Player Matchup

Ao Kuang
Ao Kuang
AIphaBetaGamma
Ao Kuang
Level 155
God Stats
4W - 6L
1,452 SR
Queue Stats
436W - 431L
1,440 Elo+
Solo
Rama
Rama
DoctorP00
Rama
Level 86
God Stats
4W - 2L
1,610 SR
Queue Stats
49W - 52L
1,541 Elo+
Party 2
Yu Huang
Yu Huang
Swachu69
Yu Huang
Level 119
God Stats
2W - 0L
1,712 SR
Queue Stats
108W - 105L
1,537 Elo+
Party 2
Bastet
Bastet
Warch1
Bastet
Level 123
God Stats
3W - 0L
1,525 SR
Queue Stats
253W - 232L
1,507 Elo+
Solo
Shiva
Shiva
plejBrian
Shiva
Level 66
God Stats
1W - 0L
1,202 SR
Queue Stats
9W - 10L
1,423 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,490 Elo+

VS

Team Averages
Level 122
1,509 SR
1,566 Elo+
Ymir
Ymir
Bussyologist
Ymir
Level 83
God Stats
1W - 1L
1,458 SR
Queue Stats
100W - 81L
1,586 Elo+
Party 1
Yu Huang
Yu Huang
Weemsly
Yu Huang
Level 124
God Stats
2W - 2L
1,621 SR
Queue Stats
98W - 86L
1,577 Elo+
Party 1
Serqet
Serqet
WokthePlank
Serqet
Level 148
God Stats
0W - 2L
1,301 SR
Queue Stats
101W - 90L
1,563 Elo+
Party 1
Chaac
Chaac
slimjim640
Chaac
Level 106
God Stats
1W - 1L
1,666 SR
Queue Stats
15W - 16L
1,557 Elo+
Party 1
Eset
Eset
xxBanzaixx
Eset
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
395W - 373L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
7 / 3 / 14
9,884
988
8,756
15,672
18,229
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
14
3 / 1 / 11
8,592
859
8,698
9,000
5,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yu Huang
Swachu69
Yu Huang
16
7 / 3 / 15
9,770
977
16,807
9,972
6,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Warch1
Bastet
17
7 / 0 / 18
10,064
1,006
12,700
12,503
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shiva
plejBrian
Shiva
16
3 / 3 / 19
9,653
965
7,829
14,816
16,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,308
831
5,513
14,052
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Weemsly
Yu Huang
14
2 / 5 / 5
7,735
774
13,239
10,339
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
12
2 / 7 / 3
6,859
686
9,445
10,180
5,308
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
14
3 / 5 / 3
7,533
753
6,866
13,630
14,780
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
0 / 6 / 2
6,516
652
4,791
9,205
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
27
Kills
9
10
Deaths
27
77
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
3
14
4.67
L
2
4
3
0.88
W
Rama
3
1
11
8.5
W
Yu Huang
Swachu69
Yu Huang
7
3
15
4.83
W
Bastet
Warch1
Bastet
7
0
18
16
L
Yu Huang
Weemsly
Yu Huang
2
5
5
0.9
L
Serqet
2
7
3
0.5
W
Shiva
plejBrian
Shiva
3
3
19
4.17
L
Chaac
3
5
3
0.9
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,790
Damage
39,854
61,963
Taken
57,406
53,227
Mitigated
46,064
27,063
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,756
1,599
845
6,022
15,672
18,229
764
6,079
9,059
13,399
0
L
5,513
703
329
608
14,052
18,375
0
5,202
8,850
10,804
0
W
Rama
8,698
5,566
639
2,926
9,000
5,001
3,731
3,549
4,899
0
23,455
W
Yu Huang
Swachu69
Yu Huang
16,807
1,130
274
1,290
9,972
6,087
2,354
3,626
6,346
26,776
0
W
Bastet
Warch1
Bastet
12,700
2,799
3,009
5,426
12,503
7,123
663
5,107
7,228
0
24,313
L
Yu Huang
Weemsly
Yu Huang
13,239
1,433
344
997
10,339
4,589
0
5,687
4,652
23,980
0
L
Serqet
9,445
1,380
703
308
10,180
5,308
0
4,306
5,874
0
12,277
W
Shiva
plejBrian
Shiva
7,829
857
2,839
3,793
14,816
16,787
404
5,182
9,634
0
16,390
L
Chaac
6,866
884
512
2,701
13,630
14,780
0
5,058
8,572
0
17,736
L
4,791
33
413
1,158
9,205
3,012
0
5,310
3,895
7,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
36,951
120
Minions Killed
90
0
Camps Cleared
0
1,081,651
Distance Traveled
870,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,884
988
13
1
0
211,798
0
L
Ymir
8,308
831
21
2
0
167,385
0
W
Rama
8,592
859
31
3
0
184,064
0
W
Yu Huang
9,770
977
20
2
0
210,046
0
W
Bastet
10,064
1,006
41
4
0
258,528
0
L
Yu Huang
7,735
774
30
3
0
179,001
0
L
Serqet
6,859
686
15
2
0
174,443
0
W
Shiva
9,653
965
15
2
0
217,215
0
L
Chaac
7,533
753
13
1
0
184,327
0
L
Eset
6,516
652
11
1
0
164,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role