Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TOGSASOOSON
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,743 Elo+
Party 1
Anubis
Anubis
TheFreakyTopHat
Anubis
Level 84
God Stats
4W - 3L
1,491 SR
Queue Stats
324W - 314L
1,559 Elo+
Party 1
Hades
Hades
Underpaid_Gamer
Hades
Level 215
God Stats
1W - 0L
1,311 SR
Queue Stats
113W - 136L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
some1namedjoe
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,534 Elo+
Party 1
Team Averages
Level 144
1,460 SR
1,575 Elo+

VS

Team Averages
Level 125
1,542 SR
1,480 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CapitateStalked
Chang'e
Level 124
God Stats
0W - 1L
1,670 SR
Queue Stats
35W - 29L
1,557 Elo+
Solo
Chronos
Chronos
SERMAIN234
Chronos
Level 108
God Stats
1W - 2L
1,269 SR
Queue Stats
78W - 80L
1,367 Elo+
Solo
Hades
Hades
SpamL0rd
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
cozyxyz
Gilgamesh
Level 132
God Stats
1W - 2L
1,770 SR
Queue Stats
195W - 176L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 0
6,568
657
4,996
5,900
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TOGSASOOSON
Amaterasu
10
1 / 1 / 5
5,968
597
2,430
8,198
5,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 1
6,953
695
8,479
6,117
3,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 1
6,290
629
4,733
6,655
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 0
6,632
663
4,729
7,605
5,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 2 / 0
5,757
576
4,098
6,986
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
5,058
506
3,467
7,789
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
SERMAIN234
Chronos
9
1 / 2 / 1
5,356
536
1,618
7,892
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
SpamL0rd
Hades
8
0 / 5 / 1
4,794
479
4,430
8,883
4,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
cozyxyz
Gilgamesh
11
1 / 0 / 1
5,834
583
3,807
7,447
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
3
3
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
0
3
L
Jing Wei
 
Jing Wei
1
2
0
0.5
L
0
3
0
0
L
Chronos
SERMAIN234
Chronos
1
2
1
0.75
L
Hades
SpamL0rd
Hades
0
5
1
0.1
W
Amaterasu
TOGSASOOSON
Amaterasu
1
1
5
3.5
W
3
2
1
1.75
W
1
0
1
1.5
L
Gilgamesh
cozyxyz
Gilgamesh
1
0
1
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
17,420
34,475
Taken
38,997
19,604
Mitigated
13,432
13,593
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,996
3,566
0
1,521
5,900
2,131
762
2,395
3,505
0
52,354
L
Jing Wei
 
Jing Wei
4,098
3,312
0
2,904
6,986
2,314
0
677
6,309
0
43,281
L
3,467
298
40
1,789
7,789
2,074
52
1,567
6,222
27,978
0
L
Chronos
SERMAIN234
Chronos
1,618
241
0
517
7,892
2,086
0
5,339
2,553
30,423
0
L
Hades
SpamL0rd
Hades
4,430
1,104
253
1,728
8,883
4,258
0
3,292
5,591
20,844
0
W
Amaterasu
TOGSASOOSON
Amaterasu
2,430
586
0
866
8,198
5,939
114
1,683
6,515
0
10,814
W
8,479
137
0
2,805
6,117
3,064
350
1,671
4,446
52,840
0
W
4,733
224
284
4,241
6,655
3,161
177
756
5,899
46,439
0
L
Gilgamesh
cozyxyz
Gilgamesh
3,807
1,480
0
722
7,447
2,700
0
2,337
5,110
0
45,441
W
4,729
1,749
0
3,876
7,605
5,309
0
3,010
4,595
0
39,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
26,799
354
Minions Killed
290
0
Camps Cleared
0
1,068,107
Distance Traveled
1,036,128
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,568
657
100
10
0
211,948
2
L
Jing Wei
5,757
576
72
7
0
206,517
1
L
Chang'e
5,058
506
46
5
0
202,632
6
L
Chronos
5,356
536
58
6
0
175,454
0
L
Hades
4,794
479
37
4
0
198,410
2
W
Amaterasu
5,968
597
18
2
0
240,416
0
W
Anubis
6,953
695
94
9
0
196,570
4
W
Hades
6,290
629
85
9
0
235,818
0
L
Gilgamesh
5,834
583
77
8
0
253,115
0
W
Ne Zha
6,632
663
57
6
0
183,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role