167L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eliub19
Cthulhu
Level 127
God Stats
12W - 12L
1,535 SR
Queue Stats
492W - 457L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
GOOSEjuiser
Ao Kuang
Level 69
God Stats
3W - 4L
1,447 SR
Queue Stats
54W - 61L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
MortalisMus1984
Cu Chulainn
Level 64
God Stats
25W - 25L
1,426 SR
Queue Stats
245W - 230L
1,426 Elo+
Solo
Hades
Hades
Strambi101
Hades
Level 127
God Stats
13W - 8L
1,532 SR
Queue Stats
30W - 31L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
18
17 / 2 / 12
12,896
586
31,361
16,410
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
GGN Orphan
Ratatoskr
18
9 / 5 / 16
12,125
551
15,558
21,183
11,663
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 22
10,662
485
10,251
23,963
32,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
SuLiiSaulHP
Jing Wei
18
7 / 7 / 12
11,405
518
15,190
19,950
9,735
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 4 / 9
10,833
492
8,107
18,686
16,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnzuKahn
Danzaburou
18
9 / 5 / 5
13,174
599
22,284
20,993
9,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Eliub19
Cthulhu
14
2 / 8 / 10
10,007
455
11,745
25,545
26,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
GOOSEjuiser
Ao Kuang
14
2 / 9 / 2
9,826
447
7,023
22,478
8,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
MortalisMus1984
Cu Chulainn
17
4 / 4 / 2
11,977
544
14,726
26,737
37,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
16
3 / 11 / 2
10,560
480
13,047
19,412
13,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
36
Kills
20
20
Deaths
37
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnzuKahn
Danzaburou
9
5
5
2.3
W
Ix Chel
17
2
12
11.5
L
Cthulhu
Eliub19
Cthulhu
2
8
10
0.88
W
Ratatoskr
GGN Orphan
Ratatoskr
9
5
16
3.4
L
Ao Kuang
GOOSEjuiser
Ao Kuang
2
9
2
0.33
L
Cu Chulainn
MortalisMus1984
Cu Chulainn
4
4
2
1.25
W
3
2
22
7
L
Hades
3
11
2
0.36
W
Jing Wei
SuLiiSaulHP
Jing Wei
7
7
12
1.86
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,467
Damage
68,825
100,192
Taken
115,165
79,874
Mitigated
95,366
28,123
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnzuKahn
Danzaburou
22,284
12,074
0
8,064
20,993
9,223
0
8,207
12,786
0
110,697
W
Ix Chel
31,361
4,908
3,942
6,870
16,410
9,587
1,661
8,018
8,392
95,342
0
L
Cthulhu
Eliub19
Cthulhu
11,745
307
827
3,720
25,545
26,730
0
11,759
13,786
41,041
0
W
Ratatoskr
GGN Orphan
Ratatoskr
15,558
3,467
0
3,971
21,183
11,663
1,322
6,903
14,280
0
85,363
L
Ao Kuang
GOOSEjuiser
Ao Kuang
7,023
2,162
0
1,490
22,478
8,701
546
10,129
12,349
64,888
180
L
Cu Chulainn
MortalisMus1984
Cu Chulainn
14,726
1,817
0
2,915
26,737
37,395
315
6,953
19,784
4,507
84,351
W
10,251
1,943
795
5,653
23,963
32,876
289
8,451
15,512
31,549
0
L
Hades
13,047
298
240
3,004
19,412
13,317
111
8,038
11,374
58,607
0
W
Jing Wei
SuLiiSaulHP
Jing Wei
15,190
12,075
0
1,613
19,950
9,735
843
8,299
11,651
0
76,703
W
8,107
2,400
0
5,279
18,686
16,013
930
3,249
15,437
0
91,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,921
Gold Earned
55,544
489
Minions Killed
463
0
Camps Cleared
0
2,031,654
Distance Traveled
1,894,941
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,174
599
122
6
0
389,389
5
W
Ix Chel
12,896
586
122
6
0
410,188
2
L
Cthulhu
10,007
455
60
3
0
397,541
2
W
Ratatoskr
12,125
551
108
5
0
454,385
0
L
Ao Kuang
9,826
447
68
3
0
412,094
4
L
Cu Chulainn
11,977
544
143
7
0
362,979
3
W
Ymir
10,662
485
25
1
0
388,782
3
L
Hades
10,560
480
70
3
0
332,938
0
W
Jing Wei
11,405
518
91
4
0
421,780
4
W
Thor
10,833
492
143
7
0
356,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role