Player Matchup

Ix Chel
Ix Chel
Desiteratum
Ix Chel
Level 102
God Stats
9W - 7L
1,306 SR
Queue Stats
159W - 193L
1,360 Elo+
Party 2
Awilix
Awilix
StonedBison
Awilix
Level 104
God Stats
3W - 1L
1,277 SR
Queue Stats
132W - 136L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ghostbeatheat
Ah Muzen Cab
Level 68
God Stats
2W - 0L
1,712 SR
Queue Stats
102W - 115L
1,357 Elo+
Party 2
Team Averages
Level 91
1,432 SR
1,387 Elo+

VS

Team Averages
Level 104
1,418 SR
1,355 Elo+
Hou Yi
Hou Yi
DDemonBBK
Hou Yi
Level 128
God Stats
25W - 12L
1,486 SR
Queue Stats
201W - 196L
1,408 Elo+
Party 1
Anubis
Anubis
SUN GOD JESUS
Anubis
Level 120
God Stats
8W - 10L
1,496 SR
Queue Stats
49W - 76L
1,271 Elo+
Solo
Chaac
Chaac
That_0dd_k1d
Chaac
Level 64
God Stats
2W - 3L
1,271 SR
Queue Stats
14W - 16L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Desiteratum
Ix Chel
14
2 / 3 / 9
8,758
796
11,466
7,810
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
16
12 / 1 / 2
10,527
957
13,694
12,611
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
ghostbeatheat
Ah Muzen Cab
13
1 / 3 / 9
8,186
744
3,946
8,835
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DDemonBBK
Hou Yi
12
3 / 6 / 2
8,188
744
6,983
10,516
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 3
7,781
707
5,548
10,633
4,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 3
8,104
737
7,743
11,908
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
7
7
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DDemonBBK
Hou Yi
3
6
2
0.67
W
Ix Chel
Desiteratum
Ix Chel
2
3
9
2.17
L
2
6
3
0.58
W
Awilix
12
1
2
13
L
2
3
3
1.17
W
Ah Muzen Cab
ghostbeatheat
Ah Muzen Cab
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,106
Damage
20,274
29,256
Taken
33,057
11,187
Mitigated
22,815
3,782
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DDemonBBK
Hou Yi
6,983
3,710
0
1,249
10,516
5,135
786
2,591
7,721
0
29,550
W
Ix Chel
Desiteratum
Ix Chel
11,466
1,118
966
2,047
7,810
2,829
526
1,974
5,634
41,450
0
L
5,548
346
0
2,173
10,633
4,877
353
4,735
5,580
24,180
0
W
Awilix
13,694
6,025
0
498
12,611
5,123
1,292
2,042
10,221
0
37,623
L
7,743
881
0
4,696
11,908
12,803
298
3,333
8,261
1,865
16,942
W
Ah Muzen Cab
ghostbeatheat
Ah Muzen Cab
3,946
959
0
271
8,835
3,235
0
2,279
6,186
0
13,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
24,073
119
Minions Killed
136
0
Camps Cleared
0
662,672
Distance Traveled
549,083
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,188
744
55
5
0
173,184
0
W
Ix Chel
8,758
796
64
6
0
193,345
0
L
Anubis
7,781
707
53
5
0
155,987
0
W
Awilix
10,527
957
34
3
0
271,757
1
L
Chaac
8,104
737
28
3
0
219,912
1
W
Ah Muzen Cab
8,186
744
21
2
0
197,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role